http://bugs.winehq.org/show_bug.cgi?id=2910
Summary: Blending problems with Max Payne 2 make it unplayable at
a certain point
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
Wine 20050419+Oliver's big patch
Max Payne 2 uses a lot of full-screen single-colour blending effects that
usually fade in and/or out. In Wine, these effects are rendered as full opacity,
making it impossible to see if you're getting shot.
During Part 3 Prologue, there is a point where the screen is blended with a dark
red at low opactiy. This effect does not go away until you get to a certain
point (where it MAY change to a differend blend). It is impossible to see where
you are going and thus the game is rendered unplayable. Fortunately you can
still escape to the menu.
There are no err or fixme messages for this problem.
My system:
Athlon 2600
Geforce FX5600XT
Debian unstable
Kernel 2.6.10
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http://bugs.winehq.org/show_bug.cgi?id=2365
saulius.krasuckas(a)elst.vtu.lt changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-27-04 06:28 -------
The bug remains, indeed. Other Ogre3D samples also suffered from this. I will
try to narrow down the problem ASAP by reducing application code to compile.
there is not much of free time now.
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http://bugs.winehq.org/show_bug.cgi?id=2909
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-27-04 06:14 -------
If you are using unpatched version of Diablo (v1.00), then you could try going
back before the date of "2005/03/21 06:37:00" to avoid the patch [1]. In these,
old times Diablo1 was running quite fine. It just needed to press Space key two
times: once to skip the intro and the second time to skip non-interactive Diablo
Logo screen and to get to Diablo Primary Menu screen.
Then if you move mouse pointer over the the Diablo animated fire (top of screen)
or hover it over the menu items, an animation starts being redrawn as the
pointer position changes. Quite usable stuff.
Of course, by switching from one screen to another you need to redraw these
blackouts. To do this I am switching from current workspace to the next one and
back in my BlackBox (Ctrl-Alt-Tab twice).
Need to mention, my version of the game (Spawned one) is unable to load already
created characters. It can only to create them.
I agree this is somewhat mess, but if you apply the patch [1], things get messed
up alot more: Primary Menu isn't being drawn at all, on Character Selection Menu
there is some stuff too, which isn't being redrawn.
BTW, I have already entered similar bug. You can try confirming it so it gets
accepted. :-)
[1] http://www.winehq.org/hypermail/wine-cvs/2005/03/0404.html
[2] http://bugs.winehq.org/show_bug.cgi?id=2082
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http://bugs.winehq.org/show_bug.cgi?id=2896
Bug 2896 depends on bug 2909, which changed state.
Bug 2909 Summary: Diablo 1 Refuses to run - does not recognize the CD
http://bugs.winehq.org/show_bug.cgi?id=2909
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
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ivg2(a)cornell.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From ivg2(a)cornell.edu 2005-27-04 05:34 -------
Yeah, the cd drive wasn't in the wine folder.
Ran winecfg w/ autodetect, and it's fixed now.
Sorry for the false report.
However, I would have expected this to be configured automatically...
Diablo still doesn't work - I think there's already a bug that describes the
problem - black screen after intro movie.
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-27-04 05:05 -------
can you, please, report us output of the following commands:
$ mount | grep iso9660
$ ls -l ~/.wine/dosdevices/?:
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------- Additional Comments From ivg2(a)cornell.edu 2005-27-04 04:20 -------
Don't have the original, but I'm pretty sure it does the same thing.
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------- Additional Comments From Speeddymon(a)gmail.com 2005-27-04 03:54 -------
By the way.. Have you tried actually inserting the CD? You do still have the
original, right? If not, let me know. Ill dig mine up and get to it like I
said asap.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |2896
nThis| |
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From Speeddymon(a)gmail.com 2005-27-04 03:51 -------
Yea... Cedega has copy protection support. It could possibly be that we have
copy protection support for Diablo II, but not for Diablo I, or that we have
neither. Either way it is something that should be looked into. I will put
this one on my todo and get to is asap.
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ivg2(a)cornell.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://appdb.winehq.org/bugs
| |.php?appId=73
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