http://bugs.winehq.org/show_bug.cgi?id=4975
clintcan(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From clintcan(a)yahoo.com 2006-23-04 19:48 -------
I confirm the offending code. IE6 installs successfully when you delete the
following in wine.inf (this is related to the fake dlls):
[FakeDllsSection]
shlwapi.dll
winhlp32.exe,winhelp.exe
crypt32.dll
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http://bugs.winehq.org/show_bug.cgi?id=5126
mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Wine does expose internal |snes9x Open File dialog
|structures to applications |causes assert failure
|via ListView_GetItemT |
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http://bugs.winehq.org/show_bug.cgi?id=5121
------- Additional Comments From mike(a)codeweavers.com 2006-23-04 19:34 -------
Hi Fatih,
Could you please make sure that a current version of FontForge is installed on
your computer when you compile Wine, and if that doesn't fix the problem, please
provide a small test application showing the problem to make it easier for
somebody to debug.
thanks,
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http://bugs.winehq.org/show_bug.cgi?id=5127
Summary: Half Life and HL:S games freeze a lot until you press
Ctrl+Alt+Esc
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
In Steam based games (HL & Source) when I run apps it freezes occationaly (on
random) and I must press Ctrl+Alt+Esc (sometimes I have to hold it) twice for
the game to stop freezing. I am not sure but I think if you don't press those
keys that it will freeze for all eternity. (I just don't have that much time to
wait ;))
I know this is a recent bug because it wasn't around until one of the later
0.9.9+ (?) Wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=4370
------- Additional Comments From cdunn42(a)yahoo.com 2006-23-04 19:01 -------
Ok - put in this fixme right before the if statement :
FIXME("rgvt[i]=0x%04X\n", rgvt[i]);
Here was the output :
fixme:ole:ITypeInfo_fnInvoke rgvt[i]=0x0008
fixme:ole:ITypeInfo_fnInvoke rgvt[i]=0x400C
err:ole:ITypeInfo_fnInvoke failed to convert param 1 to VT_VARIANT|VT_BYREF from
VT_VARIANT|VT_BYREF
So if VT_VARIANT is not a bitmask, but VT_BYREF is (as I see it is used in that
context further down in the code and is defined as 0x4000), would the correct
solution maybe be to mask out VT_BYREF like this? (which by the way also
succeeds in correcting my problem) :
if ((rgvt[i] & ~VT_BYREF) == VT_VARIANT)
VariantCopy(&rgvarg[i], src_arg);
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http://bugs.winehq.org/show_bug.cgi?id=4235
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
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http://bugs.winehq.org/show_bug.cgi?id=5099
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-04 15:21 -------
Nah. I'm sure that it's openening device (as indicated by traces). It just won't
work on file or any other but device handle.
All you can do is to try and open device on native and do "FSCTL_LOCK_VOLUME".
See what happens. I would like to see if that will ever suceed on anything,
including CD-ROM.
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http://bugs.winehq.org/show_bug.cgi?id=5124
------- Additional Comments From fojtik(a)penguin.cz 2006-23-04 14:52 -------
Dear Tom,
I don't have glxoinfo. I have found glxinfo only.
glxinfo >glxinfo.log don't work, because output is written to stderr.
glxinfo &>glxinfo.log :-))
May be that this attached file might be usefull for you.
I have never test patches, I will attempt to do it.
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