http://bugs.winehq.org/show_bug.cgi?id=3561
------- Additional Comments From joebaker(a)dcresearch.com 2006-28-06 11:20 -------
I had heard that the missing EULA file workaround is to first copy the contents
of the Install CD to the root of the fake C drive and run the installer from the
fake C drive.
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http://bugs.winehq.org/show_bug.cgi?id=1918
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
------- Additional Comments From dank(a)kegel.com 2006-28-06 10:01 -------
Patch was posted
http://winehq.org/pipermail/wine-patches/2006-June/027812.html
but was not accepted into cvs, and there was no feedback.
Which applications does the bug affect in the real world?
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http://bugs.winehq.org/show_bug.cgi?id=4891
------- Additional Comments From nonno.cicala(a)libero.it 2006-28-06 09:57 -------
Created an attachment (id=2772)
--> (http://bugs.winehq.org/attachment.cgi?id=2772&action=view)
Clean install 0.9.16 Gentoo
I tried every version of Wine (0.9.11-16) since then without any improvements.
In the meanwhile I gradually updated my system: glibc from 2.3.x to 2.4, X.Org
from 6.8.2 to 7.0, GCC from 3.4.x to 4.1.1 and binutils from 2.16.1 to 2.17.
Then I installed Wine 0.9.16 with the default package from Gentoo, let it
create a new .wine directory, left the configuration as close as possible to
the default, installed Civ3, the expansion Conquests, the patch, the crack,
tried again, came here and attached the output. :D
Maybe it won't help, but what can I do? I reinstalled Civ3 using most of the
releases, with and without DCOM98, but since nothing changed I didn't inform
you before, now I do to let you know that I'm still alive, and this bug too. :)
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http://bugs.winehq.org/show_bug.cgi?id=5552
------- Additional Comments From super-greg(a)gmx.de 2006-28-06 09:51 -------
you can avoid that by changing the registry values manually:
"Group" "D3D"
"D3D Device" "1"
"Trash Driver" "dx"
"Hardware Accerlarion" "1"
Game starts, you can hear the intro but nothing is displayed. Game crashs after
that.
/Note: After the ddraw rewrite are the most intros broken, you can hear the
sound but nothing is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=5554
Summary: Tachyon the Fringe crashes when detecting video modes
Product: Wine
Version: CVS
Platform: PC-x86-64
URL: http://downloads.gamezone.com/demos/d2015.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
The game crashes out when you select either the "Video" option in the menu to
select video modes or you select to play as a video mode hasn't been set and it
needs to detect one before starting the game. The log attached is from the game
being started, the menu being displayed and then the game trying to detect modes
and crashing out.
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http://bugs.winehq.org/show_bug.cgi?id=5553
------- Additional Comments From leon_fraitak(a)mail.ru 2006-28-06 09:19 -------
Well actually it wasn't a NULL pointer dereference, but an invalid one. A
typo. Changing the line 217 from if(*Size) to if(Size) fixed the bug (Thanks
to Stefan Doesinger for this). I hope the fix will soon appear in git.
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http://bugs.winehq.org/show_bug.cgi?id=4305
------- Additional Comments From pgr(a)arcelectronicsinc.com 2006-28-06 09:18 -------
Using Delphi 3 IDE when you edit a the text on a memo component using the
tstring editor the EM_GETLINE stub causes the any current text or newly entered
text not to be saved to the component. I applied patch to current git
wine-0.9.16 +. It applied with a few warnings but with that patch the compnent
works. Does that patch need to be rediffed and summited again?
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