http://bugs.winehq.org/show_bug.cgi?id=4346
------- Additional Comments From dank(a)kegel.com 2006-26-06 23:17 -------
Did you remove ~/.wine first? I reproduced this just the other day...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5547
Summary: DirectDraw games no longer works after upgrading to
0.9.16
Product: Wine
Version: 0.9.16.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simotsa(a)gmail.com
After upgrading wine, game such as Ragnorok Battle Offline and RozenMUGEN no
longer works. And for those that runs, their graphics are distorted.
Here's the error message when the program is executed:
$ wine rbo_ex3.exe
fixme:imm:ImmGetDefaultIMEWnd (0x10024 - (nil) 0x7fd18438 ): semi-stub
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x7fd23660) : stub,
emulating 64MB for now, returning 64MB
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd21d58)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
This sound card's driver does not support direct access
The (slower) DirectSound HEL mode will be used instead.
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd70450)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd70450)->(0x10024,00000008)
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DEBUGMONITORTOKEN,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT
override(not on swapchain) !
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to
Rendering surface surf@0x7fd71dc8 usage(WINED3DUSAGE_RENDERTARGET)
err:ddraw:PixelFormat_DD2WineD3D Don't know how to handle a 24 bit depth buffer
with stencil bits
fixme:d3d:IWineD3DDeviceImpl_SetRenderState Last Pixel Drawing Disabled, not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState Last Pixel Drawing Disabled, not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState Last Pixel Drawing Disabled, not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DEBUGMONITORTOKEN,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT
override(not on swapchain) !
wine: Unhandled page fault on read access to 0x00000014 at address 0x7f64437b
(thread 0009), starting debugger...
WineDbg starting on pid 0x8
Unhandled exception: page fault on read access to 0x00000014 in 32-bit code
(0x7f64437b).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:7f64437b ESP:7fb7f6e0 EBP:7fb7f758 EFLAGS:00210246( - 00 -RIZP1)
EAX:7fd6f630 EBX:7f685108 ECX:7fd6f630 EDX:00000000
ESI:7c4f6e30 EDI:00000000
Stack dump:
0x7fb7f6e0: 7fd6f630 7f682718 7fb7f73c 7fb7f768
0x7fb7f6f0: 7f6859a9 7f671e00 7fb7f814 7f685108
0x7fb7f700: 0000009c b7f0b128 00000000 00000001
0x7fb7f710: 7c4f6e30 00000000 00000000 7f6859a8
0x7fb7f720: 7f671e00 7f66f218 7fb7f768 7f6617aa
0x7fb7f730: 00000000 7ffdee88 00000400 00000000
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000119
Backtrace:
=>1 0x7f64437b in wined3d (+0x5437b) (0x7f64437b)
2 0x7f647ed5 IWineGDISurfaceImpl_Blt+0xc6 in wined3d (0x7f647ed5)
3 0x7f640b7a in wined3d (+0x50b7a) (0x7f640b7a)
4 0x7f7cd648 in ddraw (+0x1d648) (0x7f7cd648)
5 0x00416380 in rbo_ex3 (+0x16380) (0x00416380)
6 0x00000000 (0x00000000)
0x7f64437b: cmpl 0x14(%edx),%ecx
Wine-dbg>quit
Segmentation fault
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5516
------- Additional Comments From dank(a)kegel.com 2006-26-06 23:01 -------
It's probably not an infinite loop, just a very, very slow one.
I've seen this before on other apps.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5488
------- Additional Comments From kevin(a)plop.org 2006-26-06 21:19 -------
Created an attachment (id=2759)
--> (http://bugs.winehq.org/attachment.cgi?id=2759&action=view)
Working patch against current git
Using this patch against current git, though I think it should apply to 0.9.16
as well
Works for me on AMD64, NVidia 7600GT
The important line (that seems to fix the BadMatch error) is changing
GLX_DEPTH_SIZE from 24 to 32
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=4221
------- Additional Comments From me(a)benjaminarai.com 2006-26-06 21:11 -------
After talking to Thomas Kho, it appears that Vistatalk times out waiting for
input from Picasa. I ran the VistaTalk script provided by Dan Kegel and it
produced the following trace message:
...
trace:msg:WaitForInputIdle waiting for 0x60
trace:msg:WaitForInputIdle timeout or error
...
Sure enough, when I ran the same script with a delay of 60 seconds between
starting Picasa and running the menu command the trace message disappeared and
the menu command executed successfully.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=4346
------- Additional Comments From me(a)benjaminarai.com 2006-26-06 20:01 -------
Using the latest build of Picasa 2.2.0 (Build 28.20, 0) and wine from CVS, I
cannot reproduce the bug. I also had fontconfig install and detected by wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5546
Summary: 3DMark 2003 test #1 is significantly slower with VBOs
(regression)
Product: Wine
Version: CVS
Platform: PC
URL: http://futuremark.com/download/3dmark03/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
Before the VBO patch ( 2122026713baa318093181607db79d7577f728e9 ), the first
test rarely drops below 20 fps, whereas after the VBO patch is applied, the
first test frequently drops into the single digit fps. I would estimate that
the overall performance is 50% slower with VBOs than without. This is a D3D7
test, IIRC.
Results are essentially the same regardless of whether ARB or GLSL is used in
this case.
Note that you'll need to set winecfg to Windows 98 or it'll crash in the
middle of loading the first test. Also see bug 4973 for running the rest of
the tests.
Tested with:
Athlon 64 X2 4200+
Geforce 6600 256M
2G RAM
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5545
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Priority|P1 |P2
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5386
------- Additional Comments From vitaliy(a)kievinfo.com 2006-26-06 18:33 -------
winetools used the following override:
*=builtin,native
Which meant that most of the Wine's dlls were replaced with native. The patch
that you found removes this kind of override (exactly for this reason).
So now you have most dlls as builtins. Which means it's not a regression (you
have to prove it worked with all builtins). There are could be lots and lots of
problems. Or there could be few. This is why this bug is invalid. And this is
why any use of winetools will be regarded as invalid bug.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5544
------- Additional Comments From reif(a)earthlink.net 2006-26-06 18:22 -------
I can confirm that the program produces no sound. I can also confirm from
dsound and wave traces that it never tries to play sound and never even tries to
create a sound buffer. Either I'm doing something wrong or there is something
wrong with the GUI. There could be something about the sound device
capabilities it doesn't like but it doesn't complain or write out an error log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.