http://bugs.winehq.org/show_bug.cgi?id=4863
------- Additional Comments From h.davies1(a)physics.ox.ac.uk 2006-06-07 16:39 -------
It would help a lot if somebody could write a test case for this bug, either in
the form of a wine regression test (see the link to the patch in comment #6 for
an example) or, if that's not possible, as a simple standalone program that
shows this problem.
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http://bugs.winehq.org/show_bug.cgi?id=4863
agarobr.listas(a)gmail.com changed:
What |Removed |Added
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CC| |agarobr.listas(a)gmail.com
------- Additional Comments From agarobr.listas(a)gmail.com 2006-06-07 16:24 -------
I made a regression test and it match with reported by Mika Vaisanen.
The regression point is between cvs versions "2006-03-03 09:48:10 CDT" and
"2006-03-03 09:48:15 CDT".
Is this a "no man's land" or can someone say if Huw Davies are working on this
problem? :)
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http://bugs.winehq.org/show_bug.cgi?id=4799
------- Additional Comments From ryanbach(a)adelphia.net 2006-06-07 16:10 -------
It also freezes, this time only when you try to go IN a game.
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------- Additional Comments From ryanbach(a)adelphia.net 2006-06-07 15:54 -------
I have tired it again when it says I need to install the activeX controls, I say
no and it works correctly (ie no crash). If I do install the activeX controls I
get this error: ERROR "Steam.exe (main exception): Win32 StructuredException at
57AFB127 : Attempt to read from virtual adress 0 without appropriate acess
rights." [OK]
Wine then exits.
I can give you logs at request.
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http://bugs.winehq.org/show_bug.cgi?id=5614
------- Additional Comments From dank(a)kegel.com 2006-06-07 15:22 -------
OK, now I have it working on XP by following the instructions here:
http://web.archive.org/web/20021002185748/http://www.riverdeep.net/support/…
which say to rename windows/system/winspool.drv
(NOT windows/system32/winspool.drv) to windows/system/winspool.dll
XP reinstates the missing .drv, so it would work
just as well to copy rather than rename.
When I get home I'll try the same workaround with Wine...
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------- Additional Comments From julliard(a)winehq.com 2006-06-07 15:13 -------
cxtest can certainly be used for that too, all you have to do is run the test
against the native version of the app.
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------- Additional Comments From tkho(a)ucla.edu 2006-06-07 15:09 -------
Cxtest is focused on regression testing in Wine, but I think there should be
something that allows for testing both regressions and compatibility with the
native Windows versions of these applications.
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http://bugs.winehq.org/show_bug.cgi?id=3545
------- Additional Comments From illissius(a)gmail.com 2006-06-07 15:09 -------
If you open the Settings dialog first before trying to run a game, it doesn't
crash. If you don't, though, it does. Which is sort of odd.
Once past that point, using OpenGL (with the latest version of Rice's video
plugin), it works (!) (it didn't, prior to trying it again just now), but using
DirectX, it hangs when the statusbar says "Creating DirectX Device Context",
and the debug output shows:
err:ntdll:RtlpWaitForCriticalSection section 0x7f2b0c60 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 001c, blocked by 0023, retrying
(60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7f8afae0 "gdiobj.c: GDI_level"
wait timed out in thread 0023, blocked by 001c, retrying (60 sec)
I'm using Wine 0.9.16.
In the DirectX options panel of the video plugin, I have:
Combiner Type: Pixel Shader
Swap Effect: Flip (def)
Depth Buffer Type: 16-bit (def)
OnScreen Display: Display Nothing
OnScreen Text Color: FFFFFFFF
Force Software T&L: off
Using Software Vertex Clipper: off
FSAA: 0x (doesn't let me change this at all)
AF: 16x
I've attached the output of glxinfo.
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