http://bugs.winehq.org/show_bug.cgi?id=6218
------- Additional Comments From dmvianna(a)usp.br 2006-16-09 11:06 -------
I am using Windows 2003 emulation, in case you wonder.
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http://bugs.winehq.org/show_bug.cgi?id=6218
Summary: Skype dies when placing calls
Product: Wine
Version: 0.9.2.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmvianna(a)usp.br
Skype dies within a couple of minutes after placing calls. Time varies. I'm
using versio 2.5.0.151 for MS Windows, and wine-0.9.21 on Gentoo. Happens both
when using alsa and oss.
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http://bugs.winehq.org/show_bug.cgi?id=5864
------- Additional Comments From vitaliy(a)kievinfo.com 2006-16-09 10:31 -------
That's not what I asked you
WINEDEBUG=warn+all wine bleh.exe &> /tmp/wine.log
Please read the manual on how to use Wine.
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http://bugs.winehq.org/show_bug.cgi?id=4632
ahziem1(a)mailbolt.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From ahziem1(a)mailbolt.com 2006-16-09 09:44 -------
Hi James. Indeed, the -1603 error is gone, and the installer finishes, but
there are still a few problems. First, the installer stays running in my window
list. Second and more importantly, trying to run the application gives a lot of
missing DLLs.
If the native msvcr71.dll is given for the installer (because it complains about
it missing), then the -1603 error comes back.
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http://bugs.winehq.org/show_bug.cgi?id=5788
------- Additional Comments From holy.smoking.floorboards.batman(a)gmail.com 2006-16-09 08:59 -------
I can still confirm the error at wine 0.9.21
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http://bugs.winehq.org/show_bug.cgi?id=5930
------- Additional Comments From karaluh(a)tlen.pl 2006-16-09 08:05 -------
There are actualy two graphic issues in this game.
1. I get whole white screen instead of briefings between missions, splash
screens and other static screens. In every ingame menu the menu is drawn, but
the bacground is blinking white instead of solid black.
2. During gameplay the game changes gamma for 1-2 sec. and changes back to
normal. It happens more often when a "laser shot" is preformed :). The collors
of the game then changes, depending on what color the laser was. Tested in
0.9.21. Demos can be downloaded from
http://www.sigma-team.net/AlienShooterDemo.exe and
http://www.reflexive.com/index.php?PAGE=Download_Landing&AID=134 The seccond
one requires imagehlp.dll override.
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