http://bugs.winehq.org/show_bug.cgi?id=9975
Summary: unhandled exception - Conquer Online 2 - patch 4354+
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj(a)lucasit.com
Conquer Online 2.0 unable to play latest version. Older versions work back to
patch 4353, at least to the usability level specified in the AppDB for it.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4055
Latest download can be obtained here:
http://www.download.com/Conquer-Online/3000-7541_4-10733998.html?tag=lst-0-1
Application exits with the following errors (trimmed for brevity):
[dj@NAME25 Conquer 2.0]# wine Conquer.exe blacknull
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
wine: Unhandled page fault on read access to 0x30203020 at address 0x4383e0
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x30203020 in 32-bit code
(0x004383e0).
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http://bugs.winehq.org/show_bug.cgi?id=10183
Summary: running WoWus (world of warcraft addons management soft)
- FontFamily could not be found
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien.carsique(a)noos.fr
Created an attachment (id=8783)
--> (http://bugs.winehq.org/attachment.cgi?id=8783)
logs running "wine wowus.exe"
Hi,
I don't know if this is one or more (or none) bugs. I'm on an Ubuntu Gutsy 64
bits, trying to run WoWus.exe (an application used to manage World of Warcraft
addons).
Here are my logs (in attachment).
Trying to install ms windows commons controls with wine-doors, I have a strange
issue : version 5 cannot be removed, so to install version 6; but wine-doors
seems to install v6 without errors.
Thanks for any help,
Julien
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http://bugs.winehq.org/show_bug.cgi?id=10508
Summary: Quake2 causes dump
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rkies(a)cpan.org
Created an attachment (id=9253)
--> (http://bugs.winehq.org/attachment.cgi?id=9253)
Wine dump from Quake2
One point in Quake2 causes the following trace, after reloading a saved game.
Ask if a description of the events is necessary to trace the bug.
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http://bugs.winehq.org/show_bug.cgi?id=10434
Summary: MaCom2 runs into unhandled exception with wine 0.9.47-
0.9.49
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ulf.mehlig(a)gmx.net
Created an attachment (id=9130)
--> (http://bugs.winehq.org/attachment.cgi?id=9130)
log file, bzip2 compressed
+++ This bug was initially created as a clone of Bug #5174 +++
MaCom2.dll is a library providing functions for building ecological forest
models developed by H. Hildenbrandt and U. Berger at the Centre for Tropical
Marine Ecology in Bremen, Germany. MaCom2 is not open source at the moment but
is freely available on request from the authors.
Library functions are called from a user-supplied script (using, e.g., Python)
via DCOM.
Here is what I do to install it:
- install python2.5 + pywin32
- register the dll (gdiplus.dll has to be available when doing this)
regsvr32 MaCom2.dll
- call the script, e.g.
ulf@ulf-pc:~/src/MaCom2/python$ ./SimpleForest_3species.py
This results in the following:
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure
that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of
your distribution.
fixme:ole:PointerFree unhandled data type=12
Traceback (most recent call last):
File "./SimpleForest_3species.py", line 10, in <module>
m.DefaultColor(1, m.MakeColor(255, 0, 0, 0))
File "<COMObject MaCom2.Mangroven>", line 3, in MakeColor
NameError: global name 'pVal' is not defined
wine: Unhandled exception 0xc000000d at address 0x1e1c0073:0x1001dbce (thread
0009), starting debugger...
ulf@ulf-pc:~/src/MaCom2/python$ Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000011
00000013 0
00000012 0
0000000a
00000010 0
0000000f 0
0000000d 0
0000000c 0
0000000b 0
No process loaded, cannot execute 'detach'
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 8000000a
The full log from a call with WINEDEBUG=all is attached. The problem appeared
with wine version 0.9.47 (logs are from 0.9.49).
Any hints how to fix this problems are appreciated -- please let me know if
more testing or logs with other winedebug options would be helpful.
Thanks, Ulf
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http://bugs.winehq.org/show_bug.cgi?id=10424
Summary: Touhou Fuujinroku ~ Mountain of Faith: Crashes while
loading
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epp.8(a)osu.edu
Created an attachment (id=9118)
--> (http://bugs.winehq.org/attachment.cgi?id=9118)
Console output
The game crashes while loading.
Terminal output attached
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http://bugs.winehq.org/show_bug.cgi?id=10222
Summary: Pirate Hunter crashes on startup
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheetahmorph(a)gmail.com
Under Ubuntu Gutsy Gibbon, the game Pirate Hunter crashes on startup with the
following cryptic line of code.
jippen@blackbox:/home/games/Pirate Hunter$ wine Pirate\ Hunter.exe
Inconsistency detected by ld.so: ../sysdeps/i386/dl-machine.h: 550:
elf_machine_rel_relative: Assertion `((reloc->r_info) & 0xff) == 8' failed!
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http://bugs.winehq.org/show_bug.cgi?id=9833
Summary: No sound with alsa driver
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: v_viper35(a)hotmail.com
Created an attachment (id=8293)
--> (http://bugs.winehq.org/attachment.cgi?id=8293)
emerge --info
Alsa sound does not work from me since first time i tried wine, on my Gentoo
system, while oss driver (with aoss) works fine. My main wave out device is
CK804 and alsa is compiled as module. When a program is trying to use alsa, i
get this from console and there is no sound at all:
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:1
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:1
~$ lscpi | grep audio:
00:04.0 Multimedia audio controller: nVidia Corporation CK804 AC'97 Audio
Controller (rev a2)
01:06.1 Multimedia controller: Brooktree Corporation Bt878 Audio Capture (rev
02)
01:07.0 Multimedia audio controller: Creative Labs SB Live! EMU10k1 (rev 0a)
I have attached the info from my system. If something else is required please
say so.
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http://bugs.winehq.org/show_bug.cgi?id=9542
Summary: Need for speed 4 (High Stakes) just shows black screen
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)piggz.co.uk
Created an attachment (id=7914)
--> (http://bugs.winehq.org/attachment.cgi?id=7914)
Log of console output
When i run need for speed high stakes, the menu sound works ok, but the screen
is black.
Im running 0.9.44, on an i915 laptop with mesa 7.0.1.
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http://bugs.winehq.org/show_bug.cgi?id=10390
Summary: Enemies and player's gun invisible in Serious Sam 2
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9070)
--> (http://bugs.winehq.org/attachment.cgi?id=9070)
Wine output
In Serious Sam 2 with D3D mode, the player's gun and enemies are invisible. The
enemies' guns are visible floating in the air. Everything shows up if I set
UseGLSL=disabled.
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http://bugs.winehq.org/show_bug.cgi?id=10243
Summary: GeoInfo focus changing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.jaehne(a)googlemail.com
The app uses two windows. In the first window you can search for addresses and
choose them from a list. After double-clicking an address a new window opens
and shows the map for the selected address.
If you switch back to the start window and select another address it loads
correctly but the "map-window" don't move to the foreground.
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