http://bugs.winehq.org/show_bug.cgi?id=9172
Summary: GuildWars no sound at all
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SklCrusher(a)hotmail.com
I have tried to run GuildWars using any of the 4 audio drives provided by wine:
ALSA
EsounD
OSS
NAS
but when ever any of these audio drivers are active in wine, GuildWars won't
launch. It triggers a memory leak in GW.exe (GuildWars executable). I am
successfully able to run GuildWars without any problems if none of the drivers
are selected.
I have downloaded Halo 1 and Halo works fine with ALSA and Esound audio drivers
on my machine.
Does anyone has any idea what could be causing this issue on GuildWars? Is
there anything I can change in Wine to get sound on GuildWars? Any help will be
really appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=9169
spencercw(a)googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vitaliy(a)kievinfo.com
------- Additional Comments From spencercw(a)googlemail.com 2007-03-08 08:21 -------
Well the problem seems to be with this change in server/window.c:
- return (win && win->parent && is_desktop_window(win->parent));
+ return (win && (is_desktop_window(win) || is_desktop_window(win->parent)));
The simplest explanation I can find of a top-level window is "children of the
root window". I don't understand how the desktop is the child of another window,
I would have thought it'd be at the bottom of the pile so to speak. Can you
explain to me why this change is necessary?
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=9120
ja.k(a)seznam.cz changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ja.k(a)seznam.cz
------- Additional Comments From ja.k(a)seznam.cz 2007-03-08 08:03 -------
*** Bug 9171 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=9171
ja.k(a)seznam.cz changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From ja.k(a)seznam.cz 2007-03-08 08:03 -------
Yes, i did new instalation of this game. It is duplicate of 9120 (same library,
same error). Thanks.
*** This bug has been marked as a duplicate of 9120 ***
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-03-08 07:56 -------
Have you tried (re)moving ~/.wine directory and reinstalling the game? If still
doesn't work, then probably a duplicate of bug 9120.
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http://bugs.winehq.org/show_bug.cgi?id=9171
Summary: Neverwinter Nights 2: Don't start, beacause import dll
failed
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ja.k(a)seznam.cz
When trying start Neverwinter Nights 2 (wine nwn2main.exe) i get error -
err:module:import_dll Library MSVCP80.dll (which is needed by
L"I:\\hry1\\c_drive\\Program_Files\\nw2\\nwn2main.exe") not found. But this
library is on this place. In wine 0.9.38 - 0.9.41 this problem doesn't exist.
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http://bugs.winehq.org/show_bug.cgi?id=9140
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-kernel |wine-misc
Keywords| |Installer
Summary|AutoCad 2006 |Can not install AutoCad 2006
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http://bugs.winehq.org/show_bug.cgi?id=1631
M.B.Lankhorst(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|DSOUND_MixOne problem with |Sound underruns occur in
|underrun detection |directsound
------- Additional Comments From M.B.Lankhorst(a)gmail.com 2007-03-08 07:33 -------
Changing title, since the original name refers to an err that no longer exists
in current wine.
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 1361, which changed state.
Bug 1361 Summary: DirectX sound isn't working properly for some games
http://bugs.winehq.org/show_bug.cgi?id=1361
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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http://bugs.winehq.org/show_bug.cgi?id=1224
Bug 1224 depends on bug 1361, which changed state.
Bug 1361 Summary: DirectX sound isn't working properly for some games
http://bugs.winehq.org/show_bug.cgi?id=1361
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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