http://bugs.winehq.org/show_bug.cgi?id=12516
Summary: err:dosmem:setup_dos_mem error report on every run of
Wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Every run of wine on my system (including wineprefixcreate on a freshly created
prefix directory) produces the following messages several times:
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space,
please report
As the message requests, I am reporting it.
This is running Ubuntu Hardy Heron beta with wine version 0.9.59, or as it
reports it:
$ wine --version
preloader: Warning: failed to reserve range 00000000-60000000
wine-0.9.59
$
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http://bugs.winehq.org/show_bug.cgi?id=15075
Summary: Steam: UI elements that use Flash flicker and have grey
bars
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=15747)
--> (http://bugs.winehq.org/attachment.cgi?id=15747)
Screenshot of Steam store with bugged Flash banner
I installed Steam and Adobe Flash player through Wine. Now when I launch Steam
and go to Store tab, there is a banner which should display games and fade in
and out while changing images. Instead, it flickers and have grey bars.
I tried Flash Player v9 and v10rc - same results.
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http://bugs.winehq.org/show_bug.cgi?id=9756
Summary: Race 07 Demo does not start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.steampowered.com/v/index.php?area=game&AppId=
4260&
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
While attempting to start Race 07 demo it brings the configuration screen. Then
exits without starting the game.
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http://bugs.winehq.org/show_bug.cgi?id=14903
Summary: Metaboli Player fails internal error checks
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristleifur(a)gmail.com
Created an attachment (id=15475)
--> (http://bugs.winehq.org/attachment.cgi?id=15475)
Metaboli Player console error log
Metaboli Player stops and emits error message on startup. It doesn't crash, it
just stops on an internal error.
(Note - After seing MSXML related Wine error output, I installed MSXML after
digging around on the AppDB, so this is not the complete summary of what's
going on with this app.)
Here's the AppDB link:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=7980
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http://bugs.winehq.org/show_bug.cgi?id=14373
Summary: Starcraft : select one overlord (and only it) makes the
game very slow.
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)spontex.org
The "bug" is mouse won't move at the same speed when you have selected one
overlord, and only one overlord.
When you have anything else selected, game will have a "normal" speed.
Steps to reproduce :
1/ update your registries as described :
* Use the key "DirectDrawRenderer" and add that to your registry
* with the value "opengl"; you may also need to add the key
* "RenderTargetLockMode" with the value "readtex".
2/ Launch single game "play custom" and choose zerg for you.
3/ select overlord
4/ move mouse
If you do "F10" to make menu appear, the mouse will still be slow !
Workaround : remove "Direct3D" from registry (Local user\Software\Wine)
Ref:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=149#Comment-26…
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http://bugs.winehq.org/show_bug.cgi?id=14120
Summary: Mathematik Verstehen & Üben, www.KLSoft.de
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.KLSoft.de
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mathias(a)KLSoft.de
I am not a Linux expert. I developped Software with Delphi 5 under Linux:
www.KLSoft.de --> Download
Here are some problems with all wine versions under Linux (Ubuntu / Suse):
1. Fonts:
"Times New Roman" is missing or too large (Scrollbars in exercise Windows)
"Symbol" Font is missing
2. Richtext
Richtext isn't shown properly (run one of my demos, use the Linux konsole, so
that getdir finds the path to the rtf-Documents):
Symbol characters are missing, in some cases scrolling a page or clicking on
the text changes the textlayout (chaotic letterorder), clicking on a picture or
formular crashes the emulator
(I use a richview component in Delphi 5 to show the richtext file)
3. richedit
In a richedit Component in Delphi 5 the property wordwrap= false isn't
supported, seltext/selattributes (in order to uses two fonts (Times New Roman
/Symbol) don't behave like under Windows:
"Sqrt"2 :Ö2 ("Sqrt" Ö in Symbol characterset)
4. Windows
The property "showmodal" which shows a Window in front of the screen and the
user must close the window before he can switch to another one doesn't work:
The Window is shown in front (Exercise window (Übung 1)) but can be clicked in
the back by clicking on another Window (on the background) then it is very
difficult to close a hidden window.
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http://bugs.winehq.org/show_bug.cgi?id=13500
Summary: either one or the other work
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedarkduck(a)gmail.com
when trying to run ventrilo in 1.0rc2 i either get the ability to hear people
or the ability to talk i am using oss for sound and it seems that when i went
to check the settings on the audio tab it told me something like that my system
didnot support alsa or something and then just deleted it from the list of
audio options and maybe you could use something like this script into your code
to get global hot keys working with the windows progams
here is a link to the script http://np1.pp.fi/ventriloctrl/
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http://bugs.winehq.org/show_bug.cgi?id=16162
Summary: Settlers 3 crashes with "wine client error: partial
write"
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Settlers 3 causes a wine client error immediately when run. Tested with all
available versions (demo, original, mission pack, QOTA, also with the latest
patch).
$ wine s3demo.exe
wine client error:2d: partial write 64
The demo version causes the same error. The semi-official download locations
did not work for me anymore, but the installer seems to be uploaded here:
http://www.sendspace.com/file/nrunbh
(The installer may complain about disk space but works anyway.)
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http://bugs.winehq.org/show_bug.cgi?id=16087
Summary: wine spews innumerable "Unable to check compatibility
for Format..." errors in some games
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bogdanb+bugs.winehq.org(a)gmail.com
Created an attachment (id=17312)
--> (http://bugs.winehq.org/attachment.cgi?id=17312)
avoids silly error messages
In dlls/wined3d/directx.c there is a function called
IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt which tries to compute if a
certain WINED3DFORMAT is compatible with a certain WineD3D_PixelFormat.
The function has separate paths for WGL_TYPE_RGBA_ARB (integer) and
WGL_TYPE_RGBA_FLOAT_ARB (float) WineD3D_PixelFormats. The float path explicitly
tests several WINED3DFORMATs, which seems OK. The integer part, however, tries
getColorBits() on the WINED3DFORMAT and prints an error if it doesn't get a
"correct" answer.
However, getColorBits() always throws an error for float formats, thus when
comparing an integer WineD3D_PixelFormat with a float WINED3DFORMAT the
function always outputs two errors instead of just saying "no".
The attached patch checks if the format is one where getColorBits works and
avoids spewing the error messages is that case. This duplicates the check in
getColorBits, so it's a bit of a hack, but a correct fix would need adding a
few more functions, so someone more experienced should do it. The patch is
against 1.1.8.
Fallout3 in particular is plagued by this problem: at every start-up wine spews
out errors for half a minute.
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http://bugs.winehq.org/show_bug.cgi?id=15548
Summary: Voyage Century Online crashes to desktop after logging
in
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
URL: http://vc.igg.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flclkrazy(a)verizon.net
Created an attachment (id=16530)
--> (http://bugs.winehq.org/attachment.cgi?id=16530)
log
The game Voyage Century Online(VCO) crashes to the desktop at the loading
screen following the login screen.
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