http://bugs.winehq.org/show_bug.cgi?id=3546
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-04-03 16:29:35 ---
(In reply to comment #10)
> From the wine ChangeLog:
> 2007-11-17 Jacek Caban
> * dlls/shdocvw/factory.c, dlls/shdocvw/shdocvw.inf:
> shdocvw: Register CLSID_InternetShortcut.
>
> Does this imply that this bug is already fixed?
>
No, still present in git.
http://downloads.popcap.com/www/popcap_downloads/ZumaSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #89 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-04-03 13:28:37 ---
With points 1 2 and 3 above, the cursor grabbing works well for me.
In windowed apps, however, the mouse event is delvered with a coordinate about
20 pixels above where the pointer was: could be difference between whole_rect
and virtual_screen_rect when a title-bar is drawn?
Also, it still gives zero cursor movement when up against the edge of the
window in virtual desktop mode. - is the cursor actually getting warped?
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http://bugs.winehq.org/show_bug.cgi?id=5024
--- Comment #35 from Erich Hoover <ehoover(a)mines.edu> 2008-04-03 12:53:56 ---
(In reply to comment #33)
> Is the bug that is currently discussed the same as the originally reported one?
> I fixed the pIB = NULL bug some time ago by holding an internal reference on
> assigned buffers instead of setting them to NULL when releasing them. So
> Direct3D-Wise the game should work now.
>
> If this is a different bug, either explicitly state so or file a new bug(and
> put it on the 1.0.0 list)
>
See Comment #25:
> ... this bug should probably be retitled to indicate that the problem is
with the installer writing the "user.ini" file (Comment #17).
I am currently making corrections to my thesis, so I have not had time to try
to correct my patches for this bug (I submitted a couple some time ago).
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http://bugs.winehq.org/show_bug.cgi?id=4931
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-04-03 12:37:01 ---
Now when you click 'Finish' on the VB App Wizard,
it displays a dialog "50:Out of memory. Continue?"
and the console shows
fixme:ole:ITypeLib2_fnGetDocumentation2 (0x1b1a68) index -1 lcid 0 half
implemented stub!
fixme:typelib2:ICreateTypeLib2_fnSetHelpContext (0x28de630,200000), stub!
Trying to get a detailed log still crashes. I'll attach the last
300K lines of the log. (Note: one has to select win98 mode to
install, and I didn't change that after installation.)
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http://bugs.winehq.org/show_bug.cgi?id=5955
Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #55 from Lei Zhang <thestig(a)google.com> 2008-04-03 12:34:58 ---
Whoops, mean to change resolution to fixed.
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http://bugs.winehq.org/show_bug.cgi?id=5955
--- Comment #54 from Lei Zhang <thestig(a)google.com> 2008-04-03 12:34:33 ---
It doesn't crash for me with today's Wine from git. Marking this fixed. Please
reopen if it's not fixed in Wine 0.9.59.
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http://bugs.winehq.org/show_bug.cgi?id=8029
topolinik <t0p0linik(a)yahoo.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|t0p0linik(a)yahoo.it |
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http://bugs.winehq.org/show_bug.cgi?id=8996
Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Juan Lang <juan_lang(a)yahoo.com> 2008-04-03 10:36:11 ---
Confirming and closing. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=5024
--- Comment #34 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-04-03 09:46:54 ---
>So Direct3D-Wise the game should work now.
>If this is a different bug, either explicitly state so or file a new bug(and
>put it on the 1.0.0 list)
I retested this game a few days ago. Apart from some strange text issues in the
menu, it seems to run fine directX-wise. However this bug is for the installer
( I added the keyword "installer" already long time ago and removed category
"directX-d3d"). It's a bug in WritePrivateProfileString.
As a side-note, a recently opened bug
http://bugs.winehq.org/show_bug.cgi?id=11494
also revealed a quite similar bug in Profile_Open, so i guess some more work
still needs to be done.
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