http://bugs.winehq.org/show_bug.cgi?id=9626
Summary: unhandled msi action L"SetBBInstallEXE"
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan(a)danny.cz
I am trying to install 3ds max 5 and can't get after the installation wizard's
page for selection destination folders. I get the following error when pressing
the "Next" button.
fixme:msi:ACTION_PerformAction unhandled msi action L"SetBBInstallEXE"
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http://bugs.winehq.org/show_bug.cgi?id=9538
Summary: java: Component#getLocationOnScreen returning incorrect
coords
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smckay(a)google.com
CC: dank(a)kegel.com
Here's a short java program that behaves correctly on linux and windows, but
not under wine. The program exercises a small part of the java awt toolkit.
1. Create a file with the following contents:
import java.awt.Component;
import java.awt.Container;
import java.awt.Frame;
import java.awt.Point;
public class Bug {
public static void main(String[] args) {
Frame f = new Frame();
Container cont = new Container();
Component comp = new Component(){};
f.add(cont);
cont.add(comp);
f.setSize(100, 100);
f.setVisible(true);
cont.setBounds(10, 10, 80, 80);
comp.setBounds(10, 10, 60, 60);
Point frameLoc = f.getLocationOnScreen();
Point compLoc = comp.getLocationOnScreen();
// The component now should have
// (frameLoc.x + 20 + i.left, frameLoc.y + 20 + i.top).
System.out.printf("a.x=%d, a.y=%d / b.x=%d, b.y=%d\n",
compLoc.x, compLoc.y, frameLoc.x, frameLoc.y);
f.dispose();
}
}
2. Compile it:
javac Bug.java
3. Download a JDK from java.sun.com and install it in Wine
4. Use it to run Bug.class, e.g.
cd '.wine/drive_c/Program Files/Java/jre1.6.0_01'
cp ~/Bug.class .
wine bin/java.exe Bug
5. Returns inconsistent results under wine. Under linux and windows it
consistently returns "a.x=20, a.y=20 / b.x=0, b.y=0". Occasionally wine returns
correct results, but repeated invocations of the application should produce
inconsistent results (e.g. "a.x=16, a.y=-3 / b.x=-4, b.y=-23").
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http://bugs.winehq.org/show_bug.cgi?id=9386
Summary: WoW 2.2 fails to initialise audio
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugzilla(a)six-by-nine.com.au
As requested by Vitamin, I've now built Wine from GIT and set audio to
OSS/Emulated. WoW 2.2 continues to appear to hang on startup. If one waits long
enough one receives a crash that looks mightily similar to random crashes seen
under Vista.
I've attached a WINEDEBUG=+dsound trace, along with the crash report eventually
generated by WoW itself.
I set VERSION here to CVS, as I presume that's suitable for git - no one in
#winehq could confirm whether I should do this or not.
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http://bugs.winehq.org/show_bug.cgi?id=9290
Summary: SimCity 3000 Unlimited crashes whe cursor points to menu
item
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zms90(a)comcast.net
Created an attachment (id=7557)
--> (http://bugs.winehq.org/attachment.cgi?id=7557)
Wine console output running SC3U
When I run SimCity 3000 Unlimited, It gets to the main menu, and then I point
to an icon and wine gives me a c0000005 (Access Violation) in GZResourceD.dll.
I trimmed the excessive fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to
create a render target that isn't in the default pool FIXME's to save space,
but otherwise it's the full output
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http://bugs.winehq.org/show_bug.cgi?id=14512
Summary: Warcraft 3 Frozen Throne battle.net chat is invisible
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wc3che(a)yahoo.com
Newer versions of Wine (at least 0.9.60+) have a bug that makes random players'
chat invisible during the game. I have regressed to version 0.9.45, and the
chat works, but now I have performance issues, zombie processes etc.
Other then this, Warcraft 3 works well on Battle.net.
This bug is completely reproducible by playing a 5v5 game of Dota on
battle.net.
I'm running Ubuntu 8.04.
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http://bugs.winehq.org/show_bug.cgi?id=12824
Summary: simtel download helper puts up gui, but won't download
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.simtel.net/product.download.mirrors.php?id=18
258
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simtel, bless their reincarnated soul, has switched to an awful
mandatory download helper scheme which doesn't work with wine.
It seems to need javascript / mshtml integration.
Found while looking into bug 10087.
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http://bugs.winehq.org/show_bug.cgi?id=15062
Summary: Own applications lose main window when switching virtual
desktop
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix.saphir(a)presswatch.de
This might be related to bug 2368: We have a couple of applications built with
Delphi 5 Professional (on Windows) running on our server (CentOS and KDE) with
the help of Wine. Everything was fine until (and including) wine-1.1.1.
After building wine-1.1.3 from source (nothing special: "configure
--prefix=/usr/local/wine-1.1.3", make depend, make and make install), these
applications lose their main window when switching the virtual desktop, while
e.g. notepad.exe does not. Everything left is the "Wine System Tray". This does
not happen, if I dont't "Allow the window manager to control the windows"
(winecfg).
I did a regression test, ending up at revision
"[31b4061c9b0b9b960346f047c3d7afa9afe092f4] winex11: Fetch the current X window
position on ShowWindow resulting from a window manager event."
I know, this is not necessarily an issue with Wine, since I could probably fix
our own apps as well (If I knew where to start looking ;-) ).
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http://bugs.winehq.org/show_bug.cgi?id=12665
Summary: Project Torque does not go past title screen
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://project-torque.aeriagames.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quest2013(a)emailengine.org
Created an attachment (id=12324)
--> (http://bugs.winehq.org/attachment.cgi?id=12324)
Output log file
Game: Project Torque
What appears to work: installing, launching the game, updating, and game guard.
Once the title screen appears, I do not get the login screen that I would get
running the game on Windows.
I am using Gobolinux 014.
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http://bugs.winehq.org/show_bug.cgi?id=14686
Summary: Max Payne 2: FB effect issues with backbuffer ORM
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: onety-three(a)gmx.net
Hi there,
opening a separate bug for the issues described in bug #14038.
The problem currently only seems to appear with GeforceFX 5xxx cards (series
5). Multiple driver versions were tested, without success.
The issue:
When the OffscreenRenderingMode is backbuffer and postprocessing effects are
enabled in the ingame config menu of MP2 there are visual errors/slowdown
effects.
There are two options (three when you also count OFF) for PP effect:
(i) medium -> leads to visual errors
(ii) high -> leads to really BAD performance
What is BAD performance for me: Rendering a frame every 5 seconds, making the
game essentially unplayable.
PP effects are used in multiple ways in MP2, two examples:
(i) bullettime mode, which is essential for the gameplay
(ii) ingame cutscenes
Describing now how bullettime mode should look like correctly:
It's a sepia tone filter that applies to the entire screen.
Describing now the visual errors with PPE (postprocessing effects) set to
medium:
The sepia filter is applied, but the screen is cropped.
For a screenshot illustrating this problem see
http://bugs.winehq.org/attachment.cgi?id=14361 (attached in bug #14038).
Cropping is either done by a black bar on the right of the screen, or from the
bottom. It never happens from the left or from the top.
The cropping issue is related to the ingame resolution that's selected from the
MP2 options:
(1) 640x480: screen is cropped, black bar at the bottom
(2) 800x600: screen is cropped, black bar at the right
(3) 1024x768: screen is NOT cropped
(4) 1152x864: screen is cropped, black bar at the bottom
(5) 1280x1024: screen is NOT cropped
Notice that the cropping issue does NOT appear when one of the height/width
parameters of the resolution has POT (power-of-two) dimensions.
All resolutions that are cropped have both dimensions NPOT.
I still have to take a look if enabling/disabling GLSL changes anything here. I
think I currently have it turned OFF globally.
Greets,
Tobias
PS: Adding Frank Roscher since he did verify the issue on his NVFX card.
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http://bugs.winehq.org/show_bug.cgi?id=13935
Summary: Wine does not have the JET engine
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)mkarcher.dialup.fu-berlin.de
Since Windows 2000, Microsoft ships the JET engine as part of the operating
system. Some applications (notable example: Microsoft Access 2003) need the JET
engine to work properly, but do not include it with their installation media. A
workaround is to install the (at this time) freely available redistributable
"JET 4.0 engine Service Pack 8", for example via winetricks.
The issue "Crash on creating new database / opening existing database" reported
in the AppDB for Access 2003 is a symptom of a missing JET engine.
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