http://bugs.winehq.org/show_bug.cgi?id=13454
Summary: err:dosmem:setup_dos_mem Cannot use first megabyte for
DOS address space, please report
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rigper(a)gmail.com
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space,
please report
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http://bugs.winehq.org/show_bug.cgi?id=13339
Summary: SC2k crashes on Load/Save
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mystinar(a)comcast.net
Created an attachment (id=13225)
--> (http://bugs.winehq.org/attachment.cgi?id=13225)
Backtrace for error
When attempting to load or save a city, Sim City 2000 crashes.
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http://bugs.winehq.org/show_bug.cgi?id=13208
Summary: 4D client start and crash
Product: Wine
Version: 0.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gpizzetta(a)gmail.com
Every new version of wine I test this programme 4D Client witch is critical for
our company and it always fail to load. Today I decide to help making it work
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http://bugs.winehq.org/show_bug.cgi?id=13078
Summary: Call of Duty 2: Textures not drawn (completely)
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: o6akan9(a)googlemail.com
After updating to *.61 (this bug doesnt occur on =<*.60), textures in Call of
Duty 2 (v. 1.3) are not drawn correctly anymore (see screenshots). It looks
like after activating a wallhack ;P
Unfortunately, i dont know how to get more information to help you. If you
write what i should do, i'll do it and attach the logs. ;)
I'm using Ubuntu 8.04, the nvidia-glx-new driver (NV GF6800XT) and tried to
build v. *.61 as well as the *.debs.
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http://bugs.winehq.org/show_bug.cgi?id=13041
Summary: 16-bit programs no longer work
Product: Wine
Version: 0.9.61.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
winevdm: unable to exec 'Z:\home\bamm\.wine\drive_c\Program
Files\AppName\app.exe': DOS memory range unavailable
This affects not just apps but also installers, such as
http://www.skymap.com/smp_eval.htm
The above is a 32-bit program with a 16-bit installer.
Most importantly, I can no longer play jezzball! :))
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http://bugs.winehq.org/show_bug.cgi?id=13025
Summary: Supreme Commander: Incorrect z-buffering (regression)
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
Z-Buffering in Supreme Commander with Wine 0.9.61 is acting funny. Things that
should normally be underground are visible, shield effect overlap is wrong,
buildings obscure things in fromt of them. This is very prominently visible in
the Aeon construction effect, and when rotating camera at ground level. Also
water seems to be rendered over most units that should float on the surface.
Wine 0.9.60 works correctly. I will post screenshots and try to do a bisection
later when I get some hardware problems sorted out. I don't really know what
trace would be useful but can provide one on request.
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http://bugs.winehq.org/show_bug.cgi?id=13000
Summary: Audiosurf crashes on startup
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)pento.net
Created an attachment (id=12758)
--> (http://bugs.winehq.org/attachment.cgi?id=12758)
Audiosurf run log / error output
Audiosurf crashes during loading, while displaying the current news.
This only occurs after the 2008-05-05 update.
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http://bugs.winehq.org/show_bug.cgi?id=12932
Summary: DirectX Audio Failed
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanmac(a)gmx.de
after i update my ubuntu from 7.10 to 8.04 i cant run "RPGMakerVX" and i cant
make a sound test at wine.
PS: at 7.10 with wine <0.9.59 i had also this problem,
with wine 0.9.59 it was gone, but now it is back
i doesn't change the config
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http://bugs.winehq.org/show_bug.cgi?id=12889
Summary: Strange bugs in Warcraft III with recent versions of
Wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oscar.rentzhog(a)gmail.com
I don't know if I'm the only one having this bug in Wine, haven't found any
information through Google.
The issues is in all recent versions of Wine. The only program I use with Wine
is Warcraft III, and the only version I for now want to use is 0.9.43. With
newer versions the game starts REALLY slowly, maybe 1 to 2 minutes. And also,
if I use an ATi-card i get graphical bugs in the menus. Lastly, when people on
Battle.net are typing stuff in the chat, certain messages are not viewed.
Really strange. I don't get error messages, it is just...not there. Maybe
Warcraft III is getting old, but with every version of Wine since 0.9.43, for
me it feels like the support is getting worse.
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