http://bugs.winehq.org/show_bug.cgi?id=5057
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|CVS/GIT |unspecified
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-01-14 11:56:53 ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=4498
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|CVS/GIT |unspecified
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-01-14 11:56:52 ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=3976
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|CVS/GIT |unspecified
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-01-14 11:56:51 ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=3962
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|CVS/GIT |unspecified
--- Comment #41 from Austin English <austinenglish(a)gmail.com> 2009-01-14 11:56:51 ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=3901
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|CVS/GIT |unspecified
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-01-14 11:56:50 ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=3866
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|CVS/GIT |unspecified
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-01-14 11:56:50 ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=3824
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|CVS/GIT |unspecified
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-01-14 11:56:50 ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=12787
Summary: Magic Online III crashes at startup in .net 2.0 with
System.IO.FileNotFoundException: Could not load file or
assembly 'System, Version=2.0.0.0
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.wizards.com/default.asp?x=magic/moliii2/downl
oad
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With yesterday's git, Magic III installs fine in an empty .wine directory,
but the game itself (renamer.exe) crashes early in .net 2 initialization
with bug 10467:
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'System.Globalization.TextInfo' threw an exception.
at System.Globalization.TextInfo.GetNativeTextInfo(Int32 cultureID)
at System.Globalization.TextInfo.get_InvariantNativeTextInfo()
...
Work around that by copying http://kegel.com/wine/l_intl.nls to
drive_c/windows/system32/
The next problem is a crash with
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from
HRESULT: 0x80070002^M
File name: 'System, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089'^M
at Renamer.Renamer.Rename()^M
at Renamer.Renamer.Main(String[] args)
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http://bugs.winehq.org/show_bug.cgi?id=12734
Summary: Vanguard trees/leaves in face (billboard X axis not
locked?)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
When walking around in Vanguard SoH, the trees bend down toward you as you
approach and the leaves get stuck in your face, obscuring your view. This tends
to discourage exploration of and participation in heavily treed areas. Turning
down tree detail limits the issue to some extent, but it is still there. What
it looks like is some sort of billboarding glitch where the rotation axis is
either substituted or not being locked properly.
Todo: If I get time during my busy schedule, I may attempt to write a simple
test case for Windows based on the NeHe tutorials and trace it. If you have
more time/knowledge and can duplicate the problem, feel free. It does seem like
it might be a simple typo, but where?
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