http://bugs.winehq.org/show_bug.cgi?id=12931
Summary: DAZStudio 2.1 installer fails
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niels.emmersen(a)pkf-it.dk
Created an attachment (id=12658)
--> (http://bugs.winehq.org/attachment.cgi?id=12658)
Konsole output
I'm trying to install DAZ Studio 2.1.1.13 on Wine 0.9.61.
At first, the installer stopped at "extracting dzwrapper.dll" at the end of the
install. I then installed msi2 with winetricks, and now the installer halts
with an error in vcredist_x86.dll.
Konsole output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17099
Summary: CallWave: Cannot play recieved calls.
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=18935)
--> (http://bugs.winehq.org/attachment.cgi?id=18935)
Log of test phone call, with bugs.
Now that I am able to receive calls (the most important thing) I would like to
be able to listen to them. ;)
Once they are downloaded I cannot click play on the message. The program just
gives me "We're sorry we cannot play your incoming call because the file format
used is not supported by your computer. Please click HELP button for
instructions on how to fix this problem."
We'll it's no problem with my sound drivers, and even the ringing sound works
great. It just cannot play the .wav files it gets upon retrieval.
Attached is a log (ignore the RAS Enum thing whatever it is...) and you can see
what the bugs are once I get a call. First it asks for wine gecko (which
doesn't do anything except popup a support page to CallWave once installed
telling you to check your codecs), then it says it cannot play the message.
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http://bugs.winehq.org/show_bug.cgi?id=20406
Summary: Perfect World International - Diagonal Lines on Tiger
Barbarians
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k8bebop(a)gmail.com
When viewing Tiger-Headed Barbarians anywhere in the game, there is a brown or
black line that leads away from the head to the leftmost border and from the
head, diagonally upwards. On the face of the Tiger Barb, there are also some
brown lines.
It only occurs on a Tiger barb, and only when he's in untamed mode. If he is in
tiger mode (like an actual tiger), there are no lines. It does not happen to
Venomancers, Elves, Archers, anyone. Even if they have brown hair.
The lines look approximately 1x1 pixel wide.
The game is not really effected, the game still runs. It just weird.
I had installed v1.1.29 when I first installed this game, and the lines have
persisted up to v1.1.31
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http://bugs.winehq.org/show_bug.cgi?id=19395
Summary: ExSystemTimeToLocalTime is not implemented
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
The routine 'ExSystemTimeToLocalTime' is required by the Sentinel driver, which
is used by ZEMAX
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=4422) to
verify that the user has a valid license.
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http://bugs.winehq.org/show_bug.cgi?id=18658
Summary: Kingsoft Office crashes almost immediately on launch
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://kingsoftresearch.com/downloads/setup_US_1033_6.
3.0.1618_Beta_full.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21370)
--> (http://bugs.winehq.org/attachment.cgi?id=21370)
application's log
A user reported in wine-users that their favorite office suite, Kingsoft
office, doesn't work in Wine. I gave it a try in git, and it crashes almost
immediately. Winetricks ie6 works around the crash.
There's not a usable backtrace, the application catches the crash and aborts.
I'm attaching it's logs, in case it's useful.
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http://bugs.winehq.org/show_bug.cgi?id=18541
Summary: HoneyBOT: Wine crash upon Right Click Copy of text.
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=21208)
--> (http://bugs.winehq.org/attachment.cgi?id=21208)
This wine crash/debug occurs upon copying an area of text.
When using HoneyBOT, all works well. It's only until you right click on an area
of text and select copy from the menu that the entire program crashes. Most
likely an unimplemented function in the native MSVBVM60 I through into wine's
C:\Windows\system, but I dunno.
Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=18381
Summary: Oblivion: blank screen when HDR is enabled
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
In Oblivion, if you turn on HDR, all you get is a blank screen of some color
appropriate to the setting you should be seeing (e.g. sky blue if you're
outside in broad daylight), with the HUD elements overlaid upon it. If you
disable HDR and restart Oblivion, you can see again.
I can only speculate that the shader Oblivion uses for HDR isn't translated
properly (at all?) and as a result nothing is actually rendered.
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http://bugs.winehq.org/show_bug.cgi?id=17650
Summary: Maya PLE 8.5 doesn't install
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l.jirkovsky(a)gmail.com
CC: fgouget(a)codeweavers.com
Maya PLE 8.5 doesn't install. When installation should begin (I mean the "real"
installation after clicking next, next, install) it only blinks and shows that
installation was unsuccessful.
I've gone through bisecting tree and found this:
36e195a18568c65d42cae6bf4a35006102e6c959 is first bad commit
commit 36e195a18568c65d42cae6bf4a35006102e6c959
Author: Francois Gouget <fgouget(a)codeweavers.com>
Date: Tue Nov 25 16:41:52 2008 +0100
shell32: Remove WINAPI/CALLBACK on static functions where not needed.
:040000 040000 c6e86211e6cbc39f40e1ce39977e4621a81bc939
63e5851922a64364394227535471b41a5a9c6a38 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=17308
Summary: ArtRage needs native gdiplus
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=19320)
--> (http://bugs.winehq.org/attachment.cgi?id=19320)
+gdiplus log
ArtRage 2.5 does not start with wine gdiplus, but fails with a succession of
error message boxes and exits.
Native gdiplus works around the issue.
"An error occurred reading data from a binary resource file. Image failed to
load from resources."
(Note: the app installer forgets to install visual c runtime, winetricks
vcrun2005 and vcrun2005sp1 is needed)
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http://bugs.winehq.org/show_bug.cgi?id=17203
Summary: Regression in PowerPC compilation
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovek(a)arcticnet.no
The commit
9f365e7705e137a9d6058abd6486cdf67e491eb0, by Alexandre Julliard, broke
compilation of the wineserver on PowerPC (if you're interested, there's a
complete build log at
http://experimental.debian.net/fetch.php?&pkg=wine&ver=1.1.13-1&arch=powerp…)
This is because the change introduces a type, client_ptr_t, which is not
defined in server/context_powerpc.c, because the necessary #includes are inside
a #if 0 section. Presumably, moving the #includes outside the #if 0 section
would fix the build failure on PowerPC.
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