http://bugs.winehq.org/show_bug.cgi?id=17238
Summary: Text rendering in Warhammer 40k: Dark Crusade
truncates down, so the last pixel line doesnt render up/
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vespenegeyser(a)hotmail.com
In Warhammer 40k : Dark Crusade (and also confirmed at Dawn Of war - they're
using the same engine. So I believe the bug is applied to Winter Assault and
Soulstorm as well). The first pixel line doesn't render correctly resulting not
being able to read it easy especially in high resolutions.
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http://bugs.winehq.org/show_bug.cgi?id=16111
Summary: Adobe Premiere Elements 2.0 will not install
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
Adobe Premiere Elements 2.0 will not install. Setup.exe runs, but exits at the
point where you would actually start installing the application.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=16053
Summary: Faliure to run the game "Warmonger" problems during
installation and faliure to run
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rtg.roy(a)hotmail.com
Installation of the free game Warmonger. Froze many times indicating faliure to
load Nvidia AgPerfMon library (see paste link
http://yourpaste.net/1375/Warmonger%20installation%20attempt%20with%20wine%…)
Finished installation after around 20 minutes leaving a "Warmonger" wine icon
on desktop and almost lauched the program but failed leaving message.
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=16036
Summary: MS Office 2003 crashes installing Ecuation Editor 3.0
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francisco.meneu(a)gmail.com
Microsoft Office 2003 (spanish version) crashes when installing Microsoft
Ecuation Editor 3.0
I have MS Office installed, but without MS Ecuations Editor 3.0, I updated it
to install it and a windows crash message is shown.
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http://bugs.winehq.org/show_bug.cgi?id=16003
Summary: Super Machines: crashes when pressing install button.
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=8143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17207)
--> (http://bugs.winehq.org/attachment.cgi?id=17207)
Terminal log
The game crashes when I press the install button in the autorun.exe file.
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http://bugs.winehq.org/show_bug.cgi?id=15965
Summary: Roxio Creator 2009- Does Not install
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alistair23(a)gmail.com
Roxio Creator 2009, will not install. It gives a message saying all is finished
successfully. It spends the entire time install .Net Framework 3.5. After the
"successful" install there is no evidence that it worked. There is nothing
there, no files nothing.
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http://bugs.winehq.org/show_bug.cgi?id=15938
Summary: ActiveHDL does not compile
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djechelon(a)fastwebnet.it
Created an attachment (id=17119)
--> (http://bugs.winehq.org/attachment.cgi?id=17119)
Wine execution log + ActiveHDL console dump
Aldec ActiveHDL 7.1SP2 won't compile VHDL entities.
INTRODUCTION: (for those who don't know the program and its use)
ActiveHDL is a tool for modeling and simulating hardware using VHDL language.
You can create simple logical networks like adders and multiplexers, or complex
circuitry such as CPUs or GPUs. Students use the simulation tools for VHDL
training in hardware design classes.
PROBLEM AND STEPS TO RE-CREATE IT:
Just start ActiveHDL, load or create a VHDL entity within a workspace and try
to compile it. If syntax is OK (else the IDE detects and highlights errors
correctly) you get an error on ActiveHDL embedded console (see log file
attached).
INVESTIGATION:
Looks like the IDE is unable to open a certain file to generate a DAG (Direct
Acyclic Graph) required for entity compilation. The missing file looks like
being named .opr. Everything works fine in Windows, of course. I initially
supposed a case insensivity problem, but another user excluded this
possibility.
Looking at the log file, an interesting section comes to sight. I report it for
convenience:
warn:heap:HEAP_ValidateInUseArena Heap 0x110000: invalid in-use arena magic
00555555 for 0x121468
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:wine_nt_to_unix_file_name L"Prioriter.opr" not found in
/home/djechelon/.wine/dosdevices/h:/My_Designs/Prioriter/Prioriter/compile
warn:ntdll:NtCreateFile
L"\\??\\H:\\My_Designs\\Prioriter\\Prioriter\\compile\\Prioriter.opr" not found
(c0000034)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
NOTE: drive H: is correctly mounted on a FAT32 partition, and the problem also
occurred before moving the workspace to FAT32.
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http://bugs.winehq.org/show_bug.cgi?id=15858
Summary: FEAR 1.08: Crash in D3D8 mode when ARBfp pipeline is
used
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=16994)
--> (http://bugs.winehq.org/attachment.cgi?id=16994)
FEAR crash with ARBfp pipe selected (includes backtrace)
After loading the gamedata (loading savegame) and right before getting ingame
the application crashes.
This does not happen when overriding the settings in
select_fragment_implementation (direct.x) and always selecting the
nvts_fragment_pipeline pipeline.
So it always crashes with the ARBfp pipeline. Sometimes it also crashes with
nvts, but that's kinda random. What's not random is the backtrace (attaching
that one).
Crashing happens in shader_glsl_load_constantsF (glsl_shader.c)
FEAR is running in D3D8 shader mode with GLSL enabled (through wine registry).
Hardware: NV35
nvidia-drivers-173.14.12-r1
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=15730
Summary: Spirent AdTech GUI rendering issue
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clermytt(a)hotmail.com
Created an attachment (id=16814)
--> (http://bugs.winehq.org/attachment.cgi?id=16814)
Screenshots (Lin versus Win)
I'm trying to use Spirent's software for its AdTech network generator/analyzer
products. Most of the functionality seems ok, but a crucial part in trying to
use the software is the generator configuration and packet definition. Attached
are 2 windows with problems, once in Windows XP version, one in Wine 1.1.6
version. If any extra information is required, please do not hesitate to ask.
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http://bugs.winehq.org/show_bug.cgi?id=15447
Summary: usb interface access problem
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joerg.kuehne(a)gmx.net
Created an attachment (id=16331)
--> (http://bugs.winehq.org/attachment.cgi?id=16331)
dinput debug log
dear wine developer group
I have a problem with my usb commander (7-channel commander) which is not
mapped correctly to the application. If I test the event handling as root with
the following command:
evtest /dev/input/event8 -> this has the following output:
Input driver version is 1.0.0
Input device ID: bus 0x3 vendor 0x127f product 0xe008 version 0x100
Input device name: "IPACS Ikarus Gamecommander"
etc.
and it reacting correctly to the usb commander events reps. it is responding to
the axes-movements of the usb commander.
the command:
cd ~/.wine/drive_c/Programme\IPACS\AeroFly\ Professional\ Deluxe
> WINEDEBUG=+dinput wine flyrun.exe > dinput.log 2>&1
gives the attached output
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