http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #92 from mischenko.mm(a)gmail.com 2009-10-20 09:38:17 ---
> Under what context is this? Is this a problem you're experiencing under Wine
> or describing some of the behavior under Windows?
This problem is experienced under wine , as was described earlier. And same
problem is experienced under Windows OS if firewall rules are blocking
broadcasts. We ve managed to fix thins under Windows OS using OpenVPN solution.
But this wouldn help, if 2 computers are in LAN with in one domain collision.
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #91 from Erich Hoover <ehoover(a)mines.edu> 2009-10-20 09:27:28 ---
(In reply to comment #90)
> timeout problem often occurs when second machine is behind firewall (if 2 games
> are launched in Windows)
Under what context is this? Is this a problem you're experiencing under Wine
or describing some of the behavior under Windows?
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http://bugs.winehq.org/show_bug.cgi?id=19874
Summary: If mouse focus lost then keyboard focus never
recovered (Team Fortress 2)
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
When the mouse unsticks from my game window (old old wine bug, can't find the
reference right now) there's the risk of clicking outside the game window and
thus losing focus. Unfortunately when this happens I am unable to return the
keyboard focus to the game: I end up in the odd state where mouse movements
still go to the game, but keyboard input goes to other windows. The only
remedy seems to be to kill with `wineserver -k` and restart.
I'm running Team Fortress 2 in a virtual desktop, but on a dual monitor setup
(so the mouse has room to go outside the game window).
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mischenko.mm(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mischenko.mm(a)gmail.com
--- Comment #90 from mischenko.mm(a)gmail.com 2009-10-20 05:01:09 ---
timeout problem often occurs when second machine is behind firewall (if 2 games
are launched in Windows)
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http://bugs.winehq.org/show_bug.cgi?id=20425
Summary: Fixedsys in mIRC only has Regular font weight
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyberbotx(a)cyberbotx.com
When running mIRC on an actual Windows XP machine and going into it's Font
dialog, it shows Regular, Italic, Bold, and Bold Italic for font weights (it
labels them as Font Style). However, when mIRC is run under Wine, and the
Fixedsys .fon font files are copied to Wine's Fonts directory from a Windows XP
mahcine, the only font weight shown for Fixedsys is Regular. I'm not 100% sure
if I have all the .fon files needed for Fixedsys to have the other 3 font
weights, but I do have the following in my Fonts directory currently:
ls ~/.wine/harddiskvolume1/windows/Fonts/
8514fix.fon 85f1257.fon QT2C_P.TTF QT2_P.TTF j8514fix.fon vgafix.fon
8514fixe.fon OCRA2_P.TTF QT2M_P.TTF c8514fix.fon jvgafix.fon vgafixe.fon
8514fixg.fon OCRBMT.TTF QT2PI_P.TTF cvgafix.fon s8514fix.fon vgafixg.fon
8514fixr.fon QT2C_B.TTF QT2_B.TTF h8514fix.fon svgafix.fon vgafixr.fon
8514fixt.fon QT2C_I.TTF QT2_I.TTF hvgafix.fon vgaf1257.fon vgafixt.fon
(Ignore the .ttf files, those are for other fonts that were probably installed
by other applications.)
I was unable to find any other files on a Windows XP installation that had
Fixedsys in it. As a result of the lack of Bold, any time there is Bold text
sent to mIRC, it fails to render it in Bold and instead renders it in Regular.
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http://bugs.winehq.org/show_bug.cgi?id=7520
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cyberbotx(a)cyberbotx.com
--- Comment #11 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-10-20 01:26:25 ---
*** Bug 20425 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=20416
Summary: Bug renames are not recorded in the visible bug
history
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
As a bug evolves the original one line description may change to reflect
updates to how the bug is understood, or even changes to the underlying bug
being described. Unfortunately when reviewing the history of comments on a bug
there is no visible record of changes to the bug title. This can result in
confused conversations, or even can be used to mislead!
At the very least, each change in the bug title should be reflected as a one
line comment to the effect:
------ Comment #xx From blah blah
Bug renamed from "old title here" to "new title here"
------
<rest of update comment can go here>
Or whatever. Make the changes visible, anyhow.
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http://bugs.winehq.org/show_bug.cgi?id=20375
Summary: Micro Machines V3 crashes when entering a race.
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Micro Machines V3 crashes when entering races with the following errors in the
terminal:
ezekiel@alice:~/Games/Micro Machines V3$ wine ./micro.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7b4,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x215890,0x2157d8): stub
fixme:dplay:DP_SecureOpen (0xc66370)->(0x591240,0x00000002,(nil),(nil)):
partial stub
fixme:dplay:DP_SecureOpen Not all data fields are correct. Need new parameter
fixme:dplay:DPWSCB_Open (1,(nil),0x215ee0,0,0x00000002,0x00000040) stub
err:dplay:DP_SecureOpen Unable to open session: DPERR_UNSUPPORTED
err:dplay:DP_InitializeDPSP DP SP Initialization failed: DPERR_UNAVAILABLE
err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
DirectDraw!, expect problems
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 320x240x8
@0! (XRandR)
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http://bugs.winehq.org/show_bug.cgi?id=9142
--- Comment #21 from Peter Dons Tychsen <donpedro(a)tdcadsl.dk> 2009-10-19 17:41:40 ---
>>Couldn't wineserver simply retry on EAGAIN (at least once)?
No cigar. Already tried that. The delay is apparently not long enough.
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http://bugs.winehq.org/show_bug.cgi?id=7510
Luke <gaming4jc2(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gaming4jc2(a)yahoo.com
--- Comment #39 from Luke <gaming4jc2(a)yahoo.com> 2009-10-19 15:34:37 ---
I just bumped into this (a bit late) and think my reported bug might be a
duplicate of this. Linky: http://bugs.winehq.org/show_bug.cgi?id=20415
The interesting thing is I'm using the latest wine and it installs perfectly.
The problem: GUI is scrambled/unviewable and is non-responsive every time I try
to run it.
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