http://bugs.winehq.org/show_bug.cgi?id=12925
Summary: D3D8: Visual test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12649)
--> (http://bugs.winehq.org/attachment.cgi?id=12649)
+d3d in .9.61
The console spam that usually follows D3D8: Visual.ok is gone...finally. Thank
you D3D guys, thank you. My eyes and console are rejoicing.
Now it's down to two failures:
visual.c:887: Test failed: SRCALPHA on texture returned color 00800040,
expected bar
visual.c:894: Test failed: DSTALPHA on texture returned color 00808000,
expected foo
This is on my feisty VM.
+d3d attached
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http://bugs.winehq.org/show_bug.cgi?id=15502
Summary: Crysis Warhead Installer fails with msi errors
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=16443)
--> (http://bugs.winehq.org/attachment.cgi?id=16443)
Console log at televant moment
The Crysis Warhead Installer seems to be extremely buggy. First off, you will
need to compile Wine with Attachment 12843 , then you will need a native
netapi32.dll. At that point, you can navigate the installer, but shortly before
copying files, it fails with the message "ERROR_FUNCTION_FAILED"
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http://bugs.winehq.org/show_bug.cgi?id=17090
Summary: Elite Force fails to set brightness at all,renders game
dark and hard to play
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
The brightness settings in-game have no effect, and the game remains
frustratingly dark.
Tested with wine-1.1.12-883-ga44ff54 (latest git).
$ wine stvoyHM.exe
fixme:keyboard:RegisterHotKey ((nil),0,0x00000001,9): stub
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.222055, min=0.000998,
avg=0.012921), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.222055, min=0.000998,
avg=0.012921), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.727353, min=0.002426,
avg=0.167084), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.727353, min=0.002453,
avg=0.173271), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.727353, min=0.002374,
avg=0.162069), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=1.328517, min=0.004247,
avg=0.504178), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=1.226586, min=0.004027,
avg=0.459047), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.232014, min=0.001012,
avg=0.013885), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.226966, min=0.000998,
avg=0.013502), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.208077, min=0.000955,
avg=0.011085), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.208077, min=0.000955,
avg=0.011085), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.208077, min=0.000955,
avg=0.011085), rejected
fixme:keyboard:UnregisterHotKey ((nil),0): stub
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http://bugs.winehq.org/show_bug.cgi?id=11744
Summary: Age of Empires III crashes at startup
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnulinux(a)thomas-beimel.de
Created an attachment (id=10990)
--> (http://bugs.winehq.org/attachment.cgi?id=10990)
Console output
Since Wine version 0.9.53 Age of Empires III (maybe other apps too?) crash at
startup. Placing some native dlls in system32 dir didn't help. This bug was
confirmed already in Wine 0.9.55 and is still present.
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http://bugs.winehq.org/show_bug.cgi?id=20103
Summary: Wrong temp folder created/passed back.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cattynebulart(a)gmail.com
When I try to install the new beyond the sword patch (3.19) I get an error
like;
fixme:msi:MSI_OpenDatabaseW open failed r = 80030003 for
L"\\C:\\windows\\temp\\{086B718C-78A8-4F85-857B-EAFD6658B6E2}\\{32E4F0D2-C135-475E-A841-1D59A0D22989}\\vcredist.msi"
Which makes sense as the folder creates in c:\windows\temp is
'{A6DDB50F-18CA-4500-9968-D7EB5069AD42}' so it wouldn't be able to open the
non-existent temp folder '{086B718C-78A8-4F85-857B-EAFD6658B6E2}'.
I am using Ubuntu 9.04, and using the debs provided by winehq.
The full log in case it helps;
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x321a04) using GetSystemInfo()
fixme:urlmon:DownloadBSC_OnStopBinding No cache file
fixme:msi:MSI_OpenDatabaseW open failed r = 80030003 for
L"\\C:\\windows\\temp\\{086B718C-78A8-4F85-857B-EAFD6658B6E2}\\{32E4F0D2-C135-475E-A841-1D59A0D22989}\\vcredist.msi"
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http://bugs.winehq.org/show_bug.cgi?id=20825
Summary: Accelrys Materials Studio 4.4 or 5.0 crashes when
trying to use basic functionality
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bprascher(a)yahoo.com
CC: bprascher(a)yahoo.com
Created an attachment (id=24948)
--> (http://bugs.winehq.org/attachment.cgi?id=24948)
The stdout from running the program (MatStudio.exe).
Accelrys Materials Studio 4.4 or 5.0 crashes when trying to use the basic
functions (i.e. building a crystal, surface, molecule, etc.) -- without these
vital components, the program is useless.
**Materials Studio (and other Accelrys software) is commonly used in
industry/academia to model atomic and mesoscale systems and compute their
properties.
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http://bugs.winehq.org/show_bug.cgi?id=18918
Summary: The Bat! v4.0.39.39 - build: 1.283: refuse to start -
because of 'Themida' warning
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.ritlabs.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=21764)
--> (http://bugs.winehq.org/attachment.cgi?id=21764)
Themida false warning
Starting up the 'The Bat!' application causes suddenly an error (it don't let
it start) caused by a library inside 'The Bat!' called 'Themida'. This is to
protect the software against patches, cracking, debugging etc.
See URL: <http://www.oreans.com>.
This failure blocks the application to start.
The company behing 'The Bat!' -RITLabs SRL- is using this componets inside 'The
Bat!' since the v4.0.04.
My simple solutions was do override the 'thebat.exe' with a backup copy. Than
works like before. But in the past this message come again some time later
(weeks).
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http://bugs.winehq.org/show_bug.cgi?id=18487
Summary: Yummygames: crashes during installation
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.yummygames.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=21119)
--> (http://bugs.winehq.org/attachment.cgi?id=21119)
Error log of Yummy player
Yummy player crashes during installation in wine 1.1.21. It shows the attached
error log.
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http://bugs.winehq.org/show_bug.cgi?id=15900
Summary: Oblivion: Vertex pipeline replacement breaks rendering
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: stefan(a)codeweavers.com
Oblivion has some rendering issues after applying the version two of the vertex
pipeline replacement patch.
The crosshair is garbled, the status/action bar is garbled and the menu is
broken. I don't know if they have the same source of the problem.
Tried with wine-1.1.7-106-g38815e1 + vertex pipeline replacement patch.
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http://bugs.winehq.org/show_bug.cgi?id=20205
Summary: screen size is confused by program
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that is preferred to run with full screen. After I first installed
it, that is what it did -- popped up full screen (maximized) -- on the first
run. Then subsequently it did in the same way. However lately, I hit somehow
"normalize/maximize" (at the upper-right corner of the program window). Then
the window shrank to about a quarter of the screen, which is not necessarily a
wrong behavior. What is wrong is when I hit "normalize/maximize" again, which
is supposed to maximize the window, the window get enlarged by just a few
pixels instead. Hit "normalize/maximize" again shrinks the window by the same
few pixels, again then enlarged by the few pixels. It is stuck at that rough
size. I can't even drag the edge of the window to enlarge/shrink it further.
At next startup, it goes to the previous small size and can not really be
resized. The only way (seems to me) that can change it back to normal is by
going through "winecfg" unchecking "allow window manager to control it",
running it and bringing it to full size, then closing it down, bringing up
"winecfg" again and re-checking the "allow window manager to control it". The
next and subsequent runs it will go to full size -- until the
"normalize/maximize" is hit again.
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