http://bugs.winehq.org/show_bug.cgi?id=9876
Summary: Hebrew text input: "Swedish Vowels"
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugs(a)dotancohen.com
In ListPro (http://www.iliumsoft.com/site/lp/listpro.php) I receive "Swedish
Vowels" when typing in Hebrew. See attached screenshot. The reverse Hebrew was
typed in a ListPro file in Windows. The Swedish Vowels were typed in wine.
Note that in a previous wine install, 0.9.45, the pretyped Hebrew did _not_
appear backwards. See screenshot attached to previous bug for example:
http://bugs.winehq.org/attachment.cgi?id=8160
Relevant info:
ubuntu@ubuntu-laptop:~$ locale -a
C
en_AU.utf8
en_BW.utf8
en_CA.utf8
en_DK.utf8
en_GB.utf8
en_HK.utf8
en_IE.utf8
en_IN
en_NZ.utf8
en_PH.utf8
en_SG.utf8
en_US.utf8
en_ZA.utf8
en_ZW.utf8
he_IL.utf8
POSIX
ubuntu@ubuntu-laptop:~$ locale
LANG=he_IL.utf8
LANGUAGE=he_IL.utf8
LC_CTYPE="he_IL.utf8"
LC_NUMERIC="he_IL.utf8"
LC_TIME="he_IL.utf8"
LC_COLLATE="he_IL.utf8"
LC_MONETARY="he_IL.utf8"
LC_MESSAGES="he_IL.utf8"
LC_PAPER="he_IL.utf8"
LC_NAME="he_IL.utf8"
LC_ADDRESS="he_IL.utf8"
LC_TELEPHONE="he_IL.utf8"
LC_MEASUREMENT="he_IL.utf8"
LC_IDENTIFICATION="he_IL.utf8"
LC_ALL=he_IL.utf8
ubuntu@ubuntu-laptop:~$
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http://bugs.winehq.org/show_bug.cgi?id=13019
Summary: Half-Life(CS 1.6): SoundBlaster Live - microphone output
harshy and chopped
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lays25(a)o2.pl
People have been reporting it to work on some integrated audio chips, but on my
SoundBlaster Live I can't get it working in any way. When using the Microphone
Test in the Voice tab from the Options menu, the output I hear is partial
(sometimes i hear the last letter, sometimes the middle ones), the sound
quality is extremely poor and harshy. When using the Voicecom during game,
people report the same thing to me as they can't hear me properly. I use ALSA -
on OSS the microphone wouldn't even record ar all. I tried all combinations of
sound options in winecfg - none seemed to work.
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http://bugs.winehq.org/show_bug.cgi?id=15809
Summary: wine should not wake the cpu when idle
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Wine should not wake the cpu when it's not doing anything, at least when only
builtin programs are running. Current obvious offenders are the system tray (a
2-second timer that runs no matter what) and blinking cursors. Once these are
addressed, we should try to run some builtin programs with strace and see if we
get any output when the programs are idle.
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http://bugs.winehq.org/show_bug.cgi?id=11810
Summary: parts from opengl/direct3d display show splines
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
Please compare my attached screenshot of Crazy Machines with AppDB's
http://appdb.winehq.org/screenshots.php?iAppId=3061&iVersionId=4468
You will notice that while most of the display is fine, the background
and the texts on the papersheets are missing in my version. Actually,
these 6 texts are also .tga image files. Instead, wine displays a sort
of spline pattern: lines of various color (related to the missing
image) emanate from a single origin, like quantic particles.
This effect is visually stable across refreshes of the display.
(Later in the game, a few icons are missing, but that could have a
different cause, as there's no such spline effect there.)
This happens to me both with the commercial game as well as a demo
found on a german DVD.
I've been using wine-0.9.56/54/48/47 with Ubuntu Dapper and Gutsy.
No warnings are shown in the console.
My hardware is an intel i810, and I'm using the xserver-xorg-i810 driver.
lspci: Intel Corporation 82852/855GM Integrated Graphics Device (rev 02)
WINEDEBUG=+opengl yields hundreds of
trace:opengl:X11DRV_SwapBuffers (0x12cfb0)
nothing else.
Would attaching a +d3d trace help? (it would be huge!)
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http://bugs.winehq.org/show_bug.cgi?id=16254
Summary: AOM Gold does not draw a distinction between lit and
unlit areas
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
AOM Gold does not draw a distinction between lit and unlit areas. In
theattached screen shot it shows all dark spots as lit up but does not show the
objects unless an ally's line of sight touches it.
Line fo sight is visible on minimap but not on the real map.
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http://bugs.winehq.org/show_bug.cgi?id=17357
Summary: SharedPlan Pro trial key dialog ignores all input events
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.sharedplan.com/downloads/pro/installSPPro.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=19403)
--> (http://bugs.winehq.org/attachment.cgi?id=19403)
SharedPlan Pro output
With today's Git (wine-1.1.14-394-g8ab829a), when starting SharedPlan Pro, the
trial dialog prompts are unable to receive any mouse events, making it very
difficult to dismiss them. The messages outputted until I terminated the
program are attached.
--- Comment #1 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-02-12 04:46:22 ---
*** Bug 17358 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=16264
Summary: Builtin Tahoma unreadable when small
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.linuxtechs.net/kruch/tb/forum/viewtopic.php?t
=2152&postdays=0&postorder=asc&start=15
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said that ConvWPT ran in Wine, but gave a very complicated recipe,
so I tried simplifying it. Along the way, I noticed that ConvWPT's installer
used teeny tiny nearly unreadable fonts; installing Tahoma fixed that
(now they're just small, but readable).
Recipe to reproduce:
1) Visit http://www.linuxtechs.net/kruch/tb/forum/viewtopic.php?t=2152
scroll down to message "Setup Package Part 1 / 4", and
download and unpack each of the four files Setup.part1.rar, Setup.part2.rar,
... Setup.part4.rar
Ignore warnings from rar about duplicate files.
2) Run the resulting setup.exe
The setup program uses small Tahoma text on some screens, and that's
very nearly unreadable unless you install native tahoma, e.g. with
winetricks tahoma.
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http://bugs.winehq.org/show_bug.cgi?id=11926
Summary: House of the dead 3 won't draw 3d stuff after the 1st
level
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)chipsugar.plus.com
After the first level where everything is fine all the 3d models & scenery is
black. Possibly textures aren't being rendered. Also the words in the menu list
when starting the game don't get drawn. Maybe that's part of the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=15027
Summary: Microsoft Office 2007: Installer takes too much time to
check the product key
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you finish typing the product key, the installer takes around a minute to
check if it's correct.
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http://bugs.winehq.org/show_bug.cgi?id=9447
Summary: Supreme Commander's FMVs do not skip frames
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajrich(a)earthlink.net
This bug causes the videos to move slower than they're supposed to, and desync
with sound (if you've made the changes needed to get sound from the game - see
the AppDB for details.) Affects mission briefings in the campaign, and messages
recieved during campaign missions.
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