http://bugs.winehq.org/show_bug.cgi?id=13565
Summary: Shin Megami Tensei Online: Imagine errors out
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.megatenonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pat(a)snowfox.fur.com
Created an attachment (id=13508)
--> (http://bugs.winehq.org/attachment.cgi?id=13508)
screenshot
Shin Megami Tensei Online, as the name suggests, is an MMORPG, and a Japanese
one at that. It's one of those free-to-play types, with optional real-world
payment for certain items.
Many things work flawlessly -- installation, upgrading, and the like, but it's
when one actually tries to play that problems arise.
As you can see by the screenshot, a few moments after starting the game, a
message box pops up; clicking OK shuts down the program. Although the boxes
visible in the screenshot are rather less than enlightening, I was able to grab
the actual error message through an error log created by the program:
(1.163)例外エラーが発生しました(10009)[19,81,14]。真・女神転生Imagineを終了します。
...or, in English, "(1.163) An exception error has occurred (10009)[19,81,14] -
Imagine's Shin Megami Tensei Online will now close -"
Oddly, running the program on a computer that's under a heavy load (by, say,
using a 'noisy' WINEDEBUG setting) lets one actually get in-game... but the
error still eventually occurs, but with different numbers after the 10009.
Also odd is that turning off Vertex Shader Support in winecfg stops the error
from happening altogether. However, this disables 3D graphics, which makes the
game a little hard to play. ;)
(A warning for those who want to duplicate the error: it requires the
downloading of a couple of gigs of data, first to install, and then to update;
you'll also need the ability to input Japanese text through an IME if you want
to get past the character creation screen. The error still happens in the
latter case, however.)
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http://bugs.winehq.org/show_bug.cgi?id=13973
Summary: Can't move Steam window with alt + drag
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Using KDE 3.5.7, I can move the main Steam window by dragging the title bar.
However, if I try to do it by holding down the alt key and dragging the window,
it would snap back to its original location when I release the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=13603
Summary: Rome Total War 1.5: Mouse movement at screen borders
does not cause desired behavior
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tjlyon(a)gmail.com
This happens with Rome Total War ver. 1.5 as installed from the Gold Edition
pack. It also happens in the Barbarian Invasion expansion.
On the campaign map, moving the mouse to the borders of the screen is supposed
to move the campaign map around. However, it only works when moving the mouse
to the top or to the left sides of the screen. It does nothing at the right or
bottom sides.
Similar behavior is experienced in the battle screens. Nothing happens when
moving the mouse to the right or bottom sides, when it is supposed to move or
rotate the view.
This might sound like not such a big deal, but for me it makes the battles
practically unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=17149
Summary: HOMM 5: Invalid pointer error makes game crash
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=19013)
--> (http://bugs.winehq.org/attachment.cgi?id=19013)
Console output
This bug appears randomly, non regarding for how long I have been playing the
game. At some point, the game crashes with the following main line in the
console output:
*** glibc detected *** H5_Game.exe: free(): invalid pointer: 0x78f4cab7 ***
I played the game previously under Ubuntu and the first releases after wine
1.0, and I do not remember the game crashing so often at the time. Hence this
might be a regression, but I do not remember a particular milestone however as
for when it began to crash. I tested this with the latest wine-git (1.1.13)
under Gentoo X64. The rest of the console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17060
Summary: Eve Online graphical glitch
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alanluth(a)gmail.com
Created an attachment (id=18870)
--> (http://bugs.winehq.org/attachment.cgi?id=18870)
wine output
The screen turns white for a few seconds before turning to normal textures.
This only happens when running the eve premium client with the Cache turned off
in the game.
See the attachment for the output.
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http://bugs.winehq.org/show_bug.cgi?id=17057
Summary: Dragon NaturallySpeaking 8 installs but does not run.
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=18859)
--> (http://bugs.winehq.org/attachment.cgi?id=18859)
DNS 8 first run
Dragon NaturallySpeaking 8 installs very well but then does not run. I have
attached the log.
Please ignore the alsa errors. I have them all the time.
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http://bugs.winehq.org/show_bug.cgi?id=16896
Summary: There is also an issue, that has occured previously and
not been reported. Using CTRL+TAB or CTRL+SHIFT+TAB to
move forwards or backwards through the document tabs
works, but there is a flashing of the screen.
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lm_hamilton(a)yahoo.com
There is also an issue, that has occurred previously and not been reported
here. Using CTRL+TAB or CTRL+SHIFT+TAB to move forwards or backwards through
the document tabs works, but there is a flashing of the screen. If the user
clicks the desired tab, there is no flashing.
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http://bugs.winehq.org/show_bug.cgi?id=16501
Summary: Some moving objects in Myst IV - Revelation turn black
on most camera angles
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
Created an attachment (id=17923)
--> (http://bugs.winehq.org/attachment.cgi?id=17923)
The needed patch to run Myst IV - Revelation
Hello,
the game Myst IV - Revelation offers some "special effects". That means that
more objects in the world are animated. Revelation is completely based on
pre-rendered images, and everything that moves is done through a video.
On some places, with many moving objects, these moving objects get black in
specific camera angles(you can rotate the camera free by 360°), and normal in
other angles. Most of the time during game that objects are just flickering or
black, since the "right" camera angle is very small. Regardless if the objects
are black or normal, they are moving correctly. I will attach 2 screenshots
which show the situation.
I will also attach a "hack" patch, which is needed to start Revelation. Without
it, the game just crashes.
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http://bugs.winehq.org/show_bug.cgi?id=16487
Summary: SOE Station Launcher does not display windows
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://launcher.station.sony.com/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsabater(a)linuxsilo.net
Created an attachment (id=17894)
--> (http://bugs.winehq.org/attachment.cgi?id=17894)
Trace of the execution, including several fixme errors
SOE Station Launcher (beta) as of 2008-12-13 does install and selfupdate
correctly but, when launching the program, it does not show any windows. There
is a quick flick of the screen, as if it was trying to paint something, and it
fails.
The error reported on the console when trying to pop up either the games or
friends windows by using right click on the icon in the tray bar is this:
fixme:win:FlashWindowEx 0x32e204
Attached to this bug you'll find a full trace of the execution of the program.
I have added this information to the application database, too (as a maintainer
of that application), and updated the whole of it.
This was tested on Ubuntu 8.10 x86.
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http://bugs.winehq.org/show_bug.cgi?id=16276
Summary: Vixen + mono20 aborts with "GDI+ status: NotImplemented"
after "fixme:gdiplus:GdipGetFontHeightGivenDPI Unhandled
unit type: 3"
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.vixenlights.com/releases/Vixen%202.0%20Releas
e.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://computerchristmas.com/ForumBoard/read.php?f=2&i=198&t=193
says that Vixen works well with Wine and .net 20
(and I verified that it does, following that recipe),
so I tried it with Wine-1.1.9 and Mono 2.0.1. Sadly, it fails
early on with a "GDI+ status: NotImplemented" problem.
Here's how to reproduce:
$ rm -rf .wine
$ wget http://www.vixenlights.com/releases/Vixen%202.0%20Release.zip
$ wget http://kegel.com/wine/winetricks
$ sh ~/winetricks corefonts mono20
$ cd ~/.wine/drive_c
$ unzip ~/Vixen*Release.zip
$ cd Vixen*
$ wine Vixen.exe
fixme:gdiplus:GdipSetStringFormatFlags format (0x1292950) flags (4096)
fixme:gdiplus:GdipGetFontHeightGivenDPI Unhandled unit type: 3
fixme:gdiplus:GdipGetFontHeightGivenDPI Unhandled unit type: 3
Unhandled Exception: System.NotImplementedException: The requested feature is
not implemented [GDI+ status: NotImplemented]
at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000]
at System.Drawing.Font.GetHeight (Single dpi) [0x00000]
at System.Drawing.Font.GetHeight () [0x00000]
at System.Drawing.Font.get_Height () [0x00000]
at (wrapper remoting-invoke-with-check) System.Drawing.Font:get_Height ()
at System.Windows.Forms.XplatUIWin32.GetAutoScaleSize (System.Drawing.Font
font) [0x00000]
at System.Windows.Forms.XplatUI.GetAutoScaleSize (System.Drawing.Font font)
[0x00000]
As https://bugzilla.novell.com/show_bug.cgi?id=450194 points
out, wine's gdiplus error messages looks directly
related to the problem, so perhaps wine's gdiplus needs
beefing up here.
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