http://bugs.winehq.org/show_bug.cgi?id=15737
Summary: EVE Online only starts with cpu-load after applying
Empryan Age 1.1.2 patch
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ThePsyjo(a)googlemail.com
EVE shows up the splash-screen which disappears after a few seconds when there
is no cpu-load. With load it starts and runs very well.
I configured a separate WINEPREFIX like described in the AppDB.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=12733
Summary: Unrecognized WINED3DFORMAT AL16 and R16
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The adventure game for children "Luka und das geheimnisvolle Silberpferd" hangs
while loading (see appdb), displaying - among others - the following errors.
Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT
Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT
err:d3d:CheckTextureCapability Unhandled format=unrecognized
I don't know whether it is this error which causes the application to hang.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16244
Summary: Installer of Age of Empires 3 crashes
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3795
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnulinux(a)thomas-beimel.de
The installation worked in previous wine versions but now crashes with some msi
error. Added console output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15940
Summary: Ethnic Cleansing crashes: mpegsplit.c assertion
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.resistance.com/ethniccleansing/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
While trying to run Ethnic Cleansing under wine 1.1.7, It will not go past "New
Game", and instead wine spits out an error after hanging for about 20 seconds.
"mpegsplit.c:178: FillBuffer: Assertion `parse_header(fbuf, &length,
&This->position) == ((HRESULT)0L)' failed.
wine: Assertion failed at address 0xf7f73425 (thread 001f), starting
debugger...
Unhandled exception: assertion failed in 32-bit code (0xf7f73425). "
This is preceded by a laundry list of fixme:quartz:parse_header Not a valid
header messages.
Any information you need, just ask and I'll provide it. Thanks!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15624
Summary: After instaling the software correctly, Wine show the
error
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.poivy.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: telematico(a)gmail.com
Created an attachment (id=16649)
--> (http://bugs.winehq.org/attachment.cgi?id=16649)
Backtrace of the wine terminal
fixme:dnsapi:dns_map_options option DNS_QUERY_RETURN_MESSAGE not implemented
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15278
Summary: ApexDC++ cannot connect to users
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
ApexDC++ v.1.1.0 successfully connects to the hub, but it is unable to get the
file list of any user. The search is also not working.
The console output doesn't show anything interesting, except the repeating
message:
>err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not valid, number of bitmaps in imagelist: 0
Link: http://www.apexdc.net/.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15176
Summary: Assassin's Creed Install crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
Created an attachment (id=15920)
--> (http://bugs.winehq.org/attachment.cgi?id=15920)
Backtrace
While installing Assassin's Creed it crashed something it was running although
the installation continued. (Backtrace attached)
I'm using the latest GIT of wine at this time.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14995
Summary: wined3d regression results in broken rendering for Age
of Empires II
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.microsoft.com/games/Age2/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
CC: stefan(a)codeweavers.com
Created an attachment (id=15622)
--> (http://bugs.winehq.org/attachment.cgi?id=15622)
Age of Empires II main menu on Wine 1.1.3
With Wine version 1.1.3, the Age of Empires II main menu is corrupt, whereas in
1.1.2 this problem did not occur. The regression test revealed:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
:040000 040000 da09ecee6e65fe4149d996ec279e9e997e2dcf2e
cd47edc30230bb50f87896c3a7220b7a628683e5 M dlls
:040000 040000 803067b0704c69746d6dbbf0f9d081a284eddef4
405e4687c093ec5c082507ce0195a7958799b4bf M include
However, running AoE II with Wine built at this point did not show the
corruption. I had to build with the next commit:
commit 7f2b8f9bba906b8620eb6c643a86c65b69d022fb
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Jul 29 12:09:34 2008 -0500
wined3d: Support redirecting the primary context.
in order to reproduce the main menu corruption. I am using a GeForce 7800 GT
with the NVIDIA binary drivers version 169.12.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14465
Summary: NdrClientCall2 is unaware of comm_status and
fault_status variables
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
Created an attachment (id=14783)
--> (http://bugs.winehq.org/attachment.cgi?id=14783)
Test project (VS2005) of a simple RPC client/server to repro the problem
Rpc clients that specify variables or the return value as a comm_status or
fault_status variable normally do not guard their RPC call with a SEH
try-except clause. After all, using comm_status or fault_status variables is
usually done, because with these variables, SEH try-except can be omitted, as
any exception from the client side or server side part of the call is
transformed into an error value that is assigned to the comm or fault status
variable. However, the current implementation of NdrClientCall2 unconditionally
raises exceptions, which an RPC client using comm_status and fault_status
variables is not prepared or expected to handle. As a result, such RPC clients
crash immediately if any error occurs during the course of an RPC call. Find
attached a VS2005 project of a simple RPC client and server that can call a
variety of RPCs with different comm and fault status behaviour on client and
server side, that can be used to reproduce the problem. Start the server using
rpcsrv.exe portnumber
Start the client interactively and choose the RPC variant of choice.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.