http://bugs.winehq.org/show_bug.cgi?id=9889
Summary: powerdvd xp
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jzimm0007(a)msn.com
+++ This bug was initially created as a clone of Bug #8545 +++
I hadpowerdvd gives an error message when attempting to install (about 94%)
I had originally created the bug, because of the error above, now I am getting
this:
I did not get a setup error in version 0.9.46. (wasn't sure if I should submit
a new one for newer version) When I tried to play a dvd, I got The PowerDVD
DirectShow Decoder filters have not been installed correctly. I click okay and
get a disc with unsupported format in drive d:. Is this an unsupported format,
because of the above error? It does seem to work, except for that. I wonder if
I can install third party dvd decoder.
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http://bugs.winehq.org/show_bug.cgi?id=9863
Summary: Pro Evolution Soccer 2008 (PES 7) bugs
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=8343)
--> (http://bugs.winehq.org/attachment.cgi?id=8343)
1) Running PES with fglrx drivers on r3xxx
Those are some reports after testing the free-downloadable demo of PES 2008
under wine.
The game installs well and runs if well configured as mentioned in Application
DB (briefly enabling "UseGLSL" and setting an audio engine), but it has some
problems in some hardware I think:
1) Running it with ATi fglrx drivers (free radeon ones aren't usable at all) on
my rv350 card (mobility radeon 9700) there are resolution errors (if I set it
to 640x480 the size is something like 400x450).
See attachment for a shot.
2) In some cards (nvidia from my tests) it freezes while loading some textures
(both in menus and/or in game) with these errors (tracked on low/medium/high
quality runs):
err:ntdll:RtlpWaitForCriticalSection section 0x7e8aee90 "d3d9_main.c: d3d9_cs"
wait timed out in thread 000e, blocked by 001a, retrying (60 sec)
wine: Critical section 7e8aee90 wait failed at address 0x7bc39050 (thread
000e), starting debugger...
Unhandled exception: wait failed on critical section 0x7e8aee90 d3d9_cs
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:RegisterDeviceNotificationA (hwnd=0x20024,
filter=0x34fd9c,flags=0x00000000),
returns a fake device notification handle!
err:seh:setup_exception stack overflow 84 bytes in thread 0015 eip 7d969b06 esp
7c8affac stack 0x7c8b0000-0x7c9c0000
err:ntdll:RtlpWaitForCriticalSection section 0x7e42b740 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
wine: Critical section 7e42b740 wait failed at address 0x7bc39050 (thread
0009), starting debugger...
Unhandled exception: wait failed on critical section 0x7e42b740
thread_data_tls_index+0x40
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
err:seh:setup_exception stack overflow 12 bytes in thread 0015 eip 7e7cb5ae esp
7c8b2ff4 stack 0x7c8b3000-0x7c9c3000
err:ntdll:RtlpWaitForCriticalSection section 0x7e42e740 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
wine: Critical section 7e42e740 wait failed at address 0x7bc39050 (thread
0009), starting debugger...
Unhandled exception: wait failed on critical section 0x7e42e740
thread_data_tls_index+0x40
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
Complete logs are attached.
A workaround to this problem is setting "OffscreenRenderingMode" Direct3D
setting to "fbo"
3) Using fbo OffscreenRenderingMode some scenes (Replays, Corners,
GoalKicks...) can't be seen using Medium or High quality (no problems using low
quality, instead). Durning these moments, in fact, I can see only a light-blue
screen with a small square in, showing a part of the game.
Some relevant (I think) logs are:
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode
found(1280x800x32)! (XRandR)
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,0,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but
SFLAG_INDRAWABLE not set
fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetQueryObjectuivARB(GL_QUERY_RESULT)
@ query.c / 203
err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but
SFLAG_INDRAWABLE not set
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glReadPixels @ surface.c / 526
You can see the attached shot for understanding in a better way.
4) Freezes on closing: when exiting from PES the screen becomes black, but the
application doesn't terminate (it seems an audio problem, since util I kill the
process my sound-card emets a vibrant sound).
Sorry but I can't take a log...
6) Gamepads can't be used inside the game... Also if wine finds my pads (and
they works with other games [i.e. FIFA 08]), I can't use them in menus.
I don't know if this is a wine or PES bug btw...
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http://bugs.winehq.org/show_bug.cgi?id=17283
Summary: Steam crashes by loging in into the Steam Community with
Gecko
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matteo.hausner(a)gmail.com
If you click on Community in the Steam main window, and enter your username and
password Steam crashes after a few seconds. This is a new and didn't happen in
older versions of wine.
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http://bugs.winehq.org/show_bug.cgi?id=17491
Summary: Black screen after starting google earth
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atorkhov(a)gmail.com
Created an attachment (id=19584)
--> (http://bugs.winehq.org/attachment.cgi?id=19584)
Wine output
Installation of Google Earth 4.3 or 5.0 is goes successfully.
But, after starting the application, I’m getting black screen with only mouse
cursor on it.
Wine output is attached.
Graphics card: NVidia GTX 260.
Driver: NVidia 180.29.
All other OpenGL applications work fine.
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http://bugs.winehq.org/show_bug.cgi?id=17363
Summary: DirectInput maps Windows, Num Lock, Pause incorrectly
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerbilsoft(a)verizon.net
While testing DirectInput in an application, I found that Wine seems to map a
few keys incorrectly:
Left Windows == 0x6C (not a valid DI keycode; should be DIK_LWIN == 0xDB)
Right Windows == 0x6D (not a valid DI keycode; should be DIK_RWIN == 0xDC)
Menu == 0x6E (not a valid DI keycode; should be DIK_APPS == 0xDD)
Num Lock == 0xC5 (should be DIK_NUMLOCK == 0x45)
Pause == 0x45 (should be DIK_PAUSE == 0xC5)
Numpad - == 0x0C (regular -; should be DIK_SUBTRACT == 0x4A)
I'll attempt to fix this in the DInput driver and will post a patch if
successful.
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http://bugs.winehq.org/show_bug.cgi?id=17224
Summary: Soldier of Fortune 1.06 Gold Crashes on Game Start
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryanjh(a)gmail.com
Tutorial works fine, but game crashes with this error when I attempt to start
the campaign. I also tried the unpatched version, but that resulted in a freeze
at the loading screen instead.
wine: Unhandled page fault on write access to 0x3430f2af at address 0x2006bcb1
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=17213
Summary: Sibelius 4: Images are cut off in dialogues containing
images
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julian.lam(a)gmail.com
Created an attachment (id=19135)
--> (http://bugs.winehq.org/attachment.cgi?id=19135)
"Symbols" dialogue in Sibelius
Certain dialogues in Sibelius 4.0 contain images, such as "Symbols", "Lines",
and "Key Signature". When run, these dialogues cut off the images, which makes
it tough to discern which symbol/line to select.
Trivial, if you know where the proper symbols are (or if they have text
descriptions), but the Symbols dialogue is all but unusable.
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http://bugs.winehq.org/show_bug.cgi?id=16794
Summary: CoHUpdater.exe hangs with Wine 1.1.12
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rbrickler(a)gmail.com
CC: rbrickler(a)gmail.com
Created an attachment (id=18478)
--> (http://bugs.winehq.org/attachment.cgi?id=18478)
Log of CoHUpdater.exe load until hang under 1.1.12
After updating to versino 1.1.12, myself and other City of Heroes application
users are reporting a hang in the CoHUpdater.exe application when it works
previously under version 1.1.11. New behavior noted, though you may have the
Gecko engine installed, version 1.1.12 prompts you to install Gecko when you
first attempt to load the CoHUpdater.exe application.
I have attached a wine debug trace to this bug report under the filename of
log.
Other specifics for this log:
Machine is Intel based x86 32-bit
Video NVidia GeForce 7600 with NVidia Driver version 177.82
Distro: Ubuntu Intrepid 8.10
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http://bugs.winehq.org/show_bug.cgi?id=16679
Summary: Visma Enskild Firma crashes after opening a company
bookkeeping
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter_westlund(a)hotmail.com
Created an attachment (id=18321)
--> (http://bugs.winehq.org/attachment.cgi?id=18321)
Result 100 last lines from WINEDEBUG=+relay
Visma Enskild Firma crashes after opening a company bookkeeping.
1. Program Firma.exe starts without problems
2. Program showing a splash - I close this - no problems
3. Program is asking what company to work with - I choose one
4. Program showing main working screen and then locks upp.
After the lock nothing in the window is responding. I can still manage to klick
on window close, and then select force quit to terminate program. I have tried
to change windows version i wine configuration with no luck.
I'm using a virtual appliance from vmware running Linux from a windows XP
machine. Wine is running in that Linux sandbox.
Ubuntu 8.10 desktop edition
wine --version
wine-1.0.1
Packagage:
apt-show-versions | grep wine
wine/intrepid uptodate 1.0.1-0ubuntu2
wine-gecko/intrepid uptodate 0.1.0-0ubuntu1
I'm not using windows
Program Visma Enskild Firma is downloadable from this location:
http://www.vismaspcs.se/statisk/laddanerdemo/formular.asp?dummy=&sida=prod&…
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http://bugs.winehq.org/show_bug.cgi?id=16515
Summary: EMTEC ZOC terminal - SSH connections
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cionfolinet(a)gmail.com
Linux Debian Sid
Zoc version: from 5.10
Wine version: 1.0.1
When i do a ssh connection, i don't see what i wrote.
An example: i press "a" button on keyboard. The cursor don't move and nothing
is displayed. When i press "b" button, on the screen i see "a" charatcter. To
see "b" character i must press another button.
With wine version 0.9.25 i don't have this problem.
Thanks to all.
Alessio.
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