http://bugs.winehq.org/show_bug.cgi?id=9863
Summary: Pro Evolution Soccer 2008 (PES 7) bugs
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=8343)
--> (http://bugs.winehq.org/attachment.cgi?id=8343)
1) Running PES with fglrx drivers on r3xxx
Those are some reports after testing the free-downloadable demo of PES 2008
under wine.
The game installs well and runs if well configured as mentioned in Application
DB (briefly enabling "UseGLSL" and setting an audio engine), but it has some
problems in some hardware I think:
1) Running it with ATi fglrx drivers (free radeon ones aren't usable at all) on
my rv350 card (mobility radeon 9700) there are resolution errors (if I set it
to 640x480 the size is something like 400x450).
See attachment for a shot.
2) In some cards (nvidia from my tests) it freezes while loading some textures
(both in menus and/or in game) with these errors (tracked on low/medium/high
quality runs):
err:ntdll:RtlpWaitForCriticalSection section 0x7e8aee90 "d3d9_main.c: d3d9_cs"
wait timed out in thread 000e, blocked by 001a, retrying (60 sec)
wine: Critical section 7e8aee90 wait failed at address 0x7bc39050 (thread
000e), starting debugger...
Unhandled exception: wait failed on critical section 0x7e8aee90 d3d9_cs
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:RegisterDeviceNotificationA (hwnd=0x20024,
filter=0x34fd9c,flags=0x00000000),
returns a fake device notification handle!
err:seh:setup_exception stack overflow 84 bytes in thread 0015 eip 7d969b06 esp
7c8affac stack 0x7c8b0000-0x7c9c0000
err:ntdll:RtlpWaitForCriticalSection section 0x7e42b740 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
wine: Critical section 7e42b740 wait failed at address 0x7bc39050 (thread
0009), starting debugger...
Unhandled exception: wait failed on critical section 0x7e42b740
thread_data_tls_index+0x40
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
err:seh:setup_exception stack overflow 12 bytes in thread 0015 eip 7e7cb5ae esp
7c8b2ff4 stack 0x7c8b3000-0x7c9c3000
err:ntdll:RtlpWaitForCriticalSection section 0x7e42e740 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
wine: Critical section 7e42e740 wait failed at address 0x7bc39050 (thread
0009), starting debugger...
Unhandled exception: wait failed on critical section 0x7e42e740
thread_data_tls_index+0x40
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
Complete logs are attached.
A workaround to this problem is setting "OffscreenRenderingMode" Direct3D
setting to "fbo"
3) Using fbo OffscreenRenderingMode some scenes (Replays, Corners,
GoalKicks...) can't be seen using Medium or High quality (no problems using low
quality, instead). Durning these moments, in fact, I can see only a light-blue
screen with a small square in, showing a part of the game.
Some relevant (I think) logs are:
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode
found(1280x800x32)! (XRandR)
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,0,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but
SFLAG_INDRAWABLE not set
fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetQueryObjectuivARB(GL_QUERY_RESULT)
@ query.c / 203
err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but
SFLAG_INDRAWABLE not set
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glReadPixels @ surface.c / 526
You can see the attached shot for understanding in a better way.
4) Freezes on closing: when exiting from PES the screen becomes black, but the
application doesn't terminate (it seems an audio problem, since util I kill the
process my sound-card emets a vibrant sound).
Sorry but I can't take a log...
6) Gamepads can't be used inside the game... Also if wine finds my pads (and
they works with other games [i.e. FIFA 08]), I can't use them in menus.
I don't know if this is a wine or PES bug btw...
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http://bugs.winehq.org/show_bug.cgi?id=18181
Summary: Error on game Project torque on Suse 11.1
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: costa.o.diego(a)gmail.com
CC: costa.o.diego(a)gmail.com
Hi,
I've a new installation of SUSE 11.1 and istalled the latest wine version with
no errors, soon after that i've installed the Project Torque (game) and
installed the package that was requested to look on the net for the requested
updates for the game.
When i start the game and it tries to go to the net for updates i got this
error.
Error in update de file: ProjectTorque.exe (Error code: 2)
I don't really know what this error point at.
Thanks All
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http://bugs.winehq.org/show_bug.cgi?id=17283
Summary: Steam crashes by loging in into the Steam Community with
Gecko
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matteo.hausner(a)gmail.com
If you click on Community in the Steam main window, and enter your username and
password Steam crashes after a few seconds. This is a new and didn't happen in
older versions of wine.
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http://bugs.winehq.org/show_bug.cgi?id=18138
Summary: Mahjong Quest 3 crashes on startup
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilap(a)gmx.net
Created an attachment (id=20597)
--> (http://bugs.winehq.org/attachment.cgi?id=20597)
this is the log of the game crashing
I have the following winetricks packages installed:
directx9, msxml3, vcrun2003, vcrun2005, dotnet11 and corefonts
The game (Mahjong Quest 3) installs without any problems. Creates icons, etc.
When I start it, I get a black screen and the game exits.
You can download the game here:
http://www.bigfishgames.com/download-games/3616/mah-jong-quest-iii-balance-…
Thank you for taking the time to sort it out.
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http://bugs.winehq.org/show_bug.cgi?id=18483
Summary: bricscad cant open large files
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardoperry(a)gmail.com
CC: ricardoperry(a)gmail.com
Opening large drawing (>1mb)takes forever to load, CPU goes to 100%, and RAM
stays the same.
Zooming in and out in large drawing not usable. Takes too long to zoom,
Something should be done, since what i wrote in "Does not work" is a problem
i've noticed in all Intellicad based CAD.
Since Linux dont have a nice CAD program so far, it should be high priority,
We appreciate your help in making the Application Database better for all
users.
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http://bugs.winehq.org/show_bug.cgi?id=18452
Summary: Unhandled page fault on write access
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rich.l.morgan(a)gmail.com
Created an attachment (id=21065)
--> (http://bugs.winehq.org/attachment.cgi?id=21065)
Log of crash playing WoW
Installed 1.1.21 on 32-bit Ubuntu 9.04 following the directions on the Winehq
site and did not encounter an error. However, I'm getting the following
intermittent error trying to play WoW:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x1945d020 next
block has PREV_FREE flag
wine: Unhandled page fault on write access to 0x39c6528d at address 0x7bc45544
(thread 0009), starting debugger...
err:heap:HEAP_ValidateInUseArena Heap 0x110000: bad back ptr 0x18805a09 for
arena 0x1945d068
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc45544
Attached is the complete log until the crash. Also attached is my dmesg.
Note that WoW installed and updated perfectly with no crashes at all. I'm only
getting this crash when playing the game.
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http://bugs.winehq.org/show_bug.cgi?id=18384
Summary: Battlenet system check: does not submit data to
battle.net
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=20965)
--> (http://bugs.winehq.org/attachment.cgi?id=20965)
Backtrace
After gathering data about your enviroment, and pressing send button,
application will "think" for some time and then will report that it was unable
to send data and opens a page with support page regarding this problem.
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http://bugs.winehq.org/show_bug.cgi?id=18324
Summary: Lotus 123 crashes on copy to clipboard
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20865)
--> (http://bugs.winehq.org/attachment.cgi?id=20865)
test file to treat copy to clipboard crash
Hi All,
In Lotus 123 (v9), if you highlight across two cell horizontally, then go the
"Edit", "Copy" 123 will crash. This makes 123 unusable under Wine (why the
"major" severity).
Also, Linux acts really weird until your kill the 123 process
Steps to reproduce:
1) open the 123 attachment I am about to post
2) highlight across two cell horizontally
3) press <ctrl><c> or go to "Edit", "Copy"
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http://bugs.winehq.org/show_bug.cgi?id=18266
Summary: SigmaPhotoPro 3.5
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://www.sigma-sd14.com/software/spp/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: werner(a)paukert.de
Created an attachment (id=20792)
--> (http://bugs.winehq.org/attachment.cgi?id=20792)
sigmaphotopro3_5
New RAW Software SigmaPhotoPro 3.5 don't work, see snapshot.
there is a DLL "SFXMovie.dll" that will be the problem.
The previous version SigmaPhotoPro 2.5 needed only the setup.exe to run in wine
I tried it also with crossover testversiom and it don*t worked too.
Running wine version is wine-1.1.20-1mdv2009.0.i586.rpm
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http://bugs.winehq.org/show_bug.cgi?id=17645
Summary: crypt32/sip: test fails with +heap on OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
URL: http://test.winehq.org/data/74e9b904b9d3cbd892d7c26fd7ac
8f6a7f7be154/wine_ae-opensolaris-heap/crypt32:sip.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19831)
--> (http://bugs.winehq.org/attachment.cgi?id=19831)
+crypt,warn+heap
sip.c:194: Test failed: expected GEVA(windir) to succeed, last error 203
sip.c:204: Test failed: Expected CryptSIPRetrieveSubjectGuid to succeed
sip.c:205: Test failed: Expected ({c689aab8-8e78-11d0-8c47-00c04fc295ee}), got
({00000000-0000-0000-0000-000000000000}).
sip.c:213: Test failed: Expected CryptSIPRetrieveSubjectGuid to succeed
sip.c:214: Test failed: Expected ({c689aab8-8e78-11d0-8c47-00c04fc295ee}), got
({00000000-0000-0000-0000-000000000000}).
sip.c:223: Test failed: Expected CryptSIPRetrieveSubjectGuid to succeed
sip.c:224: Test failed: Expected ({c689aab8-8e78-11d0-8c47-00c04fc295ee}), got
({00000000-0000-0000-0000-000000000000}).
sip: 51 tests executed (0 marked as todo, 7 failures), 0 skipped.
+crypt,warn+heap attached
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