http://bugs.winehq.org/show_bug.cgi?id=24435
Summary: time not set by SendInput() if 0
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jUrner(a)arcor.de
Created an attachment (id=30814)
--> (http://bugs.winehq.org/attachment.cgi?id=30814)
python test case
in my application i used to synthesize mouse events by using
user32.mouse_event(). when switching to SendInput() i got got unexpected
behviour from the target of the mouse events. digging into wines sources it
looks like SendInput does not set the "time" member of the struct if 0,
mouse_event() does. setting this member in my calls to SendInput fixed the
problem.
i guess this is a slight inconsistency that goes unnoticed most of the time. in
my case, coding an automation tool for poker sites, the target window may have
all kinds of tests in place to detect botters.
see: http://msdn.microsoft.com/en-us/library/ms646273%28v=VS.85%29.aspx
"The time stamp for the event, in milliseconds. If this parameter is zero, the
system will provide its own time stamp. "
attatched python test case
install python 2.6 via winetricks and run >>wine c:/Python26/python.exe
testcase-SendInput-time-not-set.py
output should be:
send MOUSEEVENTF_LEFTDOWN via mouse_event()
send MOUSEEVENTF_LEFTUP via SendInput()
received WM_LBUTTONDOWN - msg.time: <any greater zero>
received WM_LBUTTONUP - msg.time: 0
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |24585
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http://bugs.winehq.org/show_bug.cgi?id=8780
--- Comment #17 from Scott Ritchie <scott(a)open-vote.org> 2010-10-01 10:57:54 CDT ---
Created an attachment (id=31048)
--> (http://bugs.winehq.org/attachment.cgi?id=31048)
+ole,+storage on wine1.3.3 with winetricks wsh56vb
Here is a new +ole,+storage log with winetricks wsh56vb.
Loading a table and then attempting to play it generates a script error;
winetricks dcom98 fixes this.
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--- Comment #16 from Scott Ritchie <scott(a)open-vote.org> 2010-10-01 10:42:49 CDT ---
Created an attachment (id=31047)
--> (http://bugs.winehq.org/attachment.cgi?id=31047)
Segfault when run without winetricks wsh56vb
To clarify, the attached is what happens when you run from a vanilla Wine
install without winetricks wsh56vb
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2010-10-01 04:17:39 CDT ---
(In reply to comment #9)
> (In reply to comment #8)
> > http://www.opp.nl/download/senstools.zip
> >
> > Won't install, telling me it can't write to the temp folder/asking if there is
> > free space. I have 25 GB free. Tried running from under C:\, same problem.
>
> Regression from 1.1.38, running rt now.
Seems something is screwy with my gcc. An old copy of 1.1.38 I installed for
testing works, but one compiled today fails.
Someone else will have to run the bisect.
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Michael Mc Donnell <michael(a)mcdonnell.dk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks|10503 |
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http://bugs.winehq.org/show_bug.cgi?id=9009
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2010-10-01 02:22:06 CDT ---
(In reply to comment #16)
> http://d06.gamecentersolution.com/download.php?CID=4381&CN=Reflexive.net&AN…
>
> austin@ubuntu:~$ fixme:win:EnumDisplayDevicesW ((null),0,0x33f808,0x00000000),
> stub!
> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
> fixme:d3d:IWineD3DDeviceImpl_Release (0x144398) Device released with resources
> still bound, acceptable but unexpected
> fixme:d3d:dumpResources Leftover resource 0x14ab28 with type
> 1,WINED3DRTYPE_SURFACE
>
>
> Still present in 1.1.9. Didn't try the new sdl.dll.
Still in wine-1.3.3-417-g536fc57.
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2010-10-01 02:18:59 CDT ---
(In reply to comment #8)
> http://www.opp.nl/download/senstools.zip
>
> Won't install, telling me it can't write to the temp folder/asking if there is
> free space. I have 25 GB free. Tried running from under C:\, same problem.
Regression from 1.1.38, running rt now.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2010-10-01 02:16:38 CDT ---
http://www.opp.nl/download/senstools.zip
Won't install, telling me it can't write to the temp folder/asking if there is
free space. I have 25 GB free. Tried running from under C:\, same problem.
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http://bugs.winehq.org/show_bug.cgi?id=20865
Summary: Steam login window jumps around the screen when moved
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
When running steam in Wine, at login screen if you move the window around, it
appears to jump across the screen in a jerky manner, especially if the cursor
is moved quickly.
A trace using WINEDEBUG='+tid,+event,+x11drv,+win,+relay' (attached) shows that
sometimes the X11 driver is getting ConfigureNotify messages after the window
has moved but they seem to contain the wrong values for the position on the
window. Sometimes the window is moved by the ConfigureNotify handler back to
where it was originally, just for Steam to move it again.
It is possible to see this if you parse the log with: grep -E
'win:SetWindowPos|x11drv:sync_window_position|event:X11DRV_ConfigureNotify'
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