http://bugs.winehq.org/show_bug.cgi?id=21204
Summary: Warcraft 3 disproportionately slow in d3d mode unless
RenderTargetLockMode=disabled
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
Under default settings, Warcraft 3 runs very slowly on my system, whose
hardware is more than capable of of running it without framerate issues. When
run in OpenGL mode, the game runs smoothly without exception (60fps), but there
are probems with the rendering. In Direct3D mode, it renders correctly, but the
framerate is very low, under 15 fps. In the search for a playable
configuration, I discovered that setting
HKEY_CURRENT_USER\Software\Wine\Direct3D:RenderTargetLockMode to disabled
results in much better framerates, around 30 fps. This isn't as good as the
OpenGL mode, but is still playable, and I didn't notice any rendering problems.
I tried some of the other possibilities (textex, readtex, texread, I think),
and the performance was just as slow.
I also discovered just now that Warcraft 3 has a registry setting,
HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\Video:lockfb,
which acts similarly (defaults to on, and when set to 0, performance becomes
acceptable). If neither of those two values are disabled, then performance is
disproportionately slow on this hardware.
I can grab debug output on request.
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http://bugs.winehq.org/show_bug.cgi?id=12970
Summary: Unreal media service crashes upon accepting connection
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.umediaserver.net/umediaserver/download.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with unreal media server in
http://winehq.org/pipermail/wine-users/2008-May/033521.html
The service installs ok, and starts up when you run any windows app
(you can see via netstat -tlp that it's listening on port 5119),
but crashes when a client connects. You can reproduce the crash
either with a real access, e.g.
mplayer mms://localhost:5119/mediaroot/test.avi
as suggested by http://www.umediaserver.net/umediaserver/faq.html
or with
telnet localhost 5119
+relay,+seh on the service an seh event very soon after accept,
but there's a crash handler, so you can't see a backtrace.
I don't know how to use winedbg on a service -- the obvious
approach of using winedbg on the random command that starts
the service didn't seem to give a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16020
Summary: type mismatch
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: velvetrivolver(a)gmail.com
First sorry for my englsh, i'm from Uruguay
Well i have ubuntu 8.04 and the wine version is 1.1.7
The software is avaliable to download from:
http://www.clap.ops-oms.org/web_2005/SIP2007/programas/setup.exe
This is the terminal output, is:
fixme:ole:OleLoadPictureEx
(0xf63b1c,7366,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,45811,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa88),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,46584,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fab8),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12c7e0)->(0x149518, 0, (nil)), hacked
stub.
And after i close the application clicking 'Accept' in the alert box, this
appear in the terminal:
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
This is the output of the cmd.exe:
Unhandled page fault on read access to 0x80000044 at address 0x7bc421bb (thread
001f), starting debugger...
Unhandled exception: page fault on read access to 0x80000044 in 32-bit code
(0x7bc421bb).
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=24831
Summary: Fallout:New Vegas Fails to launch gamebryo renderer
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john_p_turner(a)yahoo.com
Created an attachment (id=31408)
--> (http://bugs.winehq.org/attachment.cgi?id=31408)
Dump from console
I have tried to run Fallout New Vegas through the Fallout 3 Prefix hoping that
since they use the same engine the same prefix should suffice.
-vcrun2005
-d3dx9
-cc580
-directx9
Windows for Live fix from fallout 3 database entry
However I got the Error
Failed to initialize renderer.
Unknown error creating the GamebryoRenderer.
When I tried to make a new prefix for New Vegas which replaces vcrun2005 with
vcrun2008 I still get the same error. Here is attatched console however no
error seems to be displayed.
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http://bugs.winehq.org/show_bug.cgi?id=24789
Summary: Nintendulator: Doesn't respond to keyboard input
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussi.timperi(a)gmail.com
Created an attachment (id=31342)
--> (http://bugs.winehq.org/attachment.cgi?id=31342)
Huge log with "WINEDEBUG="dinput" wine nintendulator.exe"
OS: Arch Linux
Package: wine-1.3.5-1
Nintendulator 0.970 from http://www.qmtpro.com/~nes/nintendulator/ is useless
currently with wine as you can't configure any keys for it. The program waits
for input but nothing happens when pressing the keys.
Steps to Reproduce:
1) Select "Setup" from "Input". Change "Controller Port 1" to "Standard
Controller" and press "Config"
2) "Wine keyboard" selected press one of the "????" buttons and "Press a key.."
window pops up.
Actual Results:
Nothing. Program keeps waiting for input and needs to be terminated.
Expected Results:
Program should receive the keypress and map it to the correct button.
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http://bugs.winehq.org/show_bug.cgi?id=23980
Summary: Sudden Strike 2 crashes after mission briefing
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Sudden Strike 2 crashes after displaying the mission briefing, and before
anything of the actual mission can be seen.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=24987
Summary: codebook: application produces sound-related error and
dies
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek.kuczynski(a)gmail.com
Created an attachment (id=31657)
--> (http://bugs.winehq.org/attachment.cgi?id=31657)
screenshot of the error given by wine 1.2 and wine 1.3.6
I've attempted to run binaries from the "Codebook CD"
{{http://www.simonsingh.net/The_Code_Book.html}} using both Wine 1.3.6 and Wine
1.2 on Ubuntu 10.04 x86 and Ubuntu 10.10 x64 installations.
In both cases, I receive the following error on the CLI and the attached error
message on my display;
<code>marek@mini:/media/1TB/Codebook$ wine --version
wine-1.3.6
marek@mini:/media/1TB/Codebook$ wine codebook.exe
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
The interesting thing is that Wine 1.0 will run this application
out-of-the-box, even though the same error seems to appear in the logging;
<code>marek@mini:/media/1TB/Codebook$ wine codebook.exe
err:menubuilder:WinMain unknown option -a
err:menubuilder:WinMain unknown option -r
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x7d7a39b8, overlapped 0x7d7a399c):
stub
fixme:shell:DllCanUnloadNow stub
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
I've added the 'winedbg' result as well, see it in the attachments.
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http://bugs.winehq.org/show_bug.cgi?id=16959
Summary: Export to pdf doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xuser86(a)o2.pl
Created an attachment (id=18734)
--> (http://bugs.winehq.org/attachment.cgi?id=18734)
Some fixme.
When I trayed export guitar pro file to PDF. Program shows Messagebox with
"Debordement inferieur flattant" in Frensh and wine shows some fixme.
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http://bugs.winehq.org/show_bug.cgi?id=24282
Summary: Fallout 2 support broken in wine-1.3.1 (still unfixed
in 1.3.2)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filejunkie(a)gmail.com
Trying to start Fallout 2 in wine-1.3.1 fails (1.3.0 is OK). Regression test
shows that 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0 is the first bad commit,
but I couldn't test it - applying a reverted patch to wine-1.3.2 fails.
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