http://bugs.winehq.org/show_bug.cgi?id=25354
Summary: King's Quest Collection Series (1997): setup.exe
crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tristan_schmelcher(a)alumni.uwaterloo.ca
When attempting to install the game King's Quest Collection Series (the 1997
edition), setup.exe crashes partway through the installation. It happens every
time and always at the same place.
After debugging, I have determined that the problem is caused by incorrect
stack cleanup code in the 16-bit DDEML DLL. A number of functions in the .spec
file specify HSZ argument values as occupying one word on the stack, but in
fact they are a double word. As a result the stack cleanup code does not
increment the stack pointer by enough, so upon return the calling code's stack
pointer is not restored to the correct value.
I have attached a patch that changes the type of all HSZ arguments in the spec
to "long", which fixes the bug. (I will submit it to wine-patches too.)
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http://bugs.winehq.org/show_bug.cgi?id=25401
Summary: The Wine implementation of Winsock API
(WSAStringToAddress) has a bug.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfaar_alhazin(a)hotmail.com
According to MSDN description:
INT WSAStringToAddress(
__in LPTSTR AddressString,
__in INT AddressFamily,
__in LPWSAPROTOCOL_INFO lpProtocolInfo,
__out LPSOCKADDR lpAddress,
__in_out LPINT lpAddressLength
);
lpAddressLength
Length of the Address buffer, in bytes. Returns the size of the resultant
sockaddr structure. If the specified buffer is not large enough, the function
fails with a specific error of WSAEFAULT and this parameter is updated with the
required size in bytes.
when function call returns successfully, the parameter lpAddressLength should
have already been updated to the correct size of the address (for example: 16
for IPv4 address, 28 for IPv6 address). During our tests, the Wine
implementation doesn't update the parameter before its return. The parameter
remains unchanged (the input value of the parameter is usually larger than 16,
usually 128).
As reported at: http://www.bitspirit.cc/en/index.php?q=node/153 By BitSpirit
Team
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http://bugs.winehq.org/show_bug.cgi?id=25404
Summary: Super Meat Boy: game is running at insane framerate
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Running Super Meat Boy (Steam version) works just fine. Everything about the
game works.
Except that it works at what appears to be 600 fps.
On the same machine, on Windows 7, it runs at a normal framerate. So it's only
in Wine that the framerate goes wonkers.
There are a few stubs, but no errors in the log.
I don't know what other information to attach, but ask and you shall receive.
:)
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http://bugs.winehq.org/show_bug.cgi?id=25491
Summary: BearShare: Fails to install
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe
Behaviour:
Unhandled exception.
Expected behaviour:
No unhandled exception.
Terminal output:
wine: Unhandled exception 0xc0000417 at address 0x100e613 (thread 0030),
starting debugger...
Process of pid=0024 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
00000019 0
00000017 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000016 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
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http://bugs.winehq.org/show_bug.cgi?id=25616
Summary: Comet Busters: Error displays indicating Wine cannot
continue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craig.schulstad(a)infor.com
Created an attachment (id=32616)
--> (http://bugs.winehq.org/attachment.cgi?id=32616)
Debug trace of running Comet Busters
When launching the Comet Busters executable program (comet.exe), the program
error dialog box is displayed that winedvm.exe has encountered an error. When
the "close" button is clicked, a short backtrace display is shown (screen print
attached). When I ran the program using the WINEDEBUG command, the point in
the program where it appears to fail is in using the midimap.dll library.
Again, I have attached the output from the WINEDEBUG process.
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http://bugs.winehq.org/show_bug.cgi?id=12295
Summary: Star Trek Klingon Academy 1.02: Ship textures are partly
invisible
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joulusaatana(a)yahoo.com
Created an attachment (id=11741)
--> (http://bugs.winehq.org/attachment.cgi?id=11741)
a snippet of Wine output to console while the game is running
The game Star Trek Klingon Academy 1.02 installs and the simulator runs without
crashes, but the 3d ship models textures flicker from visible invisible,
Usually the edges of the models can be seen but the center cannot etc.
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http://bugs.winehq.org/show_bug.cgi?id=22602
Summary: KP500-Utils-EN.exe fails silently to extract .kdz
files
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saxando4u(a)gmail.com
KP500-Utils-EN.exe is a program included in LG-Utils-0.4.2.zip.
(download link: http://www.megaupload.com/?d=LTQS4EF9 - I think this is legit
as it's a community-made suite)
It has an option to decrypt a .kdz file, used by Lg to distribute their
firmwares, and output a .cab file. Here's the issue, the .cab is corrupted and
can't be opened. There's no error message in the process. All works fine under
Windows, I also exclude a cabextract issue as it can extract .cab files created
under windows and the file output under linux can't be read under windows.
Tested under Ubuntu 10.04
If someone wants to test this here's a link to a kdz file:
csmg.lgmobile.com:9002/swdata/WEBSW/GW620/ANEUBB/V10i_00/V10I_00.kdz
I've tried both wineconsole and wine, no luck. I've also run "WINEDEBUG=+relay
wineconsole KP500-Utils-EN.exe", same issue, but I haven't printed the log to a
file so I can't post it. I'll do that as soon as I relaunch it.
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http://bugs.winehq.org/show_bug.cgi?id=15111
Summary: Photoshop CS2 tools stop working in maximised images
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john(a)todnet.demon.co.uk
When working with maximized images in Photoshop CS2, tools (e.g. crop, marquee,
clone etc. etc.) will eventually stop working. All tools except the colour
picker seem to be affected. When the tool is clicked on the image, the tool
symbol disappears whilst the mouse key is pressed and nothing is done.
The problem usually appears after several images have been opened, but can
happen after a single image has been opened and worked on. Sometimes tool
functionality becomes intermittent at first, then eventually stops working
altogether. Closing all images except one does not restore tool functionality.
The tools work normally in non-maximized windows. However, menu based commands
(e.g. filters) work normally with the maximized images - just the tools are
affected.
Easiest way to replicate: Open several images in Photoshop CS2, maximize, work
on them, open some more images, repeat.
WM: Metacity; Ubuntu Hardy 8.04
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http://bugs.winehq.org/show_bug.cgi?id=20015
Summary: X-Lite don`t work with ALSA driver correctly
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slacker.rus(a)gmail.com
When I am using X-Lite (http://counterpath.com) with ALSA sound driver in WINE
- I hear the sound with frequent short interruptions. With OSS - it`s all
right, but other applications that use sound card don`t work, or x-lite don`t
work if, for example audio player runs first.
I have this problem on many PC and any versions of WINE.
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http://bugs.winehq.org/show_bug.cgi?id=18474
Summary: DPP (Digital Photo Professional): Instruments windows
returns to its starting position (in the center)
automatically when the image windows is selected
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.pannucci(a)gmail.com
Tested with DPP 3.5.2 and 2.2 with WINE 1.0.1 and WINE 1.1.21:
When you double click on a listed image, dpp automatically opens an image
window and an instruments windows.
Instruments window automatically stay on the top (itsn't possible to change
this) and opens in the center of the screen hiding (in part) the opened image
below!
When you move the inst. windows away and then re-select the image windows, the
inst. windows returns in the center.
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