http://bugs.winehq.org/show_bug.cgi?id=22588
Summary: Starcraft 2 Editor doesn't render anything on the
terrain view
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Created an attachment (id=27717)
--> (http://bugs.winehq.org/attachment.cgi?id=27717)
Output after starting the terrain view
I can start Starcraft 2 Editor if I set "HKEY_CURRENT_USER\Software\Blizzard
Entertainment\StarCraft II Editor Beta\Preferences\StartupModules" to 0. The
editor seems to be working generally, but the most important feature is
unusable.
When I enter the terrain view the editor freezes and I have to kill it.
The output I get hints that the problem is probably in directx-d3d.
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http://bugs.winehq.org/show_bug.cgi?id=20445
Summary: WMP10: Crash on changing tab
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://download.microsoft.com/download/1/2/A/12A31F29-
2FA9-4F50-B95D-E45EF7013F87/MP10Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24292)
--> (http://bugs.winehq.org/attachment.cgi?id=24292)
log from running on wine-1.1.31-491-geea0d75
I'm using Fedora 11 32 bit and wine-1.1.31-491-geea0d75 compiled with gcc (GCC)
4.4.1 20090725 (Red Hat 4.4.1-2)
Steps to reproduce:
1) start clean ~/.wine
2) sh winetricks wmp10
3) wine "~/.wine/drive_c/Program Files/Windows Media Player/wmplayer.exe"
4) change tab from "Library" to e.g. "Now playing"
5) get crash
debugger shows that the error may be in
IAutoComplete2_fnInit
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http://bugs.winehq.org/show_bug.cgi?id=24538
Summary: gdi bug from EasyToon 1.9.9 beta 3
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitrofurano(a)gmail.com
EasyToon is maybe the most efficient raster animation editor available on w32,
and not yet anything similar exists nativelly on Linux.
I tried the version 1.9.9 beta 3 on Wine 1.2 (Ubuntu 10.10 beta 1, installed
from the repository)
a screenshot shows the bug is
http://img826.imageshack.us/img826/9849/easytoononwine.png , while these gdi
patterns (from that horizontal 17 buttons) should have a more smooth
progressive grayscale simulation, from black to white, like
http://yfrog.com/4beasytoontonesp
thanks
p
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http://bugs.winehq.org/show_bug.cgi?id=19745
Summary: Direct download (no Google Updater) install of Google
Earth 5 fails
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://dl.google.com/earth/client/current/GoogleEarthW
in.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Since the normal Google Earth download at http://earth.google.com
uses Google Updater, which still doesn't work (see bug 5713 and bug 16183),
I tried the direct, no Updater installer,
http://dl.google.com/earth/client/current/GoogleEarthWin.exe
This installer seems to get further; it puts up a dialog saying
"Connecting to the Internet", but then fails.
The log has lots of
fixme:msxml:domdoc_createNode nodes with namespaces currently not supported.
in it, so I tried winetricks msxml3.
That fixed it; the installer was able to download and install Earth
successfully. The app even ran (if slowly).
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http://bugs.winehq.org/show_bug.cgi?id=23882
Summary: AvP hangs/crashes with GLSL out of memory.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While playing the level Research Station in the Marine campaign Wine does a
large load of SRGB texture copies, causing d3d to run out of memory. This
eventually causes the error "fixme:d3d_shader:shader_glsl_validate_link Program
611 link status invalid. " and then Wine proceeds to dump the current GLSL info
to console (among other things).
To note, graphics hardware is a GTX 460 (768).
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http://bugs.winehq.org/show_bug.cgi?id=16510
Summary: Sony ICRecorder version 3.1.02 doesn't install
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Created an attachment (id=17945)
--> (http://bugs.winehq.org/attachment.cgi?id=17945)
Debug information for ICRecorder
Unable to install Sony ICRecorder, a digital voice editor with ICD-P Series
Support. Version 3.1.02.
I put in the disk and copy all of the CD files to a directory called disk on my
desktop. I then used the terminal to navigate to its directory and found a
autorun.inf file. I opened that and it said to run SetupLauncher.exe. Next, I
naturally used the following command:
wine SetupLauncher.exe
Nothing opened the debug information following that command is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25175
Summary: Big Fish Games game manager shows blank window
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Also mentioned in passing in bug 24740.)
http://www.bigfishgames.com/download-games/5115/csi-ny/index.html
installs up to the point where it runs the download manager,
at which point it puts up a blank window with a vertical scrollbar.
'winetricks ie6' works around this.
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http://bugs.winehq.org/show_bug.cgi?id=20135
Summary: Future Pinball: Process still alive after exiting
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://members.iinet.net.au/~cleathley/downloads/Futur
ePinballSetup_v1.9.20081225.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: o.oudin(a)free.fr
Future Pinball 1.9 installed on a fresh .wine, along vbs56men.exe and
DCOM98.exe.
The game works well.
But the future pinball process is still alive after exiting the game.
Tell me which trace/log you need and I'll add them.
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http://bugs.winehq.org/show_bug.cgi?id=15710
Summary: sound regression in 1.1.6+
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wkresse.de
CC: m.b.lankhorst(a)gmail.com
When starting the application Arindal
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5586 (no login
required, just starting is enough), the volume of the PCM output is set to zero
(I am using xfce4-mixer-plugin). When logged it, the volume keeps resetting to
zero very often, probably related to when sounds are played or stop playing.
wine 1.1.6 introduced this problem, the current git version is still affected.
Checking the changes from 1.1.5 to 1.1.6 affecting dsound, I found commit
a4a9d50dd9651a8026044613ee537f020bd1aee6. Removing that from the code tree
solved the issue, so this commit introduced the problem.
commit a4a9d50dd9651a8026044613ee537f020bd1aee6
Author: Maarten Lankhorst <maarten(a)codeweavers.com>
Date: Sun Sep 28 20:47:28 2008 +0200
dsound: Fix volume and panning for primary buffer.
Fixes failing dsound tests in wine.
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