http://bugs.winehq.org/show_bug.cgi?id=11293
Summary: Imageready 7 update squirrly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the Photoshop 7 trial, start Imageready 7, and try updating
(click the orange jellyfish at the top of the tool palette,
then click "Updates" on the "Adobe Online" dialog,
check the box next to "Adobe SVG Viewer 3.0",
then click "Download").
The first problem is that the first try simply finishes
silently without downloading anything, at least for me.
So try again; this time, to see the SVG Viewer offered
in the list of updates, you have to select "Old updates" from the
pulldown on the right (reasonable, since you've already
been notified about it, but unreasonable since the update failed).
This time a "Transfer Status" dialog is displayed and the
SVG Viewer installer downloads and runs.
When it runs the SVG Viewer 3.0 setup, all
goes well... until it's done. The "Finished, OK"
dialog shows up for a second, then disappears
(or did for me). The update dialog stays there,
partially drawn, with the "stop" button drawn.
Hitting alt-tab doesn't find the missing "OK" dialog.
Waiting about twenty seconds seems to do the trick, though;
the update dialog goes away, and if you've checked the
"show history when finished" checkbox, the history window
shows up.
So it all kind of works but leaves one scratching his head
wondering if it did. I presume it works better on Windows,
but haven't verified this.
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http://bugs.winehq.org/show_bug.cgi?id=23390
Summary: Aion online crashes after extended play
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xzarr(a)lavabit.com
Created an attachment (id=29151)
--> (http://bugs.winehq.org/attachment.cgi?id=29151)
debug output
After playing Aion Online for some period of the time the gameplay becomes
sluggish and unplayable.
Using
gcc version 4.4.4 (Gentoo 4.4.4-r1 p1.0, pie-0.4.5)
wine-1.2-rc3 (With mouse hack on appdb page)
wine explorer /desktop=Aion,1680x1050 bin32/aion.bin -noauthgg
-ip:206.127.147.28 -port:2106 -cc:2 -lang:enu -noweb
winetricks'd d3dx9 vcrun2005sp1 ie6
mmdevapi disabled
Attached is the last 500 lines of debug output.
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http://bugs.winehq.org/show_bug.cgi?id=23133
Summary: VirtualBreadboard installer fails to run
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.virtualbreadboard.net/Portals/0/downloads/V
BB%203.6.4.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Tested with 1.2-rc3, pops up an OK dialog titled Error with a message saying
success.
The only terminal output is:
fixme:file:read_directory_getdents not enough room 1024/1 for fake . and ..
entries
The website says the executable is packed with Xenocode and that .NET 2.0 and
MS Visual J# runtimes are required, tested both before installing these and
after, the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=19059
Summary: VectorNTI crashes when saving files
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michaelhust(a)gmx.de
I installed the new Version 1.1.24 of wine (Opensuse 11.1, KDE 4.2.4) last
weekend.
Problem: VectorNTI crashes when Vector Files will be saved into the Database.
Afterwards, I installed Wine 1.1.20 and everything is fine. I can't say if
VectorNTI would work with any version between 1.1.20 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=18663
Summary: Cryostasis demo hangs
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hi,
After issues with bug 18661 and bug 18662, I've managed to get further. Game
just hangs, flooding the console with this output:
[tommy@TommyPC Cryostasis Demo]$ wine cryostasis.exe
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32f46c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ec,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring adapter type
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
And this:
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
is showing up 100 times every second. The game doesn't launch, just stalls and
produces lots of output.
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http://bugs.winehq.org/show_bug.cgi?id=14933
Summary: FileTransfer for HP200LX not properly show size main
window
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows 3.1
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arti0(a)op.pl
Created an attachment (id=15517)
--> (http://bugs.winehq.org/attachment.cgi?id=15517)
gif with compare Windows and Wine.
File Transfer for old palmtop HP 100/200LX
ftp://ftp.hp.com/pub/handheld_computers/software/tf103.exe
Show main window not properly.
In attachment gif with compare Windows and Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15241
Summary: Microsoft Office 2007: Cannot updated IME dictionary
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: juan_lang(a)yahoo.com
Depends on: 15215
Created an attachment (id=16019)
--> (http://bugs.winehq.org/attachment.cgi?id=16019)
+imm
First, get past bug 15215 (second patch fixes it, hopefully in git soon).
Fire up Word 2007.
Click 'Review' tab.
Click 'Update IME dictionary'.
'The current IME does not support editing the user dictionary.'
+imm attached
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http://bugs.winehq.org/show_bug.cgi?id=18900
Summary: Wineserver crashes starting Team Fortress 2
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: critical
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=21742)
--> (http://bugs.winehq.org/attachment.cgi?id=21742)
Backtrace and additional info
With current git & Steam updates wineserver crashes when starting Team Fortress
2:
Program terminated with signal 11, Segmentation fault.
#0 0x08072893 in wake_thread (thread=0xf8) at
../../wine.git/server/thread.c:604
604 for (count = 0; thread->wait; count++)
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http://bugs.winehq.org/show_bug.cgi?id=16942
Summary: unsupported subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
fixme:dsound:DirectSoundDevice_CreateSoundBuffer SubFormat
{00000003-0000-0010-8000-00aa00389b71} not supported right now.
Call of Duty 5 has no sound because the subformat
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT is not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=12622
Summary: SSF: program ends prematurely
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www7a.biglobe.ne.jp/%7Ephantasy/ssf/files/SSF_009
_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
Created an attachment (id=12251)
--> (http://bugs.winehq.org/attachment.cgi?id=12251)
WINEDEBUG=+win,+msg,+relay wine SSF //wine0.9.59
SFF closes unexpectedly.
I suspect this is because in 0.9.59 we see
001e:Ret imm32.ImmGetDefaultIMEWnd() retval=00020040 ret=00404549 was returned
but in the latest git
001b:Ret imm32.ImmGetDefaultIMEWnd() retval=00000000 ret=00404549
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