http://bugs.winehq.org/show_bug.cgi?id=23309
Summary: Altium Designer CAMtastic does not display CAM files
properly
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Created an attachment (id=29058)
--> (http://bugs.winehq.org/attachment.cgi?id=29058)
Screen shot
CAMtastic CAM/gerber viewer in Altium Designer (all versions 2004-2009) does
not display files properly. Drawing elements are sometimes scaled wrong or do
not refresh in the view, zooming and scrolling is also badly broken.
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http://bugs.winehq.org/show_bug.cgi?id=22074
Summary: Anarchy Online crashes when window is dragged out of
desktop or when switching workspaces
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan-vola(a)hotmail.com
Anarchy Online crashes in windowed mode under certain conditions:
Metacity:
Crashes when dragged partially off of workspace
Compiz:
Crashes when dragged partially off of workspace
Crashes when changed workspace
Does not crash in 3d cube view (Leads me to believe it is a problem with a
render optimizer)
Tested with 1.1.36, 1.1.38, 1.1.40 (PlayOnLinux prefix, wineprefixcreate is the
only command I could find to create a prefix, and it is deprecated)
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http://bugs.winehq.org/show_bug.cgi?id=16017
Summary: Counter Strike Source Stutters
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheinen(a)gmail.com
Hardware: AMD X2 3800+ nVidia GF 6600GT 128MB
Kernel 2.6.27
Wine 1.18
Drivers 177.80 nVidia
Description:
The games runs smooth 60+ fps otherwise. When this bug occurs the screen
stutters/hitches/freezes and sounds will repeat(usually a grenade being thrown
or exploding seem to be commond sounds that play when this happens). This can
last from 1 to 5 seconds. The Hud will often redraw. After this the game is
playable again but occurs frequently, every 2-3 rounds of play. This occurs on
all maps while playing online. It occurred on both 64bit and 32 bit builds of
linux.
There doesn't seem to be any meaningful output from the console.
This bug does not occur using windows operating system on my hardware. It only
occurs when using wine. I think it is related to this.
http://half-life.wikia.com/wiki/Source_Engine#Stutter
heres a whole webpage dedicated to it
http://www.blep.net/hl2stutter/
I have tried dxlevel 7 8 and 8.1
In winecfg audio acceleration Full, Standard, and Basic
I've tried all the suggested solutions on the second url above.
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http://bugs.winehq.org/show_bug.cgi?id=9468
Summary: Mortal Kombat Trilogy crashes
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchayster(a)gmail.com
Created an attachment (id=7810)
--> (http://bugs.winehq.org/attachment.cgi?id=7810)
output
I have Mortal Kombat Trilogy, patched to version 1.1. The game crashes on
startup. When I run $ wine MKTRILW.EXE
The wine outputs:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x125ce0) : stub,
simulating 64MB for now, returning 64MB left
And just stucks there. When I press ctrl+c wine outputs this and quits:
The program encountered a problem at address 00432252 and cannot continue
I'm putting the WINEDEBUG=+all debug log here as an attachment. It's the last
1000 lines.
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http://bugs.winehq.org/show_bug.cgi?id=20012
Summary: Implement HalGetBusDataByOffset for the
PCIConfiguration BusDataType
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23551)
--> (http://bugs.winehq.org/attachment.cgi?id=23551)
Scren capture showing example code working
With the fix http://bugs.winehq.org/show_bug.cgi?id=19966 SIV
(http://rh-software.com/) no longer crashes when run under Wine, however none
of the PCI Bus reporting actually works. As an experiment I wrote some code to
read the PCI confutation data from "/sys/bus/pci/devices/0000:bb:dd.f/config"
where bb:dd:f are the Bus, Device and Function numbers (the Device and Function
are bits 7...3 and 2...0 of the slot number. The attached screen shot you can
see I was able to read the data what HalGetBusDataByOffset() should return. I
actually did this using the Windows API functions using the following code:
if( ( fhl = CreateFile( file_name,
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL ) ) != INVALID_HANDLE_VALUE )
{
if( ReadFile( fhl, data, sizeof( data ) &len, NULL ) )
{
...
}
CloseHandle( fhl );
but I would expect the Unix/Linux Native API should be used were this to be
implemented. I am concerned that different Unix/Linux systems may have
different device names, but looking at the lspci source there seems to be a pci
library to address this. I could try and work-a-round this within SIV, but as
SIV would probably not be able to use the Unix/Linux pci library that solution
would be less portable than implementing a solution within
HalGetBusDataByOffset() within Wine. For systems where this data could not be
returned then the current return of 0 (PCI Bus does not exist) would be made.
Note that in the case of the Bus existing and the slot being empty a return of
2 is expected.
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http://bugs.winehq.org/show_bug.cgi?id=17618
Summary: winecfg does not set drive type correctly for Local Hard
Disk choice
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
The Drives panel in winecfg has a Type: dropdown which allows Auto-detect,
Local Hard Disk, Network Share, Floppy Disk, or CD-ROM to be chosen for each
drive.
Each of these sets a registry value, except for Auto-detect and Local Hard Disk
which simply remove the registry value for the respective drive.
Local Hard Disk should set the registry value for the drive to "hd".
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http://bugs.winehq.org/show_bug.cgi?id=20746
Summary: Bug with bibleworkshop 4.4 loaded with wine on Ubuntu
Karmic
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bibleworkshop.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lgimelfarb(a)gmx.ch
Created an attachment (id=24815)
--> (http://bugs.winehq.org/attachment.cgi?id=24815)
Print screen of the failure
Msg after closing program : BClient.dll must close and wenn I open the
programme again, the registration of the product key have to be enter again.
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http://bugs.winehq.org/show_bug.cgi?id=21563
Summary: Risiko! Digital does not start
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=25985)
--> (http://bugs.winehq.org/attachment.cgi?id=25985)
Rsisiko! Digital console log
Using wine-1.1.37-230-g3ed5df1 and a clean prefix
I tried to launch the game directly from its directory, but it does not change
anything: i issue the command to load the game and almost instantly closes.
I did not use winetricks.
It seemed to me that installation went correctly, but i will attach the setup
log in a second.
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http://bugs.winehq.org/show_bug.cgi?id=20335
Summary: Uninitialised memory reference in
X11DRV_DIB_SetImageBits()
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I think this is one of the first valgrind warnings
I ever ran into in wine, and it's still here.
Nowadays Wine gives better warnings, so it's a little
easier to see where these are coming from.
Running chromium's base_unittests.exe (and probably
lots of other apps) in valgrind yields this warning:
Conditional jump or move depends on uninitialised value(s)
at XcursorImageHash (xlib.c:294)
by XcursorNoticePutBitmap (xlib.c:365)
by _XNoticePutBitmap (CrGlCur.c:202)
by XPutImage (PutImage.c:1042)
by X11DRV_DIB_SetImageBits (dib.c:3670)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:187)
by X11DRV_DIB_SetImageBits (dib.c:3543)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Presumably adding HEAP_ZERO_MEMORY to the allocation
at dib.c:3543 would do the job, but maybe there's a
smarter way.
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http://bugs.winehq.org/show_bug.cgi?id=20508
Summary: F/A-18 PSF Mouse control stops working in 3d view
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgoodwin91006(a)yahoo.com
The mouse works correctly in all menus. On entering the 3D cockpit view, it
works correctly for a few seconds; long enough to take-off. In flight, the
control becomes less and less responsive. The plane noses down and crashes.
Using a joystick instead of the mouse works correctly but I prefer mouse
control because it's smoother and there's no convenient place to put the
joystick with my small desk and chair. The mouse control works correctly under
WindowsXP.
The problem has been the same for a long time (several years.) and through a
steady migration from Fedora 3 to my current Fedora 11.
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