http://bugs.winehq.org/show_bug.cgi?id=27176
Summary: Metro 2033 mouse movement hangs application
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=34718)
--> (http://bugs.winehq.org/attachment.cgi?id=34718)
Console output
Console output is not very helpful in this (to my glance at it) but I'll paste
it anyway.
To reproduce:
Using Wine 1.3.20 start Metro 2033 and get to the main menu. Now attempting to
move the mouse in any way will cause the game to completely lock and in fact I
wasn't unable to get away from the application except by dropping to a terminal
and killing the process.
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http://bugs.winehq.org/show_bug.cgi?id=28690
Bug #: 28690
Summary: ABBYY Finereader 10 stopped to work
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gymka(a)mail.ru
Classification: Unclassified
Created attachment 36874
--> http://bugs.winehq.org/attachment.cgi?id=36874
wine error
in wine 1.3.25 it worked fine, in wine 1.3.30 it not work(with yesterdays git
version same result). to compile wine i waited 2h, ccache not helps. so i won't
run regression test, to me it's easier to run old wine version then compile:)
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http://bugs.winehq.org/show_bug.cgi?id=25414
Summary: Fleet Operations: mouse cursor not drawn during
movement
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Possibly related to bug 1986, because Fleet Operations originates from Star
Trek Armada II.
During gameplay, when you move the mouse, the cursor is only drawn
periodically. For Star Trek Armada II Demo a similar thing can be observed: The
cross is always drawn, but the surrounding circle only periodically during
movement.
For Star Trek Armada II Demo it's tolerable, but for Fleet Operations it's
disturbing.
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http://bugs.winehq.org/show_bug.cgi?id=12633
Summary: Windows Media Player 10 crashes on "Add to Library"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.microsoft.com/download/1/2/A/12A31F29-
2FA9-4F50-B95D-E45EF7013F87/MP10Setup.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Setting up WPM10 went smoothly. The app started up, and
asked if I wanted to scan folders for music.
I told it to scan my Music folder, whereupon it promptly crashed
with
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7d06b95f).
Backtrace:
=>1 0x7d06b95f IAutoComplete_fnInit+0xb2(iface=0xab1948, hwndEdit=0x20076,
punkACL=0x0, pwzsRegKeyPath=0x0, pwszQuickComplete=0x0)
[dlls/shell32/autocomplete.c:249] in shell32 (0x0033b584)
2 0x07601b83 in wmp (+0xf1b83) (0x0033b5a8)
...
[dlls/shell32/autocomplete.c:249] in shell32: movl 0x0(%ecx),%edx
249 if (!SUCCEEDED (IUnknown_QueryInterface (punkACL, &IID_IEnumString,
(LPVOID*)&This->enumstr))) {
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http://bugs.winehq.org/show_bug.cgi?id=25986
Summary: Windws Live Mail 2009 crashes in actctx / msvcr80.dll
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allen(a)decisiv.net
Created an attachment (id=33124)
--> (http://bugs.winehq.org/attachment.cgi?id=33124)
running wine wlmail.exe from command line
I was able to install Windows Live Mail 2009.
I got Windows Live Mail from:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=56883de5-2024-4…
The installer fired up OK and I unchecked all of the other Windows Live
components. It installed fine.
I have installed the required deps with winetricks; ie6, vcrun2005, vcrun2008,
etc.
When I run it, I get a whole lot of these:
wine: Call from 0x7bc4a450 to unimplemented function MSVCR80.dll._initterm_e,
aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
I am attaching two files: 1) stdout from running wine wlmail.exe from my .wine/
dir and 2) a WINEDEBUG=+all wine wlmail.exe output.
Commands I ran:
1) wine .wine/dosdevices/c\:/Program\ Files/Windows\ Live/Mail/wlmail.exe
2) WINEDEBUG=+all wine .wine/dosdevices/c\:/Program\ Files/Windows\
Live/Mail/wlmail.exe > wlmail.debug.txt 2>&1
I am on Fedora 14 x86_64 with wine 1.3.10 and the winegecko bits installed.
I *think* my issue may be related to
http://bugs.winehq.org/show_bug.cgi?id=18889 but I don't know enough about what
I am seeing or wine to know for sure.
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http://bugs.winehq.org/show_bug.cgi?id=27709
Summary: Implement cryptui.dll.CryptUIDlgSelectCertificateA
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
DSTool 2.0 is freeware application with functionality to sign, verify and
encrypt with digital certificates. Since 2.0 version it uses direct CryptoAPI
invocations, so it is suitable to test wine's functionality in this area.
Currently pressing Certificates button hangs with this console message:
wine: Call from 0x7b839db2 to unimplemented function
cryptui.dll.CryptUIDlgSelectCertificateA, aborting
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http://bugs.winehq.org/show_bug.cgi?id=27265
Summary: system tray menu of POPO2011 missing display some text
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34869)
--> (http://bugs.winehq.org/attachment.cgi?id=34869)
Screenshot: some text of popo system tray menu is missing
1. Download POPO2010
$ wget http://dl.163.com/popo_2011/update/installer/POPO2011-Full-installer.exe
2. install with wine
$ wine POPO2011-Full-installer.exe
3. install mfc42
$ winetricks -q mfc42
4. override native comctl32.dll, workaround for Bug 25861
$ winetricks -q cc580
5. start popo2010 ( LANG=zh_CN.utf8 )
$ cd ~/.wine/drive_c/Program Files/Netease/POPO$
$ wine Start.exe
6. right click on system tray icon of POPO, then a menu display , however, some
of the text is missing.
for example, the last three items should be "登录"/"注销"/"退出" , but only
"登"/"注"/"退" is displayed, see the attachment for details.
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http://bugs.winehq.org/show_bug.cgi?id=24009
Summary: Tomb Raider 4: Wrong camera position (Unnecessary
Viewport Scaling transformation)
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://tombraider.ru/files/demos/pc/tr4_demo.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudemon(a)gmail.com
Created an attachment (id=30158)
--> (http://bugs.winehq.org/attachment.cgi?id=30158)
Screenshot
Game start normal with "Wine Windows version" is win98.
But the camera is too close to the character, than his back can not see
anything.
If I remove these lines in the code of Wine in the file
"dlls/wined3d/device.c", in "process_vertices_strided" function, Viewport
transformation part... :
3946,3948d3945
< x *= vp.Width / 2;
< y *= vp.Height / 2;
< z *= vp.MaxZ - vp.MinZ;
3950,3952d3946
< x += vp.Width / 2 + vp.X;
< y += vp.Height / 2 + vp.Y;
< z += vp.MinZ;
... and recompile(reinstall) wine, that CAMERA is WORKING PROPERLY, and the
GAME becomes PLAYABLE!!
May be x,y,z values corrupted, or viewport scaling transformation makes by game
itself.
May be wine did not recognize any special flag for the viewport transformation
(maybe except the "scaling" is more modes of viewport transformation)
===============
You can download demo versions of game on one of these links:
http://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrdemohttp://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrtimesdemo
or
http://tombraider.ru/files/demos/pc/times_level.rarhttp://tombraider.ru/files/demos/pc/tr4_demo.rar
===============
PS: Game used DirectX 6.1
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http://bugs.winehq.org/show_bug.cgi?id=26434
Summary: gamestop downloader has an infinite loop error in
msxml3
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamestop.com/pc/games/carnivores-2/62431
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33653)
--> (http://bugs.winehq.org/attachment.cgi?id=33653)
+msxml,+tid trace
See bug 25518 for original bug. Now, it loops:
err:msxml:doparse XML declaration allowed only at the start of the document
endlessly. +msxml,+tid attached.
Nicolay, it seems to be loading an url?
0020:trace:msxml:domdoc_loadXML (0x160e70)->(L"\n<?xml version=\"1.0\"
encoding=\"UTF-16\"?>\n<dm>\n <files>\n <file execute=\"yes\"
stamp=\"yes\">\n
<url>http://cdn.dli.trymedia.com/r/release/infogrames/30m_d_61/Carnivores2Setup.…</url>\n
</file>\n </files>\n</dm>" 0x66e958)
0020:err:msxml:doparse XML declaration allowed only at the start of the
document
The other current problem is bug 26425.
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http://bugs.winehq.org/show_bug.cgi?id=25963
Summary: Dead Space 2 dvd installer fails to switch discs
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The first disc starts installing nicely, but installation
aborts after a few minutes.
This happens regardless of whether you use physical discs or just mount iso's.
Here's a bit of +msi, suitably trimmed:
trace:msi:msi_get_property returning L"I:\\" for property L"SourceDir"
trace:msi:resolve_file_source Working to resolve source of file L"DS2DAT4_DAT"
trace:msi:resolve_folder Working to resolve L"INSTALLLOCATION"
trace:msi:resolve_folder (source)already resolved to L"I:\\"
trace:msi:resolve_file_source file L"DS2DAT4_DAT" source resolves to
L"I:\\DS2DAT4.DAT"
trace:msi:ACTION_InstallFiles copying L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT"
...
err:msi:ACTION_InstallFiles Failed to copy L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT" (2)
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
ds2dat4.dat is on the second disc. Dunno why it didn't try to change discs...?
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