http://bugs.winehq.org/show_bug.cgi?id=25391
Summary: SolidWorks 2008: sw2008-0.0-5.0-i.exe doesn't want to
unpack itself
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) install SolidWorks 2008
2) try to install service pack by typing "wine sw2008-0.0-5.0-i.exe"
3) press unzip
Behaviour:
See attachment.
Expected behaviour:
sw2008-0.0-5.0-i.exe should unpack itself and swspmanager.exe should be run
afterwards.
Terminal output:
wineserver: file_set_error() can't map error: Function not implemented
Workaround:
Unpack sw2008-0.0-5.0-i.exe using "File Roller" and then start swspmanager.exe
This is regression but I don't know in which Wine version it occurred because
I'm not able to test anything below Wine 1.3.0.
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http://bugs.winehq.org/show_bug.cgi?id=24831
Summary: Fallout:New Vegas Fails to launch gamebryo renderer
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john_p_turner(a)yahoo.com
Created an attachment (id=31408)
--> (http://bugs.winehq.org/attachment.cgi?id=31408)
Dump from console
I have tried to run Fallout New Vegas through the Fallout 3 Prefix hoping that
since they use the same engine the same prefix should suffice.
-vcrun2005
-d3dx9
-cc580
-directx9
Windows for Live fix from fallout 3 database entry
However I got the Error
Failed to initialize renderer.
Unknown error creating the GamebryoRenderer.
When I tried to make a new prefix for New Vegas which replaces vcrun2005 with
vcrun2008 I still get the same error. Here is attatched console however no
error seems to be displayed.
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http://bugs.winehq.org/show_bug.cgi?id=28136
Summary: Windows Marketplace
Product: Wine
Version: 20050930
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurens14(a)me.com
"An error has occurred while installing XLiveRedist.msi
ERROR_FUNCTION_FAILED"
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http://bugs.winehq.org/show_bug.cgi?id=24789
Summary: Nintendulator: Doesn't respond to keyboard input
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussi.timperi(a)gmail.com
Created an attachment (id=31342)
--> (http://bugs.winehq.org/attachment.cgi?id=31342)
Huge log with "WINEDEBUG="dinput" wine nintendulator.exe"
OS: Arch Linux
Package: wine-1.3.5-1
Nintendulator 0.970 from http://www.qmtpro.com/~nes/nintendulator/ is useless
currently with wine as you can't configure any keys for it. The program waits
for input but nothing happens when pressing the keys.
Steps to Reproduce:
1) Select "Setup" from "Input". Change "Controller Port 1" to "Standard
Controller" and press "Config"
2) "Wine keyboard" selected press one of the "????" buttons and "Press a key.."
window pops up.
Actual Results:
Nothing. Program keeps waiting for input and needs to be terminated.
Expected Results:
Program should receive the keypress and map it to the correct button.
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http://bugs.winehq.org/show_bug.cgi?id=28931
Bug #: 28931
Summary: Half-Life 2: mouse in a middle of screen
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
When playing Half-life 2 mouse pointer flickers in a middle of a screen (where
crosshair is, making game like clicking the enemies). Bug was appeared after
Wine update (regression?)
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http://bugs.winehq.org/show_bug.cgi?id=25626
Summary: wine windows not have real window type
Product: Wine
Version: 1.3.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
For example: dropdown menu is recognize as a normal window, and fullscreen
window as a normal window again. I think it can solve some problem about
fullcreen window.
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http://bugs.winehq.org/show_bug.cgi?id=23980
Summary: Sudden Strike 2 crashes after mission briefing
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Sudden Strike 2 crashes after displaying the mission briefing, and before
anything of the actual mission can be seen.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=28755
Bug #: 28755
Summary: eMule 0.50a fails to start, buffer overrun detected by
vc++ rt
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorenzo.pistone(a)studenti.unito.it
Classification: Unclassified
as title. no error message in the console.
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http://bugs.winehq.org/show_bug.cgi?id=27661
Summary: selecting multiple items in downloads list makes
Emule0.50a crash
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dookie_2k3(a)hotmail.com
When I have more than one file in the download list and I want to select them
with the mouse, emule crashes. If you select them with Ctrl + click emule works
fine
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