http://bugs.winehq.org/show_bug.cgi?id=26090
Summary: graphics output broken starting from 1.1.43
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Hannes.Krueger(a)uibk.ac.at
Starting with Wine 1.1.43 the graphics in a commercial scientific software is
broken. The graphics widget usually contains a 3d view, not quite sure what
kind of widget is used here.
The problem is, that basically nothing is drawn inside the widget, however some
interaction with it, sometimes brings up parts of the content (sorry sounds
weird).
I did a regression test and found the following patch to be responsible.
Any ideas how to further investigate this issue?
c29cf0591976f96c3adb30c3c3b6db59f4983251 is the first bad commit
commit c29cf0591976f96c3adb30c3c3b6db59f4983251
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Tue Apr 6 19:07:25 2010 +0200
winex11: Add support for 32-bit DDBs.
:040000 040000 73b8486e86ccd609ea2f0c8cf0c920b6ec3783dd
04bcf74196ee257fa4b8391041c627b89e6cbffe M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26838
Summary: CDBurnerXP 3.0 crashes on entering options
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/3.0.x/cdbxp_se
tup_3.0.116.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=34198)
--> (http://bugs.winehq.org/attachment.cgi?id=34198)
Crash log
CDBurnerXP 3.0 crashes with an assertion failure when entering the options
dialog, which didn't happen in 1.3.17. My regression test indicated:
e5c3883c923d345848315a39a090607bdddac936 is the first bad commit
commit e5c3883c923d345848315a39a090607bdddac936
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Apr 12 17:39:19 2011 +0200
comctl32: Allocate the correct amount of memory for tab items in
TAB_InsertItemT().
:040000 040000 e3c173302e8dff313595134c95a8f92235655541
609097296d3364fb2dc554d0c0b7f65c9413104e M dlls
Reverting that patch prevents the crash.
To get to the options screen, choose "create a new data-CD/RW" [etc.] from the
main menu, click through a few warnings, and then click the fifth button from
the right in the upper toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=27464
Summary: Spectromancer crashes on exit
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.spectromancer.com/files/smsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=35115)
--> (http://bugs.winehq.org/attachment.cgi?id=35115)
plain terminal output
Spectromancer is a fantasy card game. A page fault occurs after you exited the
game.
Although winedbg kicks in automatically, it never finishes it's job so I can't
get a backtrace (even if I disable the Wine crash dialogue).
The game exits cleanly in Wine-1.3.0:
2b88b2d3511c4d9c76867c379b09b547f5946a6d is the first bad commit
commit 2b88b2d3511c4d9c76867c379b09b547f5946a6d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Aug 4 11:10:26 2010 +0200
wined3d: Only try to acquire a context in surface_cleanup() if there are GL
resources to be destroyed.
The reason we're in surface_cleanup() might for example be that context
creation failed.
:040000 040000 995241b24d1e0f8ddc74605c7a770cae8ec3599a
0d9a632e11680233a1fad1812ed08d0947240b54 M dlls
Fedora 15
Nvidia GeForce 250 / driver 270.41.19
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http://bugs.winehq.org/show_bug.cgi?id=27465
Summary: wine iexplore.exe crashes when opening
http://forums.winehq.org/
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35116)
--> (http://bugs.winehq.org/attachment.cgi?id=35116)
terminal output
The built-in iexplore.exe crashes when I try to open the Forums page on the
WineHQ homepage.
After crashing, the process iexplore.exe doesn't exit cleanly (hangs) so I had
to kill it by Ctrl+<C>.
To reproduce the issue:
1) create a new wineprefix, install gecko-1.2.0.
2) wine iexplore.exe. When the WineHQ page is loaded click on Forums.
Winetricks ie6 works around the problem.
Not sure about the component (probably mshtml).
My apologies if it has been already reported here, I couldn't find a match
while searching in existing bug reports.
Fedora 15 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=27511
Summary: Plants vs. Zombies (Steam) crashes on launch
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=35176)
--> (http://bugs.winehq.org/attachment.cgi?id=35176)
terminal output
The Steam version of game crashes instantly after starting in the git version
of Wine (wine-1.3.22-164-g17e6d75).
The same game bought off directly of the publisher (Popcap) has no such
problem.
The Steam version starts fine in Wine-1.3.22:
bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5 is the first bad commit
commit bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jun 13 15:23:09 2011 -0500
mmdevapi: Sessions should be unique per-device.
:040000 040000 28b02aa728e984ac2b281d9dd163f427ceb2aa2d
54e2ee2b70d3d3af88dd6b2f1df1c6225f7a7ae5 M dlls
Reverting the patch fixed the issue.
Disabling mmdevapi also works around the startup problem.
Author of the patch added to CC.
Fedora 15 32-bit
Alsa 1.0.24
Kernel 2.6.38.8
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http://bugs.winehq.org/show_bug.cgi?id=27516
Summary: Star Wolves renders garbage in the menu
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.fileplanet.com/150302/150000/fileinfo/Star-
Wolves-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefandoesinger(a)gmx.at
Created an attachment (id=35183)
--> (http://bugs.winehq.org/attachment.cgi?id=35183)
plain terminal output
Using the git version of Wine I noticed that certain games render textures
incorrectly when the main menu appears.
One example is Star Wolves: after starting the game the intro videos show only
black screen. When the videos end the menu appears but in a strange way: the
menu options are flashing and lots of characters pop up periodically (see
attached screenshot).
I see the same problem with the GTA games (Vice City, San Andreas, GTA III).
The problem exists in the current git version (wine-1.3.22-203-gac90c1b), too.
Regression testing resulted:
dafd31861ae6e86745ee61de2674528845af983b is the first bad commit
commit dafd31861ae6e86745ee61de2674528845af983b
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sat Jun 11 16:18:45 2011 +0200
wined3d: Use GL_ARB_draw_elements_base_vertex if available.
:040000 040000 8cc4276ab2fb1b2e1adb6fd4f3a496e9b2fc983b
fe7a9b6f9341e91a649678019620a17d5209be18 M dlls
To reproduce the problem in Star Wolves demo:
1) Install the demo then launch it by StarWolves_demo.exe
2) You need to press <Esc> a couple of times to skip the videos (the screen is
black during video playback). When the main menu appears you should see the
garbage on the screen.
Author of the patch added to CC.
Fedora 15
Nvidia GeForce 250 GTS / driver 275.09.07.
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http://bugs.winehq.org/show_bug.cgi?id=27772
Summary: Rollercoaster Tycoon fails to start (unless
ddr=opengl)
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/113311/110000/fileinfo/Rolle
rCoaster-Tycoon-Demo-%5BMulti-Lingual%5D
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Rollercoaster Tycoon Deluxe Edition (containing the base game and two
expansions) crashes on launch. The game throws an error message:
'Exception Raised - Access Violation
Error Location: Windows Unknown Driver'
I can reproduce the problem in the demo, too, although the error message
differs a bit.
Terminal shows only
fixme:win:EnumDisplayDevicesW ((null),0,0x32f84c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14d490,0x14d8f0): stub
I found out that Wine-1.1.34 was the last version which started the game
correctly and regression testing resulted:
c24e48d937cfd0000a22af555a920ea7fab71d7b is the first bad commit
commit c24e48d937cfd0000a22af555a920ea7fab71d7b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Dec 14 20:49:53 2009 +0100
wined3d: Filter window messages generated by switching to fullscreen and
back.
:040000 040000 4cd0938c1bf4a1e0f3bb09ba258447f0fe5a98ed
0b78d24d9ff77e030eac2e39d3822ba28da2e6ff M dlls
Currently no other opened bugs suffer from the same commit.
Workaround: ddr=opengl
Fedora 15
Gnome 3 + Mutter as window manager
Nvidia GeForce 250 / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=27795
Summary: Half-Life 2 hangs with a black screen on launch
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=35557)
--> (http://bugs.winehq.org/attachment.cgi?id=35557)
terminal output
In the current git version Half-Life 2 (Steam) becomes unresponsive right after
starting. The screen shows only black (when the Valve company logo/animation
should appear).
If I wait for about 1 minute the game will eventually crash.
Half-Life 2 started correctly in 1.3.24 and regression testing resulted:
be158e48ad8ee556941bd3f1ff94ca7116680d00 is the first bad commit
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
:040000 040000 428f760df6efda7a37b4a84f97721523ab72863f
2b94a3c0b7a42f4f83b037adc317d17565c1f7a9 M dlls
git checkout be158e48ad8ee556941bd3f1ff94ca7116680d00 >> the game freezes on
startup
git reset --hard HEAD^ >> the game starts but without audio
Disabling mmdevapi works around the freezing issue but the game runs without
audio.
Author of the patch added to CC.
wine-1.3.24-137-gc41a300
Fedora 15 32-bit
Alsa 1.0.24 (no Pulseaudio)
nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=27882
Summary: Eschalon Book I [Steam]: audio stopped working
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=35673)
--> (http://bugs.winehq.org/attachment.cgi?id=35673)
terminal output
Eschalon: Book I is an old-school RPG.
The game starts with a launcher and an audio file is intended to play when the
launcher appears.
When starting the Steam version of the game I can only hear the first fragments
of the sound which is suddenly interrupted and the game no longer emits any
audio.
The audio file in question is launch.wav (PCM, 22050 Hz, Stereo, 16 bits)
Alsa 'emulation' doesn't resolve the problem.
I can't reproduce the problem in the non-Steam demo.
Audio worked in Wine-1.3.24 and the result of the regression test (after 1
skipped step):
The first bad commit could be any of:
901af51ea32f2d192a598808abab2d1b6a940773
be158e48ad8ee556941bd3f1ff94ca7116680d00
We cannot bisect more!
I think it should be
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
winmm: Implement waveOut* on top of MMDevAPI.
Fedora 15
Alsa 1.0.24
nVidia Corporation MCP61 High Definition Audio (rev a2)
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=28450
Summary: [regression] wine chromium render issue: repeat in
vertical
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36481)
--> (http://bugs.winehq.org/attachment.cgi?id=36481)
Screenshot: render repeating in vertical
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
3. open http://wine.budgetdedicated.com/archive/binary/ with wine chrome
scroll down and up for several times, then you'll see the render issue like the
screenshot attached.
wine1.3_1.3.28+daily-20110912 works but wine1.3_1.3.28+daily-20110916 is broken
.
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