http://bugs.winehq.org/show_bug.cgi?id=17292
Summary: Lightsmark won't run
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://downloads.guru3d.com/Lightsmark-download-
1777.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The benchmark installs ok, but won't get past the first window.
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http://bugs.winehq.org/show_bug.cgi?id=23794
Summary: Dora's Carnival 2: Boardwalk Adventure uses only small
part of screen
Product: Wine
Version: 1.2
Platform: x86
URL: http://downloadcdn.shockwave.com/pub/doras-carnival-2-
boardwalk-adventure/InstallDorasCarnival2BoardwalkAdve
nture.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 23749 and bug 13496 with 'sh winetricks ie6 msvcrt',
the game runs nicely... in a quarter of my screen. +x11settings shows
...
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode -1 (current) -- getting
current mode (XRandR)
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode 0 -- 1280x1024x32bpp @50 Hz
(XRandR)
...
trace:x11settings:X11DRV_ChangeDisplaySettingsEx
DM_fields=BITSPERPEL,PELSWIDTH,PELSHEIGHT,DISPLAYFLAGS,DISPLAYFREQUENCY
trace:x11settings:X11DRV_ChangeDisplaySettingsEx width=800 height=600 bpp=32
freq=50 (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x32 @50! (XRandR)
...
Seems we're confusing ourselves by reporting 50Hz?
Very similar problem reported in http://forum.winehq.org/viewtopic.php?t=6526
(wine-users, oct 2009) about a different flash game, Hidden Expedition Titanic,
probably with wine-1.1.31.
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http://bugs.winehq.org/show_bug.cgi?id=16114
Summary: Bridge It fails to detect Nvidia hardware
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://www.chroniclogic.com/bridgeit_download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Bridge It is an old game (~2004) developed in conjunction with Nvidia.
Therefore, it requires Nvidia hardware to play.
I'm using an Nvidia 8600GT, but the game fails to detect it. Upon launch, I am
greeted by a message box "Incompatibly hardware detected" since it expects
Nvidia hardware.
I am unsure if this is because the game can't possibly know about an
8th-generation Geforce, or because of Wine. It was designed with the Gf4, 5 and
6 in mind.
I get these:
fixme:wgl:X11DRV_wglGetPixelFormatAttribivARB unsupported 2004 WGL Attribute
upon launchung the game, ranging from 2004 to 2009. The screen goes blank for a
short while before the Dialog box appears.
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http://bugs.winehq.org/show_bug.cgi?id=12563
Summary: Autocad 2008 installer crashes when trying to configure
install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dominikowski(a)gmail.com
Created an attachment (id=12142)
--> (http://bugs.winehq.org/attachment.cgi?id=12142)
git wine Setup.exe &> winelog6.txt
Note: this is a different crash than Bug 12562 and Bug 8319 and Bug 9809.
Reproducible: always.
GIT version of WINE from a few moments ago.
Autocad 2008 (Polish, full) installation crashes. Full log attached.
Ubuntu 8.04.
Wiped .wine directory.
"sudo sysctl -w vm.mmap_min_addr=0" applied to get around bug 12516.
When I try to configure the installation (after accepting the license and such)
a screen appears that asks if NOTEPAD.exe is the notepad app, if a shortcut
should be put, I just hit Next, then there's type of license (single user,
multi user), I leave everything as it is (default), hit Next and the installer
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25486
Summary: Lego Stunt Rally: 3d scene is black
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support.intranet(a)libero.it
In Lego Stunt Rally 1.0, both in racing and costruction mode, the 3d scene is
black, as if no textures were present. Only a few lights are displayed.
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http://bugs.winehq.org/show_bug.cgi?id=25462
Summary: Unable to break while remote debugging with VS2008
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdluzen(a)gmail.com
I've got the Visual Studio Remote Debugger working with breakpoints,
but not with forcing the process to pause. It immediately exits with
"Trace/breakpoint trap."
http://bugs.winehq.org/show_bug.cgi?id=20534 might be related.
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http://bugs.winehq.org/show_bug.cgi?id=13515
Summary: Outcast demo: tooltips are drawn behind the window
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nowic(a)wenner.ch
Created an attachment (id=13436)
--> (http://bugs.winehq.org/attachment.cgi?id=13436)
tooltip bug screenshot
When I start the demo in the 'virtual desktop' the tooltips of the
configuration menu are drawn behind the actual window. If I run the demo in
full screen mode the tooltips are drawn correctly.
Download: http://www.jeuxvideopc.com/demo/82-outcast.php
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http://bugs.winehq.org/show_bug.cgi?id=19157
Summary: CoGetContextToken and CoGetObjectContext need to take
existing MTA into account
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
since ole32.CoGetContextToken() is no longer a stub, debugging of managed code
(.NET) with cordbg/mdbg doesn't work anymore.
Main thread (tid=0009) creates MTA:
--- snip ---
...
0009:Call ole32.CoInitializeEx(00000000,00000000) ret=79ebfba8
...
0009:trace:ole:apartment_construct creating new apartment, model=0
0009:trace:ole:apartment_construct Created apartment on OXID 80000cafe
...
0009:Ret ole32.CoInitializeEx() retval=00000000 ret=79ebfba8
--- snip ---
Helper thread (tid=001f) explicitly demands MTA after CoGetContextToken()
failure:
--- snip ---
...
001f:Call ole32.CoGetContextToken(02c1e5f4) ret=79ee2b0f
...
001f:trace:ole:CoGetContextToken (0x2c1e5f4)
001f:Ret ole32.CoGetContextToken() retval=800401f0 ret=79ee2b0f
...
001f:Call ole32.CoInitializeEx(00000000,00000000) ret=79ebfba8
...
001f:trace:ole:apartment_get_or_create entering the multithreaded apartment
80000cafe
...
001f:trace:ole:apartment_addref 80000cafe: before = 1
...
--- snip ---
Another debugger helper/worker thread gets created (tid=0021) which *never*
initializes COM explicitly - unlike the other threads:
--- snip ---
...
0009:Call
KERNEL32.CreateThread(00000000,00000000,63ea71dc,00176a58,00000000,00176a68)
ret=63ea5b42
0009:Ret KERNEL32.CreateThread() retval=0000018c ret=63ea5b42
0009:Call ole32.CoCreateInstance(63ea5bfc,00000000,00000001,63ea5c0c,001768e8)
ret=63ea5bda
0009:trace:ole:CoCreateInstance (rclsid={e5cb7a31-7512-11d2-89ce-0080c792e5d8},
pUnkOuter=(nil), dwClsContext=00000001,
riid={809c652e-7396-11d2-9771-00a0c9b4d50c}, ppv=0x1768e8)
...
0021:Call ole32.CoGetContextToken(0319d730) ret=79ee2b0f
0021:trace:ole:CoGetContextToken (0x319d730)
0021:Ret ole32.CoGetContextToken() retval=800401f0 ret=79ee2b0f
...
0021:Call ole32.CoGetObjectContext(79ee2a20,00173224) ret=79f82943
...
0021:trace:ole:CoGetObjectContext ({00000000-0000-0000-c000-000000000046},
0x173224)
0021:err:ole:CoGetObjectContext apartment not initialised
0021:Ret ole32.CoGetObjectContext() retval=800401f0 ret=79f82943
...
0021:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0319d644)
ret=78158dd3
0021:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b842f46
ip=7b842f46 tid=0021
0021:trace:seh:raise_exception info[0]=19930520
0021:trace:seh:raise_exception info[1]=0319d6b8
0021:trace:seh:raise_exception info[2]=79f9acc4
0021:trace:seh:raise_exception eax=7b82ca8d ebx=7b8d1398 ecx=00000000
edx=0319d630 esi=0319d630 edi=0319d5b0
0021:trace:seh:raise_exception ebp=0319d598 esp=0319d534 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000246
...
<managed debugging hangs here>
--- snip ---
This is most likely same problem domain as bug 17902 (fixed by
http://source.winehq.org/git/wine.git/?a=commit;h=bd4975acb0b682bbf2b4934d1…
- "ole32: Use existing MTA in CoGetClassObject and CoCreateInstance")
Since the thread in question doesn't initialize COM at all, CoGetContextToken
and CoGetObjectContext most likely need to look at existing MTA(s).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=22870
Summary: Visual Studio remote debugger msvsmon.exe does not
launch debug target
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
msvsmon.exe does not work on Wine, the monitor will start and can connect with
Visual Studio's debugger, but it will not start the target program to debug. I
am attempting to debug PuTTY's Pageant program which also does not work
properly in Wine. I also tried debugging with MinGW's gdb and gdb crashes.
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http://bugs.winehq.org/show_bug.cgi?id=10601
Summary: .NET Framework 2.0: Installation Fails
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmdoles(a)digitaldeviation.com
Created an attachment (id=9399)
--> (http://bugs.winehq.org/attachment.cgi?id=9399)
wine console output
The installation appears to start correctly, but it eventually causes and
unhandled exception within wine. I have installed IE6 as a prequisite.
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