http://bugs.winehq.org/show_bug.cgi?id=26812
Summary: Touhou TH11, TH12, TH125, TH128, TH13trial: Exceeded
FPS limit in fullscreen mode
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost99(a)mail.ru
Normal Touhou games FPS limit is 60, and all gameplay speed determined by FPS.
FPS in listed games is exceeded and is near 75 on fullscreen mode. It looks
like FPS limit is somehow increased by 25% (to 75), because it never grow
beyond 75.
With wine-1.3.15 and older versions that problem can be solved by running wine
with "__GL_SYNC_TO_VBLANK=1", but in wine-1.3.16 and newer versions (1.3.17 and
current git commit 41dfdb28c79dd2c6fc1530713b65d28862ee02d8) that workaround is
not working.
In windowed mode FPS is normal (near 60) in all listed games.
That bug can looks similar to http://bugs.winehq.org/show_bug.cgi?id=13085 ,
but now speed in old games (TH06, TH07, TH08, TH09, TH10) is perfect without
any actions, but in newer games it is above normal. So I think there is another
bug with similar workaround (which is not working now).
I have amd64 Gentoo with nvidia-drivers-260.19.36, xorg-server-1.9.4. Tested
with clean ~/.wine/ directory.
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http://bugs.winehq.org/show_bug.cgi?id=15543
Summary: AIRC application blows up when opening a tree menu
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedro.m.ferreira(a)mail.cm-portel.pt
When I try to open a treemenu the application just dies.
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http://bugs.winehq.org/show_bug.cgi?id=26950
Summary: Gnome 3 in a Fedora 15 Environment
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james_j_catchpole(a)yahoo.com
I am using the new Gnome 3 Desktop Manager with Fedora 15 Beta 2. Because of
the changes in the Desktop Manager I am no longer able to bring up the Wine
ICON that then allows you to choose functions or applications. The same thing
is true of Crossover which I have posted to their bug site. When you go to the
list of applications available in this environment I am able to go to the
'Other' category and there find many of the applications with the Wine Icon;
however, it seems as if the Crossover and Wine applications all look the same.
I believe what needs to be done is to make the Wine Application ICON
available,for example, under the Other Category, that then expands into the
normal wine functions and applications.
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http://bugs.winehq.org/show_bug.cgi?id=24972
Summary: Ulead PhotoImpact 5/Web image optimizer dialog asks
for number + no preview
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jschlueter(a)hush.com
Created an attachment (id=31628)
--> (http://bugs.winehq.org/attachment.cgi?id=31628)
terminal output
The preview dialog for changing export values (compare Ulead SmartSaver, here
as a plugin; Ubuntu 9.10). Calling it triggers altert asking "Enter a number
between 0 and 255." 3x in a row, one got to click "OK" each time. And no
original/preview thumbnail of the image. Every modified value calls the same
alert again.
Thanks! =)
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http://bugs.winehq.org/show_bug.cgi?id=22362
Summary: Nolimits Coaster (or Wine) does not adhere to Vsync
option.
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thepixeldeveloper+wine(a)googlemail.com
Created an attachment (id=27370)
--> (http://bugs.winehq.org/attachment.cgi?id=27370)
A small log of when the vSync option was enabled from within the simulator
Nolimits Coaster 1.71 has an option to enable vSync, however. This is ignored
within Wine and thus the frames end up faster than the monitor refresh rate.
This can be fixed from the nVidia settings panel by enabling: "Sync to vBlank",
but I don't feel like this is the correct solution to the problem (Cedega has
no such issues).
When the nVidia vBlank option is turned on the game will act correctly by
running at 60FPS, but the game stutters.
I've attached a part of the log file when the vSync option was enabled from
within the game.
There is a similar ticket open: http://bugs.winehq.org/show_bug.cgi?id=13085
but this bug happens both in fullscreen and windowed modes.
-Mathew Davies.
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http://bugs.winehq.org/show_bug.cgi?id=20512
Summary: Linegage 2 hangs on window resize.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Lineage 2 is run in window mode, it hangs if window i resized.
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http://bugs.winehq.org/show_bug.cgi?id=26164
Summary: set cdaudio door open causes loss of file handle
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Let's fork this specific issue out of bug #20323, comment #5.
Reproduce using my MCI shell (bug #20232, comment #10)
open cdaudio alias c
set c door open (yet disk is not ejected, why? wine eject works)
trace:cdrom:CDROM_DeviceIoControl 0x40 IOCTL_STORAGE_EJECT_MEDIA 0x0 0 0x0 ...
status c mode -> ERROR_INVALID_HANDLE (6)
Somehow, the handle got lost.
A log file is found in bug #26160, attachment #33330.
Although the bug can be triggered via the MCI, Charles Davis explains in bug
#20323, comment #7 that it is in ntdll/cdrom.c
OTOH, the "wine eject" machinery works fine on MacOS. Here are my notes from an
attempt to install MS Flight 2002, which comes on 3 CDs:
+ wine eject + installer detects new CD, no need for keypress despite
fixme:cdrom:CDROM_ControlEjection not supported on this O/S
What does this fixme mean as "wine eject" appears to work?
As far as the MCI is concerned, I've seen native machines not eject disks via
"set door open" yet return no error (no MCIERR_*). Hence silencing the
inability to eject a disk (despite MCI_GETDEVCAPS CAN_EJECT aka. "capability
cdaudio can eject") would be compatible behaviour.
But the handle must not be lost.
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http://bugs.winehq.org/show_bug.cgi?id=24179
Summary: Cursor in Red Alert jumps on the right side of the
screen and makes scrolling slow
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
When in game and trying to scroll the map to right by moving the cursor to the
right side of the screen the cursor image will change between "pointer" and
"moving right" every other frame and will scroll at half speed.
Seems to be cursor position issue when it's hitting the side of the screen.
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http://bugs.winehq.org/show_bug.cgi?id=18031
Summary: Black & white 2 random crash
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=20423)
--> (http://bugs.winehq.org/attachment.cgi?id=20423)
Lines before segmentation fault
B&w2 crashes from time to time (not very often) with just segmentation fault,
and it seems to be random because i can't reproduce it (tried multiple times).
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http://bugs.winehq.org/show_bug.cgi?id=26913
Summary: TradeBlazer V4 hangs when reading file
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
attached with winedbg and got the following backtrace:
Wine-dbg>bt 0x9
Backtrace:
=>0 0xf776442e __kernel_vsyscall+0xe() in [vdso].so (0x0032d3c0)
1 0xf75cc8cb __libc_read+0x4a() in libpthread.so.0 (0x0032d3c0)
2 0x7bc43485 NtReadFile+0x2b4() in ntdll (0x0032d3c0)
3 0x7b83eec3 ReadFile+0x252() in kernel32 (0x0032d450)
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