http://bugs.winehq.org/show_bug.cgi?id=25733
Summary: Magic the Gathering: DotP is really slow loading a
match
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
When Magic the Gathering: Duels of the Plainswalker starts a match, it does a
_lot_ of these calls:
trace:file:FindFirstFileExW
L"DATA_DLC_0003\\DATA_PC\\DATA_SHARED\\ART_ASSETS\\MODELS\\CARD\\ART_ASSETS\\TEXTURES\\PTBOX_FULL.IMG"
0 0x33bb60 0 0x0 0
trace:file:RtlDosPathNameToNtPathName_U
(L"DATA_DLC_0003\\DATA_PC\\DATA_SHARED\\ART_ASSETS\\MODELS\\CARD\\ART_ASSETS\\TEXTURES\\PTBOX_FULL.IMG",0x33baf4,0x33bafc,0x0)
trace:file:RtlGetFullPathName_U
(L"DATA_DLC_0003\\DATA_PC\\DATA_SHARED\\ART_ASSETS\\MODELS\\CARD\\ART_ASSETS\\TEXTURES\\PTBOX_FULL.IMG"
520 0x33b818 0x33bafc)
trace:file:wine_nt_to_unix_file_name L"\\program
files\\steam\\steamapps\\common\\magic the gathering - duels of the
planeswalkers\\DATA_DLC_0003\\DATA_PC\\DATA_SHARED\\ART_ASSETS\\MODELS\\CARD\\ART_ASSETS\\TEXTURES\\"
not found in /Users/pelle/.wine/dosdevices/c:/program
files/steam/steamapps/common/magic the gathering - duels of the planeswalkers
I estimated it to around 290k calls for one match using wc. Of these over 95 %
fail like the one above, while a few do find the requested file. This makes the
match take several minutes to load in wine. I don't have any windows machine
but I assume it's much much faster there.
Something should be done to speed this up. I was thinking maybe a cache, but
ofc it's difficult to cache when the file system might change under your feet.
Ideas appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=26109
Summary: ole32/hglobalstream tests shows a valgrind warning
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Invalid read of size 2
at GlobalLock (heap.c:439)
by HGLOBALStreamImpl_Read (hglobalstream.c:235)
by test_freed_hglobal (hglobalstream.c:490)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f02a440 is 0 bytes inside a block of size 8 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GlobalFree (heap.c:770)
by test_freed_hglobal (hglobalstream.c:486)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
...
Invalid read of size 4
at GlobalReAlloc (heap.c:669)
by HGLOBALStreamImpl_SetSize (hglobalstream.c:446)
by test_freed_hglobal (hglobalstream.c:496)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f02a442 is 2 bytes inside a block of size 8 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GlobalFree (heap.c:770)
by test_freed_hglobal (hglobalstream.c:486)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
...
Invalid read of size 4
at GlobalReAlloc (heap.c:669)
by HGLOBALStreamImpl_SetSize (hglobalstream.c:446)
by HGLOBALStreamImpl_Write (hglobalstream.c:313)
by test_freed_hglobal (hglobalstream.c:499)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f02a442 is 2 bytes inside a block of size 8 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GlobalFree (heap.c:770)
by test_freed_hglobal (hglobalstream.c:486)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
...
Invalid read of size 4
at GlobalReAlloc (heap.c:676)
by HGLOBALStreamImpl_SetSize (hglobalstream.c:446)
by HGLOBALStreamImpl_Write (hglobalstream.c:313)
by test_freed_hglobal (hglobalstream.c:499)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f02a442 is 2 bytes inside a block of size 8 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GlobalFree (heap.c:770)
by test_freed_hglobal (hglobalstream.c:486)
by func_hglobalstream (hglobalstream.c:517)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=17718
Summary: Fatal error 'Cannot allocate red zone for initial
thread' on FreeBSD
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: FreeBSD
Status: NEW
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerald(a)pfeifer.com
CC: tijl(a)ulyssis.org, austinenglish(a)gmail.com
Wine 1.1.17 causes the following on FreeBSD 7.2 when starting almost
any application (this is for an old version of calc.exe):
Fatal error 'Cannot allocate red zone for initial thread' at line 384 in file
/usr/src/lib/libthr/thread/thr_init.c (errno = 2)
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\wineboot.exe" failed, status 80000101
err:process:__wine_kernel_init boot event wait timed out
Fatal error 'Cannot allocate red zone for initial thread' at line 384 in file
/usr/src/lib/libthr/thread/thr_init.c (errno = 2)
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\pfeifer\\_\\wcalc.exe" failed, status 80000101
Segmentation fault (core dumped)
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http://bugs.winehq.org/show_bug.cgi?id=23641
Summary: Need for speed Most wanted controls error
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_paul1408(a)yahoo.com
My OS is ubuntu 10.04. With wine rc2 nfs most wanted+patch 1.3+crack wouldn't
start, but when i tested rc7 it worked almost perfect except a control bug:
it's as if the "left arrow" is pressed. It keeps turning left, even after i
changed the controls. The same problem is with gta vice city and gta san
andreas, except it's the "down arrow".
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http://bugs.winehq.org/show_bug.cgi?id=12267
Summary: winstone 32 hangs
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Here's what happens when you launch c:\zdbench\ws32\ui.exe:
it puts up its window, says "examining the execution environment"
(although you can't see it, since the window is too big, and
falls off the bottom), and hangs.
err:ntdll:RtlpWaitForCriticalSection section 0x7b922ee0 "syslevel.c:
Win16Mutex" wait timed out in thread 0016, blocked by 0012, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8d6e4 "loader.c:
loader_section" wait timed out in thread 0012, blocked by 0016, retrying (60
sec)
It hangs just like this on XP, too. But what the heck, if
we could get it to not hang on wine, that'd be nice.
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http://bugs.winehq.org/show_bug.cgi?id=11109
Summary: dream of mirror online crash
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petifrancais(a)gmail.com
Created an attachment (id=10143)
--> (http://bugs.winehq.org/attachment.cgi?id=10143)
txt contenant les erreurs en console
The game game domo crash after the logo "GameTribe"
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http://bugs.winehq.org/show_bug.cgi?id=16674
Summary: Battle for middle earth2: No network multiplayer
possible
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Multiplayer games with Battle for Middle Earth2 in wine are not possible.
According to the information on the game package it uses TCP/IP for network
multiplayer. I already tried using the native dplay dlls like it is stated in
the wiki, LAN still does not work.
It happens like this:
I enter the network mode and the game displays myself two times in the players
list. The other player sees me in the list only one time, as it should be. I
can read what he writes and vice versa. If I write something I can see it two
times in the chat. For the other user it appears only one time.
Now, if I open a game, the other player can see it in the game list. If he
wants to join he gets a "Connection Timout" error. Same happens if the other
player opens a game and I want to join it.
I searched the Bugzilla for quite a time now because I do not want to open a
duplicate bug. I found a few things that first sounded interesting but when I
tested them nothing changed. I found a note at the AppDB page of Garena 3.0
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14147&iTesting…)
Patching with the patch that is linked there did not solve the problem with
wine-1.1.11(well one of the hunks failed but it compiled) In Bug 9787 there
also was a patch for the AcceptEX for wine-1.1.6. It did not work with
wine-1.1.6.
It said that wine does not include AcceptEX. I'm not sure if "The battle for
middle earth" requires it. I did not find anything about it on the net except
that it uses tcp/ip.
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http://bugs.winehq.org/show_bug.cgi?id=26103
Summary: opengl32/opengl test has an invalid read (valgrind)
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Invalid read of size 4
at wglDeleteContext (opengl.c:144)
by test_deletecontext (opengl.c:653)
by func_opengl (opengl.c:967)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f001fb8 is 72 bytes inside a block of size 358 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by RtlFreeAnsiString (rtlstr.c:173)
by NtQueryAttributesFile (file.c:2252)
by RtlDoesFileExists_U (directory.c:2992)
by RtlDosSearchPath_U (path.c:475)
by SearchPathW (path.c:825)
by __wine_kernel_init (process.c:1182)
by __wine_process_init (loader.c:2872)
by wine_init (loader.c:831)
by main (main.c:228)
I doubt it matters, but card is an onboard nvidia 7150, I think, and using mesa
from git.
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http://bugs.winehq.org/show_bug.cgi?id=19083
Summary: Respondus LockDown Browser: outside processes should
not be able to detect its window (appinstall)
Product: Wine
Version: 1.1.21
Platform: PC
URL: https://hdc.tamu.edu/files/book/6/425/LockDownSetup_1.
0.3.exe
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not sure how to describe this exactly...but the Respondus Lockdown Browser is
meant to be used by universities to make sure that students don't use other
programs when taking quizzes/exams/etc. As a result, it does some really funky
stuff...While writing an appinstall test for it, found a few interesting
things. First up, on windows, the IfWinExist
(http://www.autohotkey.com/docs/commands/IfWinExist.htm) function fails for
this window (never seen that happen for any other app). On wine, however, we
detect it just fine.
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http://bugs.winehq.org/show_bug.cgi?id=15250
Summary: MINITAB 14 graph editor crashes when File menu is
clicked
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16034)
--> (http://bugs.winehq.org/attachment.cgi?id=16034)
rzipped relay log
With current Git (wine-1.1.4-292-g4b4109a), when clicking on the File menu in
the graph editor, mtb14ge.exe, the application crashes. The point at which the
application crashes seems to be here:
0009:Call user32.CallWindowProcW(7edae5b0,00010030,00000229,00000000,00000000)
ret=5f8487d1
0009:Call window proc 0x7edae5b0
(hwnd=0x10030,msg=WM_MDIGETACTIVE,wp=00000000,lp=00000000)
0009:Ret window proc 0x7edae5b0
(hwnd=0x10030,msg=WM_MDIGETACTIVE,wp=00000000,lp=00000000) retval=00000000
0009:Ret user32.CallWindowProcW() retval=00000000 ret=5f8487d1
0009:Ret window proc 0x5f870878
(hwnd=0x10030,msg=WM_MDIGETACTIVE,wp=00000000,lp=00000000) retval=00000000
0009:Ret user32.SendMessageW() retval=00000000 ret=5f862aa3
0009:Call KERNEL32.TlsGetValue(00000003) ret=5f870ec6
0009:Ret KERNEL32.TlsGetValue() retval=00139408 ret=5f870ec6
0009:Call KERNEL32.TlsGetValue(00000003) ret=5f870ec6
0009:Ret KERNEL32.TlsGetValue() retval=00139408 ret=5f870ec6
0009:Call KERNEL32.TlsGetValue(00000003) ret=5f870ec6
0009:Ret KERNEL32.TlsGetValue() retval=00139408 ret=5f870ec6
trace:seh:raise_exception code=c0000005 flags=0 addr=0x32eeda
Compressed relay log is attached.
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