http://bugs.winehq.org/show_bug.cgi?id=20636
Summary: Can't get a COM-object's properties (App: Cardiris),
workaround: winetricks dcom98
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ld(a)gardschwingdoazah.de
Created an attachment (id=24614)
--> (http://bugs.winehq.org/attachment.cgi?id=24614)
Debug trace of failed run; failing property is "CodePage"
This is a problem with the application Cardiris v3.5 by I.R.I.S. (business card
recognition).
The application itself (interactive) runs well, the problem is only with the
COM API. I'm accessing it through a piece of plain C code.
The code *works* on Windows XP,
*works* on wine 1.1.32 with dcom98 installed through winetricks,
but *doesn't work* with wine 1.1.32 with builtin dcom.
The COM works in general, I can create an application object and call methods
on it, but on another object (returned by a method call), access to any
property results in the following error:
Object doesn't support this property or method: 'CodePage'
(Note: Property name is spelled correctly, any other property doesn't work
either.)
Attaching a debug trace with WINEDEBUG=+comcat,+ole (hope that combination
makes sense), but I will gladly produce any other required debug trace -- just
let me know which WINEDEBUG setting you need.
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http://bugs.winehq.org/show_bug.cgi?id=21573
Summary: Need heap overrun detection at beginning of buffers,
too
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Linux, valgrind gives nice warnings when you access before
the first byte. It'd be nice if valgrinding Windows apps under Wine
gave the same warnings. For instance, the following program should
give three warnings under valgrind+wine just as it does under valgrind:
#include <stdio.h>
#include <stdlib.h>
int badness_before_n_after ( char* p )
{
return p[-1] + p[10];
}
int main ( void )
{
char* p = malloc(10);
int who_knows = badness_before_n_after(p);
// expect 2 x invalid address yelpage
who_knows += p[5];
if (who_knows == 42)
printf("It's 42 (!)\n");
else
printf("It's not 42 (dull but unsurprising)\n");
free(p);
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=16264
Summary: Builtin Tahoma unreadable when small
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.linuxtechs.net/kruch/tb/forum/viewtopic.php?t
=2152&postdays=0&postorder=asc&start=15
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said that ConvWPT ran in Wine, but gave a very complicated recipe,
so I tried simplifying it. Along the way, I noticed that ConvWPT's installer
used teeny tiny nearly unreadable fonts; installing Tahoma fixed that
(now they're just small, but readable).
Recipe to reproduce:
1) Visit http://www.linuxtechs.net/kruch/tb/forum/viewtopic.php?t=2152
scroll down to message "Setup Package Part 1 / 4", and
download and unpack each of the four files Setup.part1.rar, Setup.part2.rar,
... Setup.part4.rar
Ignore warnings from rar about duplicate files.
2) Run the resulting setup.exe
The setup program uses small Tahoma text on some screens, and that's
very nearly unreadable unless you install native tahoma, e.g. with
winetricks tahoma.
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http://bugs.winehq.org/show_bug.cgi?id=21082
Summary: Artrage3 studio pro demo : export fails
Product: Wine
Version: 1.1.35
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meho_r(a)yahoo.com
Created an attachment (id=25286)
--> (http://bugs.winehq.org/attachment.cgi?id=25286)
Output of terminal when running AR3 from it.
Export function in ArtRage 3 Studio Pro Demo version (as well as in full
version) doesn't work. When trying to export a painting as an image, an error
occurs which states:
"Generic Failure. Not enough memory to perform action."
However, it is not lack of RAM that is the cause of problem (at the time of
testing I had over 2GB free RAM). Also, in ArtRage 2.5 export function works as
expected on the same machine.
I tested this on Ubuntu 9.10 (64bit) and Mandriva 2010.0 (32bit) with multiple
versions of wine (from 1.0.1 to 1.1.3.5).
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http://bugs.winehq.org/show_bug.cgi?id=11926
Summary: House of the dead 3 won't draw 3d stuff after the 1st
level
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)chipsugar.plus.com
After the first level where everything is fine all the 3d models & scenery is
black. Possibly textures aren't being rendered. Also the words in the menu list
when starting the game don't get drawn. Maybe that's part of the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=28503
Summary: comctl32/treeview.ok fails occasionally
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This failed just now on Austin's buildslave with WINEDEBUG=warn+heap:
../../../tools/runtest -q -P wine -M comctl32.dll -T ../../.. -p
comctl32_test.exe.so treeview.c && touch treeview.ok
treeview.c:1512: Test failed: got 0x20318a
treeview.c:1518: Test failed: got 0x20318a
and again on his buildslave without WINEDEBUG:
treeview.c:1512: Test failed: got 0x201c8b
treeview.c:1518: Test failed: got 0x201c8b
I see it's happened at least once before, last month, to someone else:
http://test.winehq.org/data/6ee95c77381791299ae040248897ac58c74f49f6/linux_…
and I think I recall seeing it one other time on the buildbot (not
sure which slave).
Austin's buildslave's info:
os: Debian GNU/Linux testing (wheezy), 3.0.0-1-686-pae, , Advanced Linux
Sound Architecture Driver Version 1.0.24.
ram: 8113 MB
cpu: AMD Phenom(tm) II X4 940 Processor
gpu: GeForce 9800 GTX+/PCI/SSE2/3DNOW! 3.3.0 NVIDIA 285.03
It's possible this is caused by someone playing with the mouse
or keyboard while the tests are running, but seeing it twice in
a row is suspicious.
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http://bugs.winehq.org/show_bug.cgi?id=28323
Summary: urlmon/tests/protocol.ok slightly flaky:
protocol.c:2892: Test failed: ref=2
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I've seen this twice in two days:
../../../tools/runtest -q -P wine -M urlmon.dll -T ../../.. -p
urlmon_test.exe.so protocol.c && touch protocol.ok
...
protocol.c:979: Test failed: unexpected call ReportResult
protocol.c:984: Test failed: hrResult = 80004004, expected: 00000000
protocol.c:989: Test failed: dwError == ERROR_SUCCESS
protocol.c:2892: Test failed: ref=2
protocol.c:746: Test failed: unexpected call ReportProgress_CONNECTING
This time, it was with WINEDEBUG=warn+heap, on a system with:
os: Ubuntu 10.04.3 LTS, 2.6.32-33-generic, pulseaudio
0.9.21-63-gd3efa-dirty, Advanced Linux Sound Architecture Driver Version
1.0.21.
ram: 3212 MB
cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
gpu: GeForce GT 240/PCI/SSE2 3.2.0 NVIDIA 195.36.24
I see a few vaguely similar problems on windows at
http://test.winehq.org/data/tests/urlmon:protocol.html
so perhaps these tests still need some love.
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http://bugs.winehq.org/show_bug.cgi?id=28298
Summary: riched20/editor.ok cursort position test flaky
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I just had a test fail (under WINEDEBUG=warn+heap, but I doubt that matters)
like this:
../../../tools/runtest -q -P wine -M riched20.dll -T ../../.. -p
riched20_test.exe.so editor.c && touch editor.ok
...
editor.c:6026: Test failed: Cursor is at 0 instead of 8
That's not a new problem; it was mentioned back in
http://www.winehq.org/pipermail/wine-devel/2008-September/069299.html
and showed up here:
http://www.winehq.org/pipermail/wine-devel/2010-December/088198.html
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