http://bugs.winehq.org/show_bug.cgi?id=23981
Summary: Sudden Strike 2 crashes when exiting main menu
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Created an attachment (id=30113)
--> (http://bugs.winehq.org/attachment.cgi?id=30113)
Console log
I started Sudden Strike 2 v2.2 and then exited it again, which resulted in a
crash.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
Sudden Strike 2 v2.2
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http://bugs.winehq.org/show_bug.cgi?id=16721
Summary: Magic the Gathering hangs often during duel at 100% CPU
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15046
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
While playing duels in Magic the Gathering (Microprose) with all expansion
packs and manalink 2.0, the duel often hangs at 100% CPU and needs to be
killed.
This happens so often that the gauntlet is not playable at all.
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http://bugs.winehq.org/show_bug.cgi?id=12650
Summary: Flash 8: Fonts rendering very slow and no input buffer
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
When trying to insert text with many symbols it round turn into hurt cause i
have to wait ~3 sec after input every symbol. Another problem when i typing a
alot of symbols then appear only first. It seems to be there is no input buffer
like in windoze.
In windoze this is also resource eager (100% busy at the same situation), but
more comfortable and responsible.
To solve this we need to use device fonts for static text or turn on outline
preview mode.
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http://bugs.winehq.org/show_bug.cgi?id=20591
Summary: FIFA 08: crashes when starting a match
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://largedownloads.ea.com/pub/demos/Fifa/08/FIFA08_
PC_Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.brachaczek(a)gmail.com
CC: stefandoesinger(a)gmx.at
FIFA 08 (also demo version, link in URL) crashes when starting a match (you see
some frames, and when the game is going to show players, it crashes) in Wine
1.1.31 and later (also in current git). This was introduced in this commit:
wined3d: Don't reserve clipping constants needlessly.
author Stefan Dösinger <stefan(a)codeweavers.com>
Tue, 6 Oct 2009 18:59:44 +0000 (20:59 +0200)
commit 8a68f418dbea0967003818e5bbac10e5ffc22512
I added the following code right before the new if..else clause in
dlls/wined3d/arb_program_shader.c in current git:
FIXME("clip_limit: gl_info->limits.clipplanes = %u\n",
gl_info->limits.clipplanes);
FIXME("clip_limit: ctx->target_version = %u (ARB = %d)\n", ctx->target_version,
ARB);
FIXME("clip_limit: use_nv_clip(gl_info) = %d, ctx->target_version >= NV2 =
%d\n", use_nv_clip(gl_info), ctx->target_version >= NV2);
unsigned int __mask = ctx->cur_vs_args->boolclip.clipplane_mask;
FIXME("clip_limit: mask = %u\n", __mask);
FIXME("clip_limit: count_bits(mask) = %u\n", count_bits(__mask));
And got those messages right before the crash:
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
gl_info->limits.clipplanes = 6
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
ctx->target_version = 0 (ARB = 0)
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
use_nv_clip(gl_info) = 0, ctx->target_version >= NV2 = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: mask = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: count_bits(mask)
= 0
And by the way I've also tried adding the following code in place of this
if..else clause in the current git:
clip_limit = gl_info->limits.clipplanes;
if(ctx->target_version == ARB) clip_limit = min(clip_limit, 4);
And FIFA doesn't crash then, but I guess it's not the proper way to fix the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=15424
Summary: Magic: The Gathering fails to start - 'Exception frame
is not in stack limits'
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16290)
--> (http://bugs.winehq.org/attachment.cgi?id=16290)
warn+all log
The +warn=all log is attached
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http://bugs.winehq.org/show_bug.cgi?id=24719
Summary: [Regression] Tray icon stopped working
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denisgolovan(a)yandex.ru
Hi
Recently (within last 2 months) something changed in tray icon functionality.
I am testing latest git version under kde3.
Linux distribution is Gentoo. Ebuild used is the standard portage wine-9999.
The problem shows like empty (invisible) application icon in tray.
Mouse cursor does change to "standard" Windows pointer when I put "X Window"
cursor to tray.
But no mouse clicks (both left and right) are handled by application.
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http://bugs.winehq.org/show_bug.cgi?id=16929
Summary: Shogun Total War (demo and warlord ed.): mouse left-
click problem
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_4385.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daol_p(a)gmx.de
In battle mode, "clicking on terrain" does not work, i.e. left-clicks work for
menus (grouping, formation etc) as well as attacking (left-clicking on enemy
troops), but left-clicks do not work when it comes to giving directions and
rearranging armies (making the game unplayable).
This may or may not be related to Bug 10708 (animated mouse cursors), since in
the demo the icon of the cursor sometimes gets "stuck" with the army symbol
(which may be an animation issue). However this icon issue is not present in
the full game, yet the bug is.
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http://bugs.winehq.org/show_bug.cgi?id=23632
Summary: Starcraft II quits
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armageddon_96(a)mail.ru
Starcraft II sometimes quits without crash window on map loading.
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http://bugs.winehq.org/show_bug.cgi?id=30335
Bug #: 30335
Summary: PAF5 help viewer (Gecko) print produces blank page(s).
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
Classification: Unclassified
Symptom is a regression between 1.4 and 1.5.0. Application is downloadable,
AppDB page here: http://appdb.winehq.org/appview.php?iVersionId=1706
To install application, check the box to install the "International Unicode
Font". You can uncheck the 'View Getting Started Document Now' box to avoid an
error dialog that the installer can't find WORDPAD.
To run the application, the first time or two, click on 'New' to create a new
file, give the new file any name you wish, and then click on 'cancel' on the
next two dialogs. Once past creating a new file, click on the yellow question
mark in the menu bar on the top. When the help viewer window comes up, click
on 'Print'. Click on the 'Print' or 'Go' button when the print confirmation
dialog comes up.
With 1.4, I get a page that shows the help content. With 1.5.0 and 1.5.1, I
get a blank sheet of paper. I did a git bisect run. I had to skip a few
commits due to "Application has encountered ... needs to close." Here is the
final bisect results:
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
41fb856961449fdb303ec9c1ffa7d6073ff86254
1726427113b141535c2bb9e93879e409b7d00c37
84ed86c4311dcf00b839ccef2b3a613a2b7ecc5c
23c6fddea3251a870e5bdfc2af174f39a3b00493
We cannot bisect more!
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http://bugs.winehq.org/show_bug.cgi?id=22026
Summary: Symantec LiveUpdate 3.1 refuses to install in NT mode
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26783)
--> (http://bugs.winehq.org/attachment.cgi?id=26783)
Wine 1.1.40 console output
Symantec LiveUpdate 3.1 refuses to install in NT mode reporting "User is
missing adequate access rights to the Window's registry."
Works fine in Win98 mode.
This specific version does not appear to be available for download but the
license does allow distribution, so I can upload it if needed. May affect
other versions but I haven't got that far yet.
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