http://bugs.winehq.org/show_bug.cgi?id=13868
Summary: Starlancer crashes with force feedback enabled
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
I enabled force feedback in StarLancer and launched the game with wine
Lancer.exe. When the game loads/runs it's fine until you get into a mission.
The 3d scene loads fine and the audio plays but as soon as you begin to launch
which normally causes a force feedback rumble effect the game crashes out to
the command line. If you disable force feedback with the same joystick and
rerun the game you can get into the mission fine and play it normally. The
joystick is a Microsoft Sidewinder Force Feedback 2 and the force feedback
drivers are enabled in the kernel as per the instructions on force feedback in
wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20531
Summary: Steam version of Need for speed undercover crashes if
you click on it.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Created an attachment (id=24474)
--> (http://bugs.winehq.org/attachment.cgi?id=24474)
Log of crash
When you click into the window to try and focus the game, it crashes, see
attached log. Note that i had to ctrl+c at the end as it just hangs.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9256
Summary: S.T.A.L.K.E.R. - Major slowdown near anomalies or in
high RAD areas
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iAppId=4794
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
S.T.A.L.K.E.R. slows down to 1-2 fps near the anomalies or in high radiation
areas - places with "white noise" special effect.
Game is set to static lighting, medium quality.
This is with GLSL=enabled and OffscreenRenderingMode=fbo. Using
'WINEDEBUG=-all wine XR_3DA.exe -dsound -nointro -nodistort' command line to
start the game.
Without "fbo" I'm getting bug 7979.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22459
Summary: NFSMW - Only black screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Created an attachment (id=27509)
--> (http://bugs.winehq.org/attachment.cgi?id=27509)
nfsmw.log
After execution of "wine speed.exe" I receive only a black screen.
Wine version: 1.1.43.20100421
Video card:
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon RV250 [Mobility
FireGL 9000] (rev 01)
If it is a X.Org problem I can report it on bugs.freedesktop.org.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27194
Summary: The Witcher 2: White/coloured screen with
UseGLSL=enabled
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Created an attachment (id=34742)
--> (http://bugs.winehq.org/attachment.cgi?id=34742)
Witcher 2 - GLSL enabled - 01
As summary, during gameplay screen is white and/or coloured in a glitchy way.
Screenshots will be uploaded to show this more clearly. The main error seems to
be this:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @
/var/tmp/portage/app-emulation/wine-1.3.20/work/wine-1.3.20/dlls/wined3d/glsl_shader.c
/ 4625
Additionally, setting "UseGLSL = disabled" works around the issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26283
Summary: Crysis 2 demo: menu has some nasty flickering
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/download_70372.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33505)
--> (http://bugs.winehq.org/attachment.cgi?id=33505)
screenshot
See screenshot. As you move your mouse, parts of the screen will
appear/disappear, making the text hard to read.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28776
Bug #: 28776
Summary: Korean Text don't shown.(in 2011-11-18 git)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hys545(a)dreamwiz.com
Classification: Unclassified
Created attachment 36971
--> http://bugs.winehq.org/attachment.cgi?id=36971
error screen capture
winecfg& regedit etc don't show korean Text.
I downgraded 2011-10-7 git version
No Error.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14053
Summary: Winamp 5.53 fails to start due to a loader crash
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.winamp.com/player
OS/Version: other
Status: NEW
Keywords: download
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=14265)
--> (http://bugs.winehq.org/attachment.cgi?id=14265)
+loaddll,+module crash
The latest version of winamp fails to get loaded into memory due to a crash in
LdrProcessRelocationBlock. I used the dutch version, not sure if it makes any
difference.
Backtrace is attached, with +loaddll and +module.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30373
Bug #: 30373
Summary: WoW 4.3 crash only using -opengl flag
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diogocoelho.ei(a)gmail.com
Classification: Unclassified
Created attachment 39715
--> http://bugs.winehq.org/attachment.cgi?id=39715
wine backtrace
I do not know if this information may be relevant.
I use a symbolic link to access the game folder from another partition with the
xfs format.
I can only run Wow.exe without -opengl but i got some visual glitches, how can
fix this?
OS: Linux Mint 12 (lisa) 3.0.0-12-gen on MATE desktop environment
user@acer ~ $ glxinfo | grep -i opengl
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset
OpenGL version string: 2.1 Mesa 7.11
OpenGL shading language version string: 1.20
OpenGL extensions:
direct rendering: Yes
user@acer ~ $ lspci |grep VGA
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 09)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25747
Summary: [regression] Very low 2d effects quality in Dead Space
on fglrx.
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
CC: wine-bugs(a)winehq.org
Screenshots and logs attached. Regression from 1.3.6 to 1.3.7. All newer
versions (tested up to 1.3.11) inherits it.
This is tested on
ati-drivers-10.12, HD4570.
kernel: 2.6.37
Registry tweaks:
orm=fbo (Dead Space won't work at any other orm= settings. This is default,
BTW)
In-game settings: any, from lowest to highest without Decals.
This could be just some "better" effect realization (still, it can't be
switched off via in-game settings), if INTZ supported, but fglrx messing it up,
or, maybe, some other error arises.
Result of regression testing:
f0b0c1b1dddf606177651deb45c0afd6259076aa is the first bad commit
commit f0b0c1b1dddf606177651deb45c0afd6259076aa
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Nov 5 14:11:35 2010 +0100
wined3d: Add support for the INTZ format.
:040000 040000 faaa1ded710e91700f9ee0b45a64046c331ec7e4
a78b737e1647d2e3c39d506da94e6ebabe7739d8 M dlls
:040000 040000 716c26514f970e84844abca4aa8af3f4a6b5588e
f5afaaab81479efcd92b8cb1f35d6647fc0b4c29 M include
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.