http://bugs.winehq.org/show_bug.cgi?id=30607
Bug #: 30607
Summary: The Stalin Subway 2 (Red Veil) crashes on game start
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 29893d81621b50e3acca1f2c34767867a9256ecb
Created attachment 40059
--> http://bugs.winehq.org/attachment.cgi?id=40059
terminal output
Bug #30605 describes a problem where the game crashes shortly after a new game
was started. What triggers that crash is unknown to me.
The current bug report is about a more recent problem that appeared a few days
ago.
Now the game crashes immediately when a new game starts (or a saved game was
loaded).
The configuration tool for the game allows to change various graphical options,
including shader version (1.1...3.0), bump mapping, HDR, shadows etc. Lowering
the detail level to the minimum, disabling all effects doesn't help.
The crash is due to
29893d81621b50e3acca1f2c34767867a9256ecb is the first bad commit
commit 29893d81621b50e3acca1f2c34767867a9256ecb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 2 21:47:58 2012 +0200
wined3d: Determine index buffer location based on vertex buffer locations.
:040000 040000 fc5dd836116dec3047a41fe7b28c22d4ef4261c8
72a5445b837c0fa479e611f985543f319d528c0a M dlls
Reverting the patch on wine-1.5.3-164-gdec3d50 fixes the problem.
There is no demo for the game. Please let me know if you need a debug log.
Fedora 16
Nvidia 250 / driver 295.49
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=29859
Bug #: 29859
Summary: Renegade X fails to install because of .NET 4 problems
Product: Wine
Version: 1.4-rc2
Platform: x86-64
URL: http://renxgame.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Classification: Unclassified
Created attachment 38792
--> http://bugs.winehq.org/attachment.cgi?id=38792
wine-1.4-rc2_unpatched.log
Game is free, download is free.
Tested in a clean wine prefix
The installation hangs because of some .NET4 problems as it seems for me.
The command is just: wine UDKInstall-RenegadeX.exe
But only the splash screen is shown and nothing else happens. The entire output
of the command can be seen in the attached file wine-1.4-rc2_unpatched.log
(The errors about winemenubuilder.exe are because I disabled it in winecfg).
Thanks to some help in #winehq I got this patch which I applied (see
dotnet4_patch.diff). This made wine to output:
"wine: Install Mono 2.8 or greater for Windows to run .NET 4.0 applications."
So I ran: winetricks mono210
And tried running with the patched wine again. The installation screen opens
but during the installation there is an error shown in
wine-1.4-rc2_patched_installation_error.log
The output of the patched wine is in wine-1.4-rc2_patched.log
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http://bugs.winehq.org/show_bug.cgi?id=28799
Bug #: 28799
Summary: d3dx9_36/tests/mesh.ok: memcpy source and destination
overlap in weld_float16_2() triggered by
test_weld_vertices()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
In d3dx9_36/tests, in "make mesh.ok", valgrind complains:
Source and destination overlap in memcpy(0x7fd893dc, 0x7fd893dc, 4)
at memcpy (mc_replace_strmem.c:635)
by weld_float16_2 (mesh.c:5861)
by weld_component (mesh.c:5958)
by D3DXWeldVertices (mesh.c:6242)
by test_weld_vertices (mesh.c:8069)
by func_mesh (mesh.c:8193)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=30614
Bug #: 30614
Summary: Builtin richedit extremely slow at appending text when
window is hidden
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While looking into bug 30593, I discovered that hidden richedit controls
were way slower than visible ones at appending text. Running the attached
test program with
perf record wine hidden_richedit.exe
perf report
showed some time in ME_InvalidateMarkedParagraphs. +relay showed that
function calling InvalidateRect many, many times. Adding a trace showed
that most of the calls were redundant, and covered increasingly offscreen
regions.
Native riched20 works around the problem.
The attached kludge patch skips the offscreen InvalidateRects, and
makes the test program run in a reasonable amount of time with builtin
riched20.
(Not quite as fast as native riched20, but tolerable.)
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http://bugs.winehq.org/show_bug.cgi?id=27633
Summary: Missing StrToInt64Ex in SHLWAPI.DLL
Product: Wine
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
StrToInt64ExW (Unicode) and StrToInt64ExA (Ascii) are missing in SHLWAPI.DLL
http://msdn.microsoft.com/en-us/library/bb773450%28v=vs.85%29.aspx
At time of writing, this bug persists in all WINE versions, including the
latest sources in the repository.
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http://bugs.winehq.org/show_bug.cgi?id=30653
Bug #: 30653
Summary: Deleting text from richedit controls extremely slow
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The attached program creates a richedit control containing $1
lines of text, then times how long it takes to delete the first 1000 lines.
Results on my e7300 from running "wine delete.exe 5000":
Builtin riched20: 97500 ms
Native riched20: 1800 ms
i.e. builtin is about 50 times slower than native.
It gets worse fast as you add lines.
+relay shows InvalidateRect is called a bazillion times (like in bug 30614).
The attached patch optimizes ME_InvalidateMarkedParagraphs to only
call InvalidateRect once per run of invalid paragraphs, and makes
deletion merely slow instead of crazy slow.
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http://bugs.winehq.org/show_bug.cgi?id=29891
Bug #: 29891
Summary: Symantec VIP Access can not be activated
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
After installing Symantec VIP Access the user is required to accept a license
agreement and activate the program. The activation is unsuccesful and therefore
the program can not be used.
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http://bugs.winehq.org/show_bug.cgi?id=29956
Bug #: 29956
Summary: Unable to create an empty Jet database file.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: birdfamily715(a)googlemail.com
Classification: Unclassified
Created attachment 38987
--> http://bugs.winehq.org/attachment.cgi?id=38987
Test C source program to create empty Jet database.
An empty Jet database file is a useful start to many ODBC tests in Jet
databases, or even for ADO and ADO.NET. This little C program used to work in
an earlier version of wine. Essentially all it does is one function call into
the DLL odbccp32.dll: SQLConfigDataSource
I have used winetricks to install jet40 and mdac28, checked that the ODBC
registry entries are set up, odbccp32.dll is native according to winecfg and
the program works on windows. The attached program source code includes
diagnostic code to show that the configuration string is set up correctly with
embedded nulls.
Build script is (for mingw on Windows):
gcc -g -I/mingw/include -Wall -c createdb.c
gcc -L/mingw/lib ./createdb.o -o createdb -lodbccp32
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http://bugs.winehq.org/show_bug.cgi?id=29031
Bug #: 29031
Summary: Game borderlands does not start
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy-bugzilla(a)kievinfo.com
Classification: Unclassified
Game does not start. Aborts with following output:
wine Borderlands.exe
err:module:map_image Could not map shared section .extra
err:module:map_image Could not map shared section .extra
wine: Bad EXE format for C:\Program
Files\Steam\steamapps\common\borderlands\Binaries\Borderlands.exe
This is not a duplicate of bug 23962 .
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http://bugs.winehq.org/show_bug.cgi?id=30327
Bug #: 30327
Summary: builtin iexplore crash on
http://fastpc.pl/thread-3329.html
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 39630
--> http://bugs.winehq.org/attachment.cgi?id=39630
Log: iexplore crash
$ wine iexplore http://fastpc.pl/thread-3329.html
fixme:wininet:InternetLockRequestFile STUB
/fastpc.pl/thread-3329.html: engine.c:138: stack_pop: Assertion `ctx->top'
failed.
wine: Assertion failed at address 0xb771d424 (thread 0028), starting
debugger...
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