http://bugs.winehq.org/show_bug.cgi?id=31590
Bug #: 31590
Summary: AMD Radeon HD 7850 with 2GB video memory is recognized
as Radeon HD 3200 with 128MB video memory.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: futureway(a)asia.com
Classification: Unclassified
AMD Radeon HD 7850 with 2GB video memory is recognized as Radeon HD 3200 with
128MB video memory by Wine. Some games can't run, because they require a more
advanced graphics card and more video memory. When will Wine add AMD Radeon HD
7000 series to the list of supported graphics cards, and automatically
recognize them and their video memory correctly? I don't think that it is a
good solution to manually add some registry keys such as "VideoMemorySize",
"VideoPciDeviceID" and "VideoPciVendorID".
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http://bugs.winehq.org/show_bug.cgi?id=31659
Bug #: 31659
Summary: Cutscenes (videos) in Jade Empire are black and white
(grayscale)
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When playing Jade Empire (appID 4978) video cutscenes (not ingame cutscenes)
are played in black and white (grayscale).
Sidenote:
SWKOTOR - a game with nearly identical but slightly older engine works OK
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http://bugs.winehq.org/show_bug.cgi?id=31692
Bug #: 31692
Summary: SQL Server 2000 manager: Tray icon displayed as solid
black square
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=22661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Hello,
SQL Server 2000 Manager displays a tray icon showing the current server state.
Current Git version draws a black square instead of the icon.
The commit that broke it was:
commit 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 30 15:09:03 2012 +0200
winex11: Handle Expose events by refreshing from the window surface.
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http://bugs.winehq.org/show_bug.cgi?id=31735
Bug #: 31735
Summary: In Circuitmaker 2000 schematic editor some parts are
wrongly displayed. Also slower redrawing in 1.5.13
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Classification: Unclassified
In Wine 1.5.13, Circuitmaker 2000 schematic editor strangely displays some
parts like inductors. It looks like one inductor and the other one are
"combined" together.
Very strange.
Also the speed of graphics redrawing is much lower than it used to be.
All that appeared in freshly compiled Wine 1.5.13.
I confirmed it on 2 different laptops equipped with current 32-bitSlackware.
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http://bugs.winehq.org/show_bug.cgi?id=31790
Bug #: 31790
Summary: Compiling with -m32 fails in 64-bit ubuntu 12.04
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jesse.pepper(a)thinkbottomup.com.au
Classification: Unclassified
Use a 64-bit Linux, and save following as main.c:
#include <windows.h>
int main(int argc, char **argv)
{
MessageBoxA(0,"test","app",0);
return 0;
}
This problem occurs in wine1.4 and wine1.5.
$ winegcc main.c -m32 -o main.exe.so
/usr/bin/ld: Relocatable linking with relocations from format elf64-x86-64
(/usr/lib/x86_64-linux-gnu/wine/libwinecrt0.a(exe_entry.o)) to format
elf32-i386 (main.0Ipbo4.o) is not supported
winebuild: /usr/bin/ld failed with status 1
winegcc: winebuild failed
Apparently due to distros placing 32-bit libs in /usr/lib/i386-linux-gnu/
instead of /usr/lib32/
See also http://bugs.winehq.org/show_bug.cgi?id=24470
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http://bugs.winehq.org/show_bug.cgi?id=31831
Bug #: 31831
Summary: WinUAE cannot find any raw input devices
(GetRawInputDeviceList stub)
Product: Wine
Version: 1.5.14
Platform: x86
URL: http://www.winuae.net/files/InstallWinUAE2410.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
The WinUAE Amiga emulator supports raw input for keyboard, mouse and gamepad.
Since raw input support was added in Wine 1.5.13 I thought WinUAE would be able
to use it, but it seems not. WinUAE falls back to using DirectInput.
On running winuae.exe -log, part of the console output is this:
RawInput enumeration..
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil),
puiNumDevices=0x3f0f88c, cbSize=8) stub!
RAWINPUT: found 0 devices
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http://bugs.winehq.org/show_bug.cgi?id=28247
Summary: d3dx9_36/mesh.c compile broken on uclibc
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://git.alpinelinux.org/cgit/aports/tree/main/wine/
uclibc-fmaxf-fminf.patch?id=c9b491b6099eec02a835ffd055
39b5c783c6c43a
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
I found Alpine Linux, which uses busybox/uclibc by default instead of glibc.
First problem, build fails on d3dx9_36/mesh.c:
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./d3dx9_36.spec core.o d3dx9_36_main.o
effect.o font.o line.o math.o mesh.o shader.o skin.o sprite.o surface.o
texture.o util.o volume.o version.res -o d3dx9_36.dll.so -ld3d9
-ld3dcompiler -ldxguid -ld3dxof -lole32 -lgdi32 -luser32
../../libs/port/libwine_port.a
mesh.o: In function `parse_vertex_colors':
/root/wine-git/dlls/d3dx9_36/mesh.c:2551: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2551: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2552: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2552: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2553: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2553: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2554: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2554: undefined reference to `fminf'
collect2: ld returned 1 exit status
winegcc: gcc failed
make: *** [d3dx9_36.dll.so] Error 2
there's a patch available on the alpine package:
http://git.alpinelinux.org/cgit/aports/tree/main/wine/uclibc-fmaxf-fminf.pa…
though perhaps that definition should go in libs/port/wine instead?
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http://bugs.winehq.org/show_bug.cgi?id=27883
Summary: Bink videos without sound (Mass Effect) [bisected,
regression]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: aeikum(a)codeweavers.com
Since the audio rework which became part of 1.3.25, the audio is missing from
all Bink videos in Mass Effect (I suspect other games using Bink are affected
too, but haven't tested that so far). A git bisect shows:
901af51ea32f2d192a598808abab2d1b6a940773 is the first bad commit
commit 901af51ea32f2d192a598808abab2d1b6a940773
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:24 2011 -0500
winmm: Remove driver implementation of waveOut*.
:040000 040000 cccb55d925c166ba3838b0179cbdd655a44ba26a
428f760df6efda7a37b4a84f97721523ab72863f M dlls
CCing the author.
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http://bugs.winehq.org/show_bug.cgi?id=27778
Summary: TYPE outputs extraneous blank line after file contents
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
With the following code (make sure there's no space before the '>'):
echo bar> foo
echo *** && type foo && echo ***
outputs
***
bar
***
on windowses, but
***
bar
***
in wine
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http://bugs.winehq.org/show_bug.cgi?id=27761
Summary: different behaviour for "if" conditions check
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
If conditions has different result between windows and wine, I think due to '/'
(slash) issue, below is an example:
----------------------------------
D:\>if 1==1 echo ok
ok
D:\>if c==c echo ok
ok
D:\>if c==1 echo ok
D:\>if /c==/c echo ok <--this one is problem, but works on Windows
D:\>if /c==/c echo ok
ok
D:\>if "/c"=="/c" echo ok
ok
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