http://bugs.winehq.org/show_bug.cgi?id=31631
Bug #: 31631
Summary: HaoZip 2.2 crashes in a 64-bit WINEPREFIX
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: NEW
Keywords: download, source, win64
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41597
--> http://bugs.winehq.org/attachment.cgi?id=41597
Wine 1.5.12 console output
HaoZip 2.2 crashes in a 64-bit WINEPREFIX.
Workaround is setting WINEARCH=win32
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http://bugs.winehq.org/show_bug.cgi?id=25376
Summary: Supreme Commander 2 requires d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game complains about the following :
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eec0): stub
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eea8): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x10077400, 4224, 0x1f7fa74):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
mscodescan does not reveal anything else.
winetricks d3dx9_36 is a workaround
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http://bugs.winehq.org/show_bug.cgi?id=28273
Summary: Unhandled page fault while installing some 64-bit
IE7/IE8 DLLs
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=36225)
--> (http://bugs.winehq.org/attachment.cgi?id=36225)
Terminal output
Regsvr32.exe crashes with an unhandled page fault while trying to install some
of the 64-bit DLLs (browseui.dll, shdocvw.dll, urlmon.dll) installed by IE7 and
IE8 x64. The 32-bit versions can be installed without this problem. Minimal
steps to reproduce:
1. Change the reported Windows version to Windows 2003 in winecfg
2. Run the installer, and manually kill cmd.exe after a lot of
"err:setupapi:..." lines are printed in the terminal to work around bug 28213
3. Run wineboot
4. Run WINEDLLOVERRIDES=urlmon=n wine64 regsvr32 /i urlmon.dll
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http://bugs.winehq.org/show_bug.cgi?id=19242
Summary: Red Alert 3: Crash when loading new campaign
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Created an attachment (id=22262)
--> (http://bugs.winehq.org/attachment.cgi?id=22262)
Results of regression test
Steps to reproduce: Install Red Alert 3 (I used Wine version 1.1.8 due to
unrelated issues). Load the application and do not apply any patches. Create
a new Soviet campaign and click through until the campaign loads. The program
will display the loading splash screen, the loading bar will fill to 97%, then
the application will crash before the user sees the map. Regression test
output is attached. I also note that some people have gotten it to work on
versions subsequent to 1.1.23, so there may be something system-specific.
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http://bugs.winehq.org/show_bug.cgi?id=30609
Bug #: 30609
Summary: I wanna be the Boshy: only smallest screen resolution
works
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox6x6x6(a)gmail.com
Classification: Unclassified
Created attachment 40062
--> http://bugs.winehq.org/attachment.cgi?id=40062
Debugger output
When I select a resolution which is not the smallest some parts of the display
will be cut away. In the moment I change resolution the debugger shows a
wglSwapIntervalEXT fail.
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http://bugs.winehq.org/show_bug.cgi?id=29884
Bug #: 29884
Summary: plugplay.exe crashes on exit (Exception frame is not
in stack limits)
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
Classification: Unclassified
When I do:
(64bit Wine)
- start Wines notepad.exe
- type some characters
- exit the program, answer without saving
after notepad has finished, I get:
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:ntdll:RtlDeleteResource Deleting active MRSW lock (0x130b8), expect failure
The crash seems to happen in plugplay.exe.
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http://bugs.winehq.org/show_bug.cgi?id=15991
Summary: Road Wage demo crashes when starting a mission
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.download.com/Road-Wage-2000-demo/3000-7519_4-
10243518.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17190)
--> (http://bugs.winehq.org/attachment.cgi?id=17190)
Road Wage backtrace
After starting the game and selecting the various requested game choices, when
trying to start a mission, the game ends up crashing. I possess:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 2.1.2 NVIDIA 177.80
for my particular configuration.
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http://bugs.winehq.org/show_bug.cgi?id=30554
Bug #: 30554
Summary: Regression: Mass Effect 2 only renders a black screen
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
This weekend I installed ME2 since long time, and when ran with 1.5.2 found
that the game draws the screen as a black foreground, but it doesn't crashes,
as the cursor is correctly drawn and if I click in the right place the game
starts, as I can hear the character interacting, but still nothing is drawn.
Since it worked in the past under the same hardware (directx9c capable), I did
a regression test and the result are the following ones from Matteo Bruni:
6e6a917617ab79a309e123a0207995b574bc59ea
7254f5e661598a148dd61d008338fd69c49a7ebc
5f2c6b3c8289bb71ad3baf62c66b56b776adb671
8af1c6ee19200d572f9c0311efb1bc41717ff112
095a9a68937a04949a04d707f81fe7b3d75840b0
If I revert those, the problem dissapear even on the following wine versions
like 1.3.32/33, but on more recent ones the code changes too much and it fails
to compile.
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http://bugs.winehq.org/show_bug.cgi?id=33004
Bug #: 33004
Summary: Easy-PC V16 crashes in pcb editor
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)jle.co.uk
Classification: Unclassified
Created attachment 43613
--> http://bugs.winehq.org/attachment.cgi?id=43613
Backtrace file
Easy-PC pcb editor crashes when editing. Wine V1.4.1 running on Kubuntu Linux
64bit.
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http://bugs.winehq.org/show_bug.cgi?id=23510
Summary: Google Talk error dialog when opening
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://dl.google.com/googletalk/googletalk-setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
Created an attachment (id=29351)
--> (http://bugs.winehq.org/attachment.cgi?id=29351)
Console output from opening google talk
When google talk is started after it is installed, a regression causes a dialog
box to be shown with the following message:
"Google Talk encountered an internal error, and must now close. Ok to report
this error to Google?"
Closing the dialog causes the application to exit.
I did a regression test and found the following commit caused the regression.
Reverting the commit fixes the issue.
8c06ed96aeb737e5596e190efe785a2c2c97237e is the first bad commit
commit 8c06ed96aeb737e5596e190efe785a2c2c97237e
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Dec 7 14:54:33 2009 +0100
mshtml: Improved OleDocumentView_UIActivate implementation.
Google talk should at least open without an error, although bug 3254 prevents
it from keeping a stable connection after logging in, and bug 5162 prevents a
lot of text from being shown.
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