http://bugs.winehq.org/show_bug.cgi?id=33138
Bug #: 33138
Summary: NHN Line (Instant Messaging) ceases to start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Robertus0617(a)gmail.com
Classification: Unclassified
Created attachment 43833
--> http://bugs.winehq.org/attachment.cgi?id=43833
backtrace
Hello there,
I have installed Wine 1.5.25 on my Kubuntu 12.04.2 box just late February (two
weeks ago), installed the Windows Destkop version of NHN Line
(http://line.naver.jp/en/) and have run it without problem.
Until this morning, when I started up my machine, Wine pops up a message saying
updating configuration. After that, Line ceases to start and Wine reports to
have encountered serious problems. I have attached the backtrace here, could
you check it out?
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=33077
Bug #: 33077
Summary: Lego Harry Potter Years 1-4: Unhandled exception: page
fault on write access to 0x087e2000 in 32-bit code
(0x00a74105)
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jeffrey.Ratcliffe(a)gmail.com
Classification: Unclassified
Created attachment 43729
--> http://bugs.winehq.org/attachment.cgi?id=43729
Backtrace
Unhandled exception: page fault on write access to 0x087e2000 in 32-bit code
(0x00a74105)
Starting Lego Harry Potter Years 1-4
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http://bugs.winehq.org/show_bug.cgi?id=11043
Summary: Black screen after laucnhing domo
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=10046)
--> (http://bugs.winehq.org/attachment.cgi?id=10046)
Logs from the winterm
When I launch DOMO, Wine crashe jsut after the Splash screen.
I hear the sound, but have a black screen.
Last driver fomr nvidia are installed
and DirectX9 is installed, DXDiag reports no errors
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http://bugs.winehq.org/show_bug.cgi?id=33048
Bug #: 33048
Summary: Magic: the Gathering Wide Beta crashes wine
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admiral.hackbar(a)gmail.com
Classification: Unclassified
Created attachment 43687
--> http://bugs.winehq.org/attachment.cgi?id=43687
crash log
When running the installer for "Magic: The Gathering Online", wine crashes.
I've attached a log.
The installer is freely downloadable (you don't need any account to install)
at:
http://www.wizards.com/magic/digital/magiconline.aspx?x=mtg/digital/magicon…
. Pick "Wide Open Beta Version"
The site says it needs .NET 4.0, so I ran installed dotnet40 with winetricks.
Ubuntu 32-bit, using version 1.5.24 from the wine PPA.
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http://bugs.winehq.org/show_bug.cgi?id=8848
--- Comment #19 from Luis Alvarado <luisalvaradox(a)gmail.com> 2013-03-08 14:50:35 CST ---
I can confirm this is still present in Wine 1.5.25 in Ubuntu 13.04 64 bit. The
solution is to disable Pixel Shader 2.0
Tested the game in multiplayer (Direct IP) and single player. The flashlight,
model textures and shadows look all correct after disabling PS 2.0.
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http://bugs.winehq.org/show_bug.cgi?id=78
Bug 78 depends on bug 82, which changed state.
Bug 82 Summary: Stabilize Winelib User Guide Table of Contents
http://bugs.winehq.org/show_bug.cgi?id=82
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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http://bugs.winehq.org/show_bug.cgi?id=33139
Bug #: 33139
Summary: Brigade E5: New Jagged Union aborting on mission
launch (d3d)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbspjr(a)gmail.com
Classification: Unclassified
Created attachment 43836
--> http://bugs.winehq.org/attachment.cgi?id=43836
WINEDEBUG=+d3d,d3d8 (clean prefix, only vcrun6 overrides are present)
I can start the game to the main menu. However, when I start the tutorial or a
new game the game hangs when the progress bar reaches 100%.
There is a similar bug 30881, but it's related to missing mfc42.dll rather than
d3d issue.
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