https://bugs.winehq.org/show_bug.cgi?id=37411
Bug ID: 37411
Summary: ntdll/tests/reg.c fails / wineserver crashes running
ntdll/reg test from winetest
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: e94d2e045960978f8c48c4e9527f88f1229bf4be
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M ntdll.dll -p ntdll_test.exe.so
reg && touch reg.ok
reg.c:1309: Test failed: got 4, expected 86
reg.c:1319: Test failed: got L"WineTest", expected
L"\\Registry\\User\\S-1-5-21-0-0-0-1000\\WineTest"
Makefile:413: recipe for target 'reg.ok' failed
make: *** [reg.ok] Error 2
This change also breaks running the tests from winetest (at least for me on
Fedora, and looking at https://tests.winehq.org, it appears every linux machine
is affected).
Manually running this test explicitly with winetest shows wineserver is
crashing:
*** Error in `/home/austin/wine-git/server/wineserver': double free or
corruption (!prev): 0x09d06b68 ***
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
and after running ulimit -c unlimited:
Running: ntdll:reg (15 of 20)
*** Error in `/home/austin/wine-git/server/wineserver': double free or
corruption (!prev): 0x08bc3ba0 ***
*** Error in `/home/austin/wine-git/server/wineserver': malloc(): memory
corruption: 0x08bc3c00 ***
Inconsistency detected by ld.so: dl-open.c: 220: dl_open_worker: Assertion
`_dl_debug_initialize (0, args->nsid)->r_state == RT_CONSISTENT' failed!
reverting e94d2e045960978f8c48c4e9527f88f1229bf4be allows the test to pass
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http://bugs.winehq.org/show_bug.cgi?id=26015
Summary: Forsaken World - Game client crashes at startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fenrina(a)yahoo.com
Created an attachment (id=33180)
--> (http://bugs.winehq.org/attachment.cgi?id=33180)
Log (without patcher)
Forsaken World's client crashes at startup. It will crash if I run it from the
patcher or if I bypass the patcher and run it directly.
The client won't show anything before crashing. First thing seen is a message
from Wine saying that the client, game.exe, has crashed.
Crashes in both 1.2.2 and 1.3.13.
PCLinuxOS Full Monty (up-to-date)
Download Link (3gb download): http://fw.perfectworld.com/download
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http://bugs.winehq.org/show_bug.cgi?id=25927
Summary: fifa11_demo hangs with builtin msvcr80 when run from
batch file
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's, git, running fifa11 demo from a batch file
with builtin nsvcr80 hangs after first screen with
...
InputThread started
err:ntdll:RtlpWaitForCriticalSection section 0x20a4bd8 "?" wait timed out in
thread 000b, blocked by 0034, retrying (60 sec)
To reproduce, download
http://static.cdn.ea.com/fifa/u/f/fifa11_pc_demo_NA.zip
(sha1sum c3a66284bffb985f31b11e477dade50c0d4cac52)
unzip & install
winetricks d3dx9_36
cd ~/.wine/drive_c
cat > run.bat <<_EOF_
c:
cd C:\Program Files\EA Sports\FIFA 11 Demo\Game
fifa.exe
_EOF_
WINEDLLOVERRIDES=msvcr90=b wine cmd /c run.bat
Oddly, it doesn't seem to hang if not run from the batch file.
WINEDEBUG=+file is also enough to get it to not hang.
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https://bugs.winehq.org/show_bug.cgi?id=37344
Bug ID: 37344
Summary: Can't start SNMPc Server
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imorphey(a)gmail.com
Created attachment 49660
--> https://bugs.winehq.org/attachment.cgi?id=49660
Log of SNMPc Server startup
Trying to start SNMPc Server on Linux Mint 17. It gives me a error. Bugtrace is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=37256
Bug ID: 37256
Summary: Windows tree view control auto-collapses
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: pg_nedev(a)abv.bg
Hello,
I've developed dll for Windows that uses tree view control. This is working
fine under Windows but under Wine the control auto-collapses.
For example you have expanded branch with several sub-branches. When you click
with the mouse on one of the sub-branches you are navigated to another window.
Then you click again on another sub-branch in the tree view window and the main
branch collapses (as if the branch [-] control is clicked).
The tree view style is TVS_HASLINES, TVS_LINESATROOT, TVS_HASBUTTONS,
TVS_DISABLEDRAGDROP, TVS_NOTOOLTIPS, TVS_SHOWSELALWAYS, TVS_SINGLEEXPAND
With the original Windows XP comctl32.dll this is not observed.
Thanks,
Pavel
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http://bugs.winehq.org/show_bug.cgi?id=25919
Summary: Heroes of Newerth: annoying static on initialization
when using mmdevapi
Product: Wine
Version: 1.3.12
Platform: x86-64
URL: http://dl.heroesofnewerth.com/HoNClient-2.0.9.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
Note: this machine has pulse, I'll try on my gentoo box when I get a chance...
Anywho, download the client and start it. If mmdevapi is enabled, the game will
use it, and when the game first starts, you'll get a loud screeching noise. If
you disable mmdevapi and let the game use dsound, it sounds fine.
+mmdevapi,+winmm,+tid attached.
The strange thing is that it seems to not occur with native msvcr80, only
builtin msvcr80 with the patch from bug 25538. If I set msvcr80 to native, it
seems to work fine.
You can reproduce this without an account, just download the latest client and
run it :-).
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http://bugs.winehq.org/show_bug.cgi?id=36761
Bug ID: 36761
Summary: Invisible dragimage
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Run demo. Try to move any black piece (Drag using mouse). Dragimage is missing.
Workaround winetricks comctl32
http://netikka.net/dev/ChessBrdDemo1.exehttp://netikka.net/dev/chessdemosource.zip
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http://bugs.winehq.org/show_bug.cgi?id=18440
Summary: Touhou Hisoten ~ Scarlet Weather Rhapsody crashes in
menu/game select
Product: Wine
Version: 1.1.20
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mousecar23(a)hotmail.com
Created an attachment (id=21041)
--> (http://bugs.winehq.org/attachment.cgi?id=21041)
Terminal output from start to crash
Crashes when selecting Vs Network, Music Room, and most profile options.
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http://bugs.winehq.org/show_bug.cgi?id=20720
Summary: winebrowser fails when # is in the file name
Product: Wine
Version: 1.1.33
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domiman(a)gmail.com
I'm using winebrowser to open various files on my host system. When the file
name of a file I try to open contains # winebrowser can't find the file for
some reason.
my registry entries:
REGEDIT4
[HKEY_CLASSES_ROOT\.ini]
@="WINE_BROWSER.file"
[HKEY_CLASSES_ROOT\WINE_BROWSER.file]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell\open]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell\open\command]
@="c:\\windows\\system32\\winebrowser.exe -nohome \"%1\""
and the error when I try to open ~/.wine/drive_c/windows/test#.ini:
The file /Users/dominus/.wine/drive_c/windows/C:\windows\test#.ini does not
exist.
(no other text in the console about this)
When I rename test#.ini to test.ini it opens fine with the associated app on my
system.
My system Mac OS X 10.6.2, bug observed in both Wine 1.1.32 and 1.1.33
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http://bugs.winehq.org/show_bug.cgi?id=23955
Summary: Heroes of Might and Magic V Map editor -- Crashes when
an attempt is made to draw the map
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzysdrewniak(a)gmail.com
Created an attachment (id=30075)
--> (http://bugs.winehq.org/attachment.cgi?id=30075)
Backtrace referenced in initial report
The map editor (as included in Heroes of Might and Magic V patch 1.6.0) crashes
when an attempt is made to draw the map (or so it seems).
Platform:
OS: Ubuntu 10.04 with the Wine PPA enabled.
Wine Version: Wine 1.2
Heroes of Might and Magic V installed in own wineprefix with a virtual desktop
of 1024x786 and the native directx installed. and overridden per winetricks.
Graphics card: Nvidia ???? (128 || 256 MB memory)
Steps to reproduce:
1. Start the Heroes if Might and Magic Map Editor which is located at
$WINEPREFIX/drive_c/Program Files/Ubisoft/Heroes of Might and Magic
V/bin/H5_MapEditor.exe
2. Wait for the editor to load.
3. Create a map with any name type Multiplayer, and size Small (I have not
attempted to vary these settings, but I belive that they have no effect)
4. Observe that after the "Loading MOD "C:\Program Files\..." dialog
disappears, a wine crash notification is displayed and the backtrace atteched
below is printed to stdout.
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