http://bugs.winehq.org/show_bug.cgi?id=32784
Bug #: 32784
Summary: Open Morrowind fails to start without native d3dx9
Product: Wine
Version: 1.5.22
Platform: x86
URL: https://openmw.org/en/
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for
compressed pixel formats is not implemented yet
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x33545844 ->
0x1c
I see those functions listed in a few other bugs, but not those particular
fixme's.
[austin@localhost ~]$ sha1sum OpenMW-0.19.0-win32.exe
5a04a5a06fa1e923ec0d92f2e46b93ea0e9d4a8d OpenMW-0.19.0-win32.exe
[austin@localhost ~]$ wine --version
wine-1.5.22-36-g99c1b55
note that you'll need the original morrowind game to reproduce the problem.
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http://bugs.winehq.org/show_bug.cgi?id=31362
Bug #: 31362
Summary: GTA 4 dd3d20 error
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin_partridge(a)btconnect.com
Classification: Unclassified
Created attachment 41206
--> http://bugs.winehq.org/attachment.cgi?id=41206
This is the program error details
When loading the Steam version of GTA 4 I get a DD3D20 error, the error
description is 'reinstall the game and/or DirectX', I have followed these steps
to bypass the DirectX files in Wine and reinstalled Wine and the game but with
no luck. I have also attempted fixes listed on various forums and still the
game spews out the same error. I am running 32-bit Fedora 17 and i'm stuck, the
program error details are attached.
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http://bugs.winehq.org/show_bug.cgi?id=17083
Summary: background artefacts (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
CC: segnimod(a)ya.ru
Created an attachment (id=18909)
--> (http://bugs.winehq.org/attachment.cgi?id=18909)
white background
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-228-ga44ff54;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
background artefacts (see images in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=21239
Summary: Left 4 Dead 2 crashes trying to join a multiplayer
game
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://store.steampowered.com/app/550/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)boyle.name
Created an attachment (id=25524)
--> (http://bugs.winehq.org/attachment.cgi?id=25524)
Failure to join a dedicated server
On wine 1.1.35 (built from git at tags/wine-1.1.35) I can play single-player
games of L4D2 quite happily, but if I try to join a multiplayer game, whether
I've searched for it or created it, I see the "movie poster" screen with the
progress bar, and immediately after the progress bar fills up the process exits
abruptly. I will attach output of this happening and of a single player game
working.
If I try instead to create a locally-hosted game (instead of dedicated) I get a
hang instead of an exit, at the same point (end of progress bar). I will attach
the output of this as well.
The command in all cases was:
env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\Valve\Steam\steam.exe"
-applaunch 550
I have tried git 9dc584d0a2cae7cfb4816fe982071d264d2345ff Thu Dec 31 12:03:01
2009 +0000 with the same result.
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https://bugs.winehq.org/show_bug.cgi?id=36120
Bug ID: 36120
Summary: valgrind shows a leak in d3d9/vertextdeclaration test
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21434== 16 bytes in 1 blocks are definitely lost in loss record 157 of 808
==21434== at 0x7BC4C735: notify_alloc (heap.c:255)
==21434== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==21434== by 0x497BF2A: Direct3DCreate9 (d3d9_main.c:42)
==21434== by 0x4C4EB9E: init_d3d9 (vertexdeclaration.c:46)
==21434== by 0x4C51758: func_vertexdeclaration (vertexdeclaration.c:842)
==21434== by 0x4CAE458: run_test (test.h:584)
==21434== by 0x4CAE847: main (test.h:654)
==21434==
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http://bugs.winehq.org/show_bug.cgi?id=25036
Summary: dawn of war 2 starts to load gives no error and stops
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_carran(a)yahoo.co.nz
Hello,
tried getting dawn of war 2 going it had some problems with setupapi.dll and
cfgmgr32.dll so downloaded the native files, and overode them in winecfg.
that was to run the auxiliary_installer in the directory Install in the dawn of
war 2 directory.
It also has msasn1.dll and xlive.dll overridden as native it also has net 2.0
windows live and vc++ 2005 and 2008.
On top of whats needed to install steam
on wine 1.3.6
This is the output from the game when running the dow2.exe from terminal
without steam on in attachment. It loads steam, then tries to execute dow2 then
it falls back too steam with no error.
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http://bugs.winehq.org/show_bug.cgi?id=32511
Bug #: 32511
Summary: Bioshock2.exe cannot be launched directly, please
launch using Bioshock2Launcher.exe
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 42889
--> http://bugs.winehq.org/attachment.cgi?id=42889
full output console
Bioshock2 fails to execute the launcher due to the follow error:
"Bioshock2.exe cannot be launched directly, please launch using
Bioshock2Launcher.exe"
wine Bioshock2Launcher.exe or launching it from steam will result in the same
error above
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http://bugs.winehq.org/show_bug.cgi?id=36178
Bug ID: 36178
Summary: HearthStone fails to start (Failed to load asset
PlayErrors32)
Product: Wine
Version: 1.7.17
Hardware: x86-64
URL: http://us.battle.net/hearthstone/en/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
Created attachment 48314
--> http://bugs.winehq.org/attachment.cgi?id=48314
Terminal log wine-1.7.17
When trying to launch HearthStone: Heroes of Warcraft from battle.net app, I
only get a splash screen with "Failed to load asset PlayErrors32."
Using msvcp100 override (native, builtin) works around the issue, so it's
likely related to the "fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f098 1
C) semi-stub" lines from the log.
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http://bugs.winehq.org/show_bug.cgi?id=36140
Bug ID: 36140
Summary: Dungeons & Dragons Online crashes upon login
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ostdan(a)yahoo.com
Immediately upon selecting a 'world' to connect to and clicking the connect
button, the error occurs.
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http://bugs.winehq.org/show_bug.cgi?id=35079
Bug #: 35079
Summary: DisplayFusion does not run.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tay_will_95(a)yahoo.com
Classification: Unclassified
Created attachment 46786
--> http://bugs.winehq.org/attachment.cgi?id=46786
Backtrace
(I use Linux Mint 15 Olivia on Cinnamon, if it helps.)
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