http://bugs.winehq.org/show_bug.cgi?id=24692
Summary: 2001 Spiderman demo ignores input
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Activision's 2001 demo of Spiderman,
http://www.activision.com/ROOT/media/brands/Spiderman/Spider-Man/demos/Demo…
sha1sum c629626cb55812e4597f37e99b983b2b3ac1d681
installs and runs fine here, except that when the movies are over and
gameplay starts, you can't control the game, it seems to ignore keyboard and
mouse.
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https://bugs.winehq.org/show_bug.cgi?id=37971
Bug ID: 37971
Summary: TaxAct 2014 Q&A process does not refresh screen
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: djfkc(a)yahoo.com
Distribution: ---
While running Q&A and responding to questions the question area will not
proceed to next screen when Next is clicked. If you go to Forms and back to
Q&A the new question is displayed. Also having problems reported in 37513 but
can work around sometimes by resetting the OS to emulate to WinXP.
OS: Ubuntu Linux 14.4
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http://bugs.winehq.org/show_bug.cgi?id=29501
Bug #: 29501
Summary: Vivisector crashes after starting in wined3d
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/159858/150000/fileinfo/Vivis
ector-Demo--%5BGerman%5D
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38204
--> http://bugs.winehq.org/attachment.cgi?id=38204
terminal output
Vivisector (Beast Within) turns the screen black and changes the gamma to a
bright level, then it crashes.
Can be reproduced with the demo too (the demo doesn't require installation, it
is a self-extracting rar archive).
I tried a couple of older Wine versions (1.1.35, 1.3.0...1.3.36) and the crash
was always there (with 1.1.35 the backtrace was different).
To get the attached backtrace I had to remove the videos and had to use
'taskset -c 0', otherwise Wine was frequently stuck with 'starting debugger...'
but the debugger was never started.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=18663
Summary: Cryostasis demo hangs
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hi,
After issues with bug 18661 and bug 18662, I've managed to get further. Game
just hangs, flooding the console with this output:
[tommy@TommyPC Cryostasis Demo]$ wine cryostasis.exe
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32f46c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ec,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring adapter type
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
And this:
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
is showing up 100 times every second. The game doesn't launch, just stalls and
produces lots of output.
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http://bugs.winehq.org/show_bug.cgi?id=28333
Summary: F-22 Lightning 3 crashes in the options menu (audio
related)
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.fileplanet.com/82771/80000/fileinfo/F-22-Li
ghtning-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: ccd2a241399c011b2afb183c4ffffec20a68cab4
Created an attachment (id=36308)
--> (http://bugs.winehq.org/attachment.cgi?id=36308)
terminal output
Steps to reproduce the problem in the demo:
Install...launch. Go to Options in the menu. Click on Accept (or press <Esc> in
the options menu). The same crash occurs when I'm trying to change the audio
volume level inside Options>Audio.
When Alsa is set to full hw. acceleration the game usually crashes. When
'emulation' is used, it hangs.
Still present in Wine-1.3.28.
The problem is due to the following commit:
ccd2a241399c011b2afb183c4ffffec20a68cab4 is the first bad commit
commit ccd2a241399c011b2afb183c4ffffec20a68cab4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Jul 13 14:20:37 2011 -0500
winmm: Remove driver implementation of mixer*.
:040000 040000 a31b52263e09d8c1f941de02daaa8c32d5372d2c
3d0e5786be14ebaa13b08f4cd4234ddcbf112eb1 M dlls
Disabling audio works around the problem.
Fedora 15 x86
Kernel 2.6.40.4-5.fc15.i686.PAE
Alsa 1.0.24
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=25583
Summary: Starcraft II fails to start
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spectre-nvnews(a)yopmail.com
CC: marcus(a)jet.franken.de
Created an attachment (id=32571)
--> (http://bugs.winehq.org/attachment.cgi?id=32571)
Terminal Output
After upgrading from wine-1.3.7 to wine-1.3.8 Starcraft II does no longer
start.
Git bisecting says:
da8c179d61f0ccc679b68b1ecca9f10b4334ae99 is the first bad commit
ntdll: Fixed file view mapping in regards to no-exec.
Terminal output is attached.
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