https://bugs.winehq.org/show_bug.cgi?id=37565
Bug ID: 37565
Summary: Skype crashes trying to chat with anyone
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Backtrace is unhelpful, I won't post it.
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=22602
Summary: KP500-Utils-EN.exe fails silently to extract .kdz
files
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saxando4u(a)gmail.com
KP500-Utils-EN.exe is a program included in LG-Utils-0.4.2.zip.
(download link: http://www.megaupload.com/?d=LTQS4EF9 - I think this is legit
as it's a community-made suite)
It has an option to decrypt a .kdz file, used by Lg to distribute their
firmwares, and output a .cab file. Here's the issue, the .cab is corrupted and
can't be opened. There's no error message in the process. All works fine under
Windows, I also exclude a cabextract issue as it can extract .cab files created
under windows and the file output under linux can't be read under windows.
Tested under Ubuntu 10.04
If someone wants to test this here's a link to a kdz file:
csmg.lgmobile.com:9002/swdata/WEBSW/GW620/ANEUBB/V10i_00/V10I_00.kdz
I've tried both wineconsole and wine, no luck. I've also run "WINEDEBUG=+relay
wineconsole KP500-Utils-EN.exe", same issue, but I haven't printed the log to a
file so I can't post it. I'll do that as soon as I relaunch it.
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https://bugs.winehq.org/show_bug.cgi?id=37727
Bug ID: 37727
Summary: Saya no Uta: sound is all over the place after update
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: xzvnjp(a)gmail.com
Distribution: ---
Created attachment 50225
--> https://bugs.winehq.org/attachment.cgi?id=50225
Wine output
Wine update from 1.7.32 to 1.7.33 brought sound issue in Saya no Uta: music
plays normally for about 2 seconds then jumps few seconds ahead into track,
plays normally again for ~2 seconds and jumps again. Voiced dialogue gets cut
after about 2 seconds. Installing directmusic with winetricks solves the issue.
Judging by release announcement, commit "dsound: Report buffer notifications in
offset order." may have caused the issue, but I'm not sure.
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https://bugs.winehq.org/show_bug.cgi?id=37684
Bug ID: 37684
Summary: unimplemented function msvcr120.dll._wcsset_s
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jaromir(a)mailinator.com
Distribution: ---
http://download.dvdvideosoft.com/webDownloadSource/FreeYouTubeToMP3Converte…
Download that exe, Install it.
The installer couldnt finnish correctly.
Console shows this bug title message.
wine 1.7.31
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http://bugs.winehq.org/show_bug.cgi?id=34230
Bug #: 34230
Summary: Game crashes every time it try's to load. SWGEmu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdownsville(a)yahoo.com
Classification: Unclassified
Created attachment 45544
--> http://bugs.winehq.org/attachment.cgi?id=45544
Error message that Wine say's to report.
Playing game and toon dies. Sent to a "cloner" where toon is supposed to
reload. Game crashes when trying to reload every time. Try to reload/restart
game and won't load one more time. Takes 2nd time to load game. Game is SWGEmu
on Haydian-Way server.
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http://bugs.winehq.org/show_bug.cgi?id=33809
Bug #: 33809
Summary: javascript basic DOM API functions fail
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aerilius(a)googlemail.com
Classification: Unclassified
Created attachment 44816
--> http://bugs.winehq.org/attachment.cgi?id=44816
Test case. Open the file in iexplore.exe
Wine's bundled iexplore.exe fails to run certain javascript DOM API functions.
I use an application which embeds html/javascript dialogs and they stop working
when the script reaches one of these functions. (Work-around MS IE8 works, but
I much prefer Gecko and appreciate the progress that has been made so far).
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https://bugs.winehq.org/show_bug.cgi?id=37848
Bug ID: 37848
Summary: For loop %~$PATH:I feature works incorrect - PATH
variable size limited by MAX_PATH
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: ho-rr-or(a)mail.ru
Distribution: ---
Created attachment 50409
--> https://bugs.winehq.org/attachment.cgi?id=50409
Batch file for reproduce
For loop has %~$PATH:I syntax for search file in path list from PATH variable,
but it is not works when PATH variable size more then MAX_PATH.
Seems like there are invalid code in batch.c:
WCHAR fullpath[MAX_PATH];
// ...
/* If env var not found, return empty string */
if ((GetEnvironmentVariableW(env, fullpath, MAX_PATH) == 0) ||
(SearchPathW(fullpath, outputparam, NULL, MAX_PATH, outputparam, NULL)
== 0)) {
finaloutput[0] = 0x00;
outputparam[0] = 0x00;
skipFileParsing = TRUE;
}
Actually PATH length can be greater then MAX_PATH, so it is wrong behavior.
Size of fullpath should be based on variable size.
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https://bugs.winehq.org/show_bug.cgi?id=37817
Bug ID: 37817
Summary: Autocad2006 does not start with a msvcp70.dll related
error (regression)
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paolo.bolzoni.brown(a)gmail.com
Distribution: ArchLinux
The program crashes on start with this error:
wine: Call from 0x7b83a9fc to unimplemented function
msvcp70.dll.??0?$basic_ifstream@DU?$char_traits@D@std@@@std@@QAE@PBDH@Z,
aborting
Both Autocad2006 and wine have a copy of msvcp70.dll, however the error appear
unchanged deleting one, the other or both.
According to appdb this is a regression, older wine started autocad2006 with
gold support.
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https://bugs.winehq.org/show_bug.cgi?id=37783
Bug ID: 37783
Summary: N1MM PLUS Logger crashes on launch.
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thenels(a)gmail.com
Distribution: ---
Created attachment 50325
--> https://bugs.winehq.org/attachment.cgi?id=50325
The crash report.
When launching N1MM Plus I receive a fatal error. (see attached)
This is a NEW version of the N1MM logging software which was recently ported
from COM to .NET.
This is a logging application used by Amateur Radio operators to log their
radio contacts, particularly for contests.
This app uses .net framework 4.0. Works fine in windows 7.
Here is a link to the N1MM+ software home page:
http://n1mm.hamdocs.com/tiki-index.php
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https://bugs.winehq.org/show_bug.cgi?id=37752
Bug ID: 37752
Summary: Airport Tycoon 2 demo fails to load with built-in
msvcp70
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://www.gamershell.com/download_1721.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
The demo just hangs forever with the initial loading screen when using the
built-in msvcp70.dll. The game comes with native msvcp70,msvcr70 installed in
the game directory, if I set msvcp70 to 'native' then the game loads correctly.
wine-1.7.33-45-g6f98de0
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