https://bugs.winehq.org/show_bug.cgi?id=39490
Bug ID: 39490
Summary: Wine 1.7.53 crashes when starting StarCraft 2 (Wine
1.7.52 works fine)
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Compiled Wine-1.7.52 (and all the versions before) myself. Works completely
fine with StarCraft 2!
Today compiled Wine-1.7.53 and it always crashes immediately and gives me the
attached error on the shell.
When reverting back to Wine-1.7.52, everything is OK again.
The command I use to start StarCraft 2 and what happened:
$ env LD_LIBRARY_PATH=~/opt/mesa3d/lib vblank_mode=0
WINEDLLOVERRIDES=winemenubuilder.exe=d force_s3tc_enable=true WINEARCH=win32
WINEPREFIX=~/wines/starcraft2/ ~/opt/wine/bin/wine
~/"wines/starcraft2/drive_c/Program Files/StarCraft II/StarCraft II.exe"
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
wine: Unhandled page fault on read access to 0x00000010 at address 0x7eab8a9a
(thread 0029), starting debugger...
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x8200007
Serial number of failed request: 78
Current serial number in output stream: 82
Note: Compiled Mesa3D myself to (version 11.0.0).
Tried running something simple with my standard system Mesa3D library. But
that's also crashing...
env WINEDLLOVERRIDES=winemenubuilder.exe=d WINEARCH=win32
WINEPREFIX=~/wines/starcraft2/ /home/moritz/opt/wine/bin/wine notepad
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
wine: Unhandled page fault on read access to 0x00000010 at address 0x7eab8a9a
(thread 0022), starting debugger...
wine: Unhandled page fault on read access to 0x00000010 at address 0x7e7e3a9a
(thread 0009), starting debugger...
winedbg: Internal crash at 0x7bc5828d
Interestingly Wine-1.7.53 is running fine with other WINEPREFIX'es. Guess it's
maybe one of the following registry settings I made for the StarCraft 2
WINEPREFIX.
I already compared the registry-settings in
HKEY_CURRENT_USER\Software\Wine\Direct3D but they are the same in both
WINEPREFIX'es.
OS: openSUSE 13.2 (x86_64)
CPU+GPU: Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz
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http://bugs.winehq.org/show_bug.cgi?id=32070
Bug #: 32070
Summary: Pepakura Designer and Viewer crash on startup
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
Created attachment 42276
--> http://bugs.winehq.org/attachment.cgi?id=42276
Pepakura Crash Dump
Pepakura Designer and Viewer both crash with the same errors upon startup. The
errors are "DIB Init Failed" and "Rendering Context Create Failed". These two
error messages flash a few times and then the programs crash. I have looked at
bug 30703, and I don't think it's the same issue, at least from what I can
understand. This issue only started when I upgraded to wine 1.5.15. The
curious thing is that Pepakura Designer and Viewer both still work fine on a
different computer that I have running wine 1.15.15. The video cards are
different, but another difference that I have been thinking about is that the
other computer is 32 bit, while my home computer is 64 bit. I don't know if
that makes any sort of difference, but something I thought about. Crash dump
is attached below.
To recreate the error:
1. Have wine 1.5.15 or up installed
2. Install the latest version of Pepakura Viewer or Designer
(http://www.tamasoft.co.jp/pepakura-en/)
3. Attempt to run it.
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http://bugs.winehq.org/show_bug.cgi?id=21264
Summary: Colin McRae Rally 2.0 doesn't allow to skip intro
movie
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
Colin McRae Rally 2.0 doesn't allow to skip intro movie after launching the
game.
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http://bugs.winehq.org/show_bug.cgi?id=32389
Bug #: 32389
Summary: Lineage II not starting
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
Lineage II Gracia Final not starting while it lets the following log:
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http://bugs.winehq.org/show_bug.cgi?id=32064
Bug #: 32064
Summary: Star Wars: Empire At War - Could not initialize
Direct3D
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.houba(a)email.cz
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42262
--> http://bugs.winehq.org/attachment.cgi?id=42262
sweaw.exe
Please help.
When I want to run Star Wars Empire at War, I get error: "Could not initialize
Direct3D"
Full message is: "Could not initialize Direct3D. You may want to check that the
latest version of DirectX is correctly installed on your system. Also make sure
that this program was compiled with header files that match the installed
DirectX DLLs. This application will now exit."
I tried more Wine versions (gold from AppDB) but no success. I have installed
d3dx9_27.dll in wine(system32) folder.
My SW: Linux Debian Wheezy, Wine 1.4.1
My HW: Intel i5, GeForce GTX 560 Ti(3D Acceleration working)
I added log from wine (after crash).
Thank you
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https://bugs.winehq.org/show_bug.cgi?id=39169
Bug ID: 39169
Summary: windows escaping virtual desktop
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
I am running wine 1.49~1.50 on Debian and often when I run an application
inside vitual desktop a X11 window is created for the application rather than
the application showing on the virtual desktop.
I use the virtual desktop to avoid breakage with applications that do not work
well with window resizing. This breaks such applications.
The wine prefix is quite fresh because wine refused to use the old prefix so I
rebuilt it.
I am using vcrun2005.
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http://bugs.winehq.org/show_bug.cgi?id=36881
Bug ID: 36881
Summary: Flight Unlimited II crashes when starting a flight
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48974
--> http://bugs.winehq.org/attachment.cgi?id=48974
terminal output
The game is from 1997, installation requires Win98 mode, the game starts fine
in the default <Windows XP> mode, the menus work, I can change various game
options, but whenever I start a flight Wine crashes. An error window is
displayed:
"The instruction at 0041f87f referenced memory at 00000039
The memory could not be read from"
I see the same crash with Wine 1.2.3, 1.4.1, 1.6.2 and with current 1.7.21
Tested with both the open source Nouveau driver and the binary Nvidia drivers.
wine-1.7.21-93-ga566569
Fedora 20
X.Org X Server 1.14.4
Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=32437
Bug #: 32437
Summary: Serious Sam FE dedicated server connection with client
fails.
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ostap333(a)hotmail.com
Classification: Unclassified
Hi
I've similar bug as this http://bugs.winehq.org/show_bug.cgi?id=7996 on Ubuntu
10.4 machine i've recently setup to run dedicated servers.
Connection is fine - but game loads on client till 98% than times out...
This happens only on FE servers Second Encounter servers are fine.
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http://bugs.winehq.org/show_bug.cgi?id=17467
Summary: arma_server.exe crashes with Unhandled page fault
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolff_borg(a)yahoo.com.au
Same error on all versions of Armed Assault between 1.08 and 1.15beta.
Please refer to log for details.
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http://bugs.winehq.org/show_bug.cgi?id=13275
Summary: Remedy User WIndow crashes following login to ar server
Product: Wine
Version: unspecified
Platform: PC
URL: http://forum.winehq.org/viewtopic.php?p=5774#5774
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: takeawaydave(a)gmail.com
Created an attachment (id=13123)
--> (http://bugs.winehq.org/attachment.cgi?id=13123)
Log file of crash
See http://forum.winehq.org/viewtopic.php?p=5774#5774
Environment:
Ubuntu 8.04
Wine 0.9.59 (no added dlls)
AR System - installed no problem
application AR Remedy User 7.1.00
Problem:
Remedy User WIndow crashes following login to ar server
Command Used:
Code:
david@siwa:~$ wine .wine/drive_c/Program\ Files/AR\ System/User/aruser.exe &>
/tmp/log.txt 2>&1
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