https://bugs.winehq.org/show_bug.cgi?id=37843
Bug ID: 37843
Summary: Black Mirror 3 starts minimized
Product: Wine
Version: 1.7.32
Hardware: x86
URL: http://www.gamershell.com/download_72202.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Distribution: ---
Created attachment 50401
--> https://bugs.winehq.org/attachment.cgi?id=50401
terminal output
The problem looks similar to the GTA:VC issue reported in bug #37716, but this
one occurs both in virtual desktop and full-screen mode. To reproduce the
problem make sure your screen resolution (or virtual desktop size) is the same
as the game resolution (can be adjusted in the options menu).
When you start BM3 the first splash screen is displayed normally then the intro
video gets minimized. In Wine's full-screen mode the game minimized to the
upper panel and can be restored by clicking on it.
The result of the regression test:
f6dde7062413a1dfdd71acc92c5178ac66f3ade0 is the first bad commit
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
:040000 040000 aa87fc202d416bf38b92925b0040cbdbcc9e3a84
23850dec1d6e575a9050437206d54d48db834005 M dlls
:040000 040000 0e90d026408ce1c052257f931536dd23c1e53a6f
5e45b170033d4faab106d4de13292c70ce3cbed4 M include
Another bug report with the same commit: bug #37762
wine-1.7.33-117-g6bab173
Fedora 21
XFCE 4.10
Xorg-1.16.2.901
Nvidia binary drivers 340.65
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https://bugs.winehq.org/show_bug.cgi?id=39529
Bug ID: 39529
Summary: Data Source initstring parsing is case-sensitive
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oledb32
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel(a)system.is
Distribution: ---
The initstring parsing in 'datainit_GetDataSource' for finding a suitable
provider is doing a case-sensitive sub-string match.
The casing of "Provider=" is insignificant in the native oledb32.dll.
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https://bugs.winehq.org/show_bug.cgi?id=39516
Bug ID: 39516
Summary: Listview tests consistently fail
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
After commit
http://source.winehq.org/git/wine.git/commit/4dd26ee814abb66731d075eb871f63…
>From 4dd26ee814abb66731d075eb871f6367994f2682 Mon Sep 17 00:00:00 2001
From: Piotr Caban <piotr(a)codeweavers.com>
Date: Tue, 6 Oct 2015 16:19:42 +0200
Subject: [PATCH] comctl32: Don't ask for WM_MOUSEHOVER messages when
LVS_EX_TRACKSELECT was not specified.
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
make listview.ok fails on every run for me, errors are:
---
../../../../wine-git/tools/runtest -q -P wine -T ../../.. -M comctl32.dll -p
comctl32_test.exe.so listview && touch listview.ok
listview.c:5804: Test failed: hwndTrack != hwnd
listview.c:5805: Test failed: dwFlags = 0
Makefile:525: recipe for target 'listview.ok' failed
make: *** [listview.ok] Error 2
---
reverting this patch helps.
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https://bugs.winehq.org/show_bug.cgi?id=36280
Bug ID: 36280
Summary: valgrind shows a possible leak in
gameux/tests/gamestatistics.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==16163== 96 bytes in 3 blocks are possibly lost in loss record 488 of 769
==16163== at 0x7BC4C735: notify_alloc (heap.c:255)
==16163== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==16163== by 0x6A25B38: heap_alloc (msxml_private.h:169)
==16163== by 0x6A2AF61: create_element (element.c:1836)
==16163== by 0x6A4751E: create_node (node.c:1996)
==16163== by 0x6A2094D: domdoc_createNode (domdoc.c:2045)
==16163== by 0x67D7237: GAMEUX_updateStatisticsFile (msxml2.h:3411)
==16163== by 0x67D9AD5: GameStatisticsImpl_Save (gamestatistics.c:952)
==16163== by 0x49588AA: test_gamestatisticsmgr (gameux.h:444)
==16163== by 0x4959A02: func_gamestatistics (gamestatistics.c:444)
==16163== by 0x495A864: run_test (test.h:584)
==16163== by 0x495AC53: main (test.h:654)
==16163==
==16163== 96 bytes in 3 blocks are possibly lost in loss record 489 of 769
==16163== at 0x7BC4C735: notify_alloc (heap.c:255)
==16163== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==16163== by 0x6A47769: heap_alloc (msxml_private.h:169)
==16163== by 0x6A48792: create_children_nodelist (nodelist.c:414)
==16163== by 0x6A43451: node_get_child_nodes (node.c:372)
==16163== by 0x6A26867: domelem_get_childNodes (element.c:242)
==16163== by 0x67D859E: GAMEUX_loadStatisticsFromFile (msxml2.h:8669)
==16163== by 0x67D8B6C: GAMEUX_loadGameStatistics (gamestatistics.c:631)
==16163== by 0x67DA167: GameStatisticsMgrImpl_GetGameStatistics
(gamestatistics.c:1101)
==16163== by 0x4958A87: test_gamestatisticsmgr (gameux.h:644)
==16163== by 0x4959A02: func_gamestatistics (gamestatistics.c:444)
==16163== by 0x495A864: run_test (test.h:584)
==16163== by 0x495AC53: main (test.h:654)
==16163==
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http://bugs.winehq.org/show_bug.cgi?id=12474
Summary: Resolume - Black preview windows
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.resolume.com/download/index.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Created an attachment (id=12030)
--> (http://bugs.winehq.org/attachment.cgi?id=12030)
The few lines outputed in the terminal
Resolume has several preview windows in it's interface and they are all black
making the application useless.
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https://bugs.winehq.org/show_bug.cgi?id=36291
Bug ID: 36291
Summary: valgrind shows a leak msctf/tests/inputprocessor.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==30336== 12 bytes in 1 blocks are definitely lost in loss record 95 of 698
==30336== at 0x7BC4C735: notify_alloc (heap.c:255)
==30336== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30336== by 0x5D621D9: ???
==30336== by 0x5D5DD8D: ???
==30336== by 0x4958885: test_Activate (msctf.h:1860)
==30336== by 0x495DEC8: func_inputprocessor (inputprocessor.c:2213)
==30336== by 0x495ED34: run_test (test.h:584)
==30336== by 0x495F122: main (test.h:654)
==30336==
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https://bugs.winehq.org/show_bug.cgi?id=37932
Bug ID: 37932
Summary: Evil Genius from GOG crashes unexpectedly
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salkhalifa(a)me.com
Created attachment 50527
--> https://bugs.winehq.org/attachment.cgi?id=50527
back trace
Evil Genius crashes unexpectedly Wine via GOG.COM Run on Macbook pro OS X
10.10.1
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http://bugs.winehq.org/show_bug.cgi?id=34559
Bug #: 34559
Summary: Call to Power II: Scrolling causes mouse and screen to
lock
Product: Wine
Version: 1.7.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46011
--> http://bugs.winehq.org/attachment.cgi?id=46011
Last Run Wine Log
When trying to scroll in the game, the screen just locks at the top of the map
and the mouse freezes. There are test results for the GOG version that confirm
this.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=24835
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