https://bugs.winehq.org/show_bug.cgi?id=39616
Bug ID: 39616
Summary: Guild Wars: Black screen after loading zone
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-bugs(a)sanxion.net
Distribution: ---
Hi there,
With WINE 1.7.54 and 1.7.55, Guild Wars displays a black screen after loading a
zone (the Guild Wars-styled mouse cursor is still visible).
When logging in to the game, the login screen works and the character select
screen also works. The black screen only occurs after the loading of a game
zone.
Alt-tabbing out to the desktop (using Openbox here, no desktop render
acceleration is in use) and then back in to the game restores the display.
Regardless of any .wine configuration etc, downgrading to 1.7.53 leads to the
game not exhibiting this behaviour and loading a zone works as expected.
Graphics card: GeForce GTX 550 Ti
NVidia proprietary drivers: 355-11
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http://bugs.winehq.org/show_bug.cgi?id=32359
Bug #: 32359
Summary: Error when exiting Home Designer Suite 2014
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tduane(a)yahoo.com
Classification: Unclassified
Created attachment 42698
--> http://bugs.winehq.org/attachment.cgi?id=42698
backtrace of core dump
Was able to install Home Designer Suite 2014, but hung on "Update finished"
screen. Tried to File/Exit and got this dump.
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http://bugs.winehq.org/show_bug.cgi?id=29166
Bug #: 29166
Summary: Serious Sam 3: BFE Crashes after selecting difficulty
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dakiato(a)gmail.com
Classification: Unclassified
Created attachment 37622
--> http://bugs.winehq.org/attachment.cgi?id=37622
Wine console output wine C:\Program Files\Steam\steam.exe
After selecting the difficulty in Serious Sam 3: BFE for the Campaign (First
Level), the game crashes, no error output from game, simply closes.
Game is running through Steam client.
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https://bugs.winehq.org/show_bug.cgi?id=37137
Bug ID: 37137
Summary: Robocraft crashes on startup if using Compiz
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzo567(a)outlook.com
According to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30130, playing
Robocraft under Wine and using the Compiz window manager will cause Robocraft
to crash on startup.
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http://bugs.winehq.org/show_bug.cgi?id=36933
Bug ID: 36933
Summary: Bug appears in Chaos-Intellect mail program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: mdavidl(a)q.com
bug interferes with Chaos mail program, interfering with sending of mail.
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https://bugs.winehq.org/show_bug.cgi?id=37603
Bug ID: 37603
Summary: Error message while launching EpicSetup.exe
Product: Wine
Version: 1.6.2
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acubene+wine(a)vivaldi.net
Distribution: ---
Created attachment 50044
--> https://bugs.winehq.org/attachment.cgi?id=50044
backtrace
Error message while launching EpicSetup.exe
(epic privacy browser - https://www.epicbrowser.com/)
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http://bugs.winehq.org/show_bug.cgi?id=23927
Summary: Twinity environment looks grey, not very visible
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://twinity.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The virtual world app Twinity installs and runs once you
do winetricks d3dx9_36 to get past bug 23919,
but the world looks grey and washed-out to the extent
that you are really missing out.
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http://bugs.winehq.org/show_bug.cgi?id=9597
Summary: Sony Digital Voice Editor 3 locks up when you try to
play or convert an .msv file
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.sony.jp/products/overseas/contents/support/do
wnload/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sony "IC Recorder" ICD-SX57 digital voice recorder uses
a proprietary format, .msv, and comes with "Sony Digital Voice Editor 3",
an app to convert them to .mp3. (I believe you can download
several versions of that app from the URL above, haven't tried that myself.)
The app's installer completes, but Wine warns that MSCAT32.DLL
was not found. Mike Hearn posted a patch that adds stubs for
this, http://www.winehq.org/pipermail/wine-patches/2006-April/026116.html ,
so I updated it a bit, added two missing forwards, and
now the app installs without warning.
The next problem was a crash on startup, with backtrace starting with
=>1 0x7e37a450 convert_888_to_565_asis+0x70(width=0x78, height=0x18,
srcbits=0x4537888, srclinebytes=0x168, dstbits=0x7c081940,
dstlinebytes=0xffffff10)
[/home/dank/wine-git/dlls/winex11.drv/dib_convert.c:733] in winex11
(0x0033eed4)
Now, that's an old friend, and a patch for it is in
http://bugs.winehq.org/show_bug.cgi?id=7380#c16
With that patch, the app starts up and can find media properly.
Once you've done all that, you come to the bug that is the subject of this
report, namely, it crashes when you ask it to load a .msv file.
First, Wine outputs a stream of warnings for about twenty seconds,
saying over and over
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:ole:CoGetClassObject class {e30629d1-27e5-11ce-875d-00608cb78066} not
registered
err:ole:CoGetClassObject no class object {e30629d1-27e5-11ce-875d-00608cb78066}
could be created for context 0x1
err:quartz:GraphBuilder_Render Unable to create filter (80040154), trying next
one
and then finally crashing with
err:seh:setup_exception stack overflow 160 bytes in thread 000d eip b7d3b573
esp 7cf39f60 stack 0x7cf3a000-0x7d04a000
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https://bugs.winehq.org/show_bug.cgi?id=39675
Bug ID: 39675
Summary: Splinter Cell v1.3 crashes on startup
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: georg_mueller(a)safe-mail.net
Distribution: Debian
Created attachment 52898
--> https://bugs.winehq.org/attachment.cgi?id=52898
Backtrace of startup crash
I installed Wine v1.8rc1 on my Debian Jessie and playing Splinter Cell v1.3.
The game itselfs works, but sometimes it crashes on startup. Running the
command a second time, it will work without problems, so I'm not able to give
any proof of concept.
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https://bugs.winehq.org/show_bug.cgi?id=39584
Bug ID: 39584
Summary: Ultra Street Fighter IV crash on button config
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.scarabello(a)gmail.com
Distribution: ---
Created attachment 52738
--> https://bugs.winehq.org/attachment.cgi?id=52738
system hardware details
When I try to configure the button (main menu Options -> Button config) the
game crashes (no joypad connected)
Tested wine versions: 1.7.52, 1.7.53 (normal and staging), 1.7.54 (normal and
staging)
Tested Kernel versions: 3.16, 3.19, 4.2
This is what I can see in the console just after I enter the "Button config"
menu:
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:msvcrt:__clean_type_info_names_internal (0x1002e4f4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38f78c) stub
fixme:msvcrt:__clean_type_info_names_internal (0xeb1884) stub
fixme:advapi:UnregisterTraceGuids deadbeef: stub
Note: I have a dual boot machine, the game doesn't crash in windows 8. So this
must be a wine issue.
Thank you for your great work, wine saved me a lot of times.
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