http://bugs.winehq.org/show_bug.cgi?id=36684
Bug ID: 36684
Summary: fRo game ( Ragnarok ) : loop bug while installing
Product: Wine
Version: unspecified
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabien.trinh(a)yahoo.fr
Hello,
I am a Wine newbie, please be easy on me and tell everything I need to
understand bugs.
On a VirtualBox hardware ( x86 ), I tried to install the fRo Ragnarok client on
my FreeBSD system with Wine :
Logged on as normal user, I used the following command "wine ROSetup.exe" in a
x11 interface. After Wine configures ( it uses the default folder ~/.wine )
, the installation setup freezes after a few "Next" and the console displays
"fixme:uniscribe:GSUB_apply_ChainContextSubst TODO: subtype 2 (Class-based
Chaining Context Glyph Substitution)" on a endless loop.
Wine is at 1-7.19,1 version and was installed by port system ( port wine-devel
on www.freshports.org; with CUPS=off, DOSBOX=on, GECKO=on, GNUTLS=off, HAL=on,
LDAP=on, LIBXSLT=off, MONO=on, OPENAL=on, WINEMAKER=on )
A warning "configure: WARNING: prelink not found" was displayed while FreeBSD
installed Wine, I don't know if it is important or not.
ROSetup.exe was fetched on www.ragnarokeurope.com/top/download-r36.html
Before, I also tried Wine 1-6.2, the installation was finished but the game
crashes immediately ( on Windows, the Ragnarok client launchs after a update of
the client. on FreeBSD & Wine, the update wasn't even finished ).
Winetrick was used to install Visual C++ 6 and Visual C++ 2008 but those
haven't effect on the installation with Wine 1-6.2 or Wine 1-7.19,1.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=37940
Bug ID: 37940
Summary: Invalid file buffering behavior causes data corruption
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: ho-rr-or(a)mail.ru
Distribution: ---
Created attachment 50543
--> https://bugs.winehq.org/attachment.cgi?id=50543
Compiled binary to reproduce
msvcrt file routines sometimes corrupt file data by invalid buffer flushing.
Reproduced by following code (compiled binary attached):
char data[68200];
char buf[sizeof(data)];
for (int i = 0; i < sizeof(data); i++)
data[i] = rand();
FILE* f = _wfsopen(L"test.bin", L"wb+", 64);
rewind(f);
fwrite(data, 1, 68100, f);
// Following calls possible corrupt buffer
rewind(f);
fread(buf, 1, 40000, f);
fread(buf, 1, 40000, f);
// Following call causes wrong buffer flushing
fwrite(&data[68100], 1, 100, f);
fclose(f);
f = fopen("test.bin", "rb");
fread(buf, 1, sizeof(buf), f);
fclose(f);
printf("Memcmp: %d\n", memcmp(data, buf, sizeof(buf)));
Windows output:
Memcmp: 0
Wine output:
Memcmp: -1
Windows file size: 68200
Wine file size: 72296
Bug causes at least cl.exe in Microsoft Visual Studio 2008/2010. Reproduced
when cl.exe generates precompiled header.
test.h:
#pragma once
#include "Windows.h"
#include <iostream>
test.cpp:
#include "test.h"
int main()
{
std::cout << "WORKS!" << std::endl;
return 0;
}
Command to reproduce:
rm test.pch; wine cl.exe /Yctest.h test.cpp
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http://bugs.winehq.org/show_bug.cgi?id=34603
Bug #: 34603
Summary: Trainsimulator 2014 crash at start/fails to start
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Created attachment 46088
--> http://bugs.winehq.org/attachment.cgi?id=46088
steam supplied overrides via winetricks install
Train simulator fails to start/crashes. New steam install in a new overlay.
First with overrides provided by steams install via winetricks, then with d3dx9
override. Also have output from WINEDEBUG="-all,d3d". Also debug output with
d3d11 disabled in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=6527
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |ABANDONED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> ---
Abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=30050
Bug #: 30050
Summary: Supreme Commander 2 mouse pointer not visible
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reza12127(a)yahoo.com
Classification: Unclassified
when i was moving the mouse, elements on the screen responsed to it but mouse
pointer was not visible
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http://bugs.winehq.org/show_bug.cgi?id=24162
Summary: Youtube downloader fails to download videos
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://download.cnet.com/YouTube-Downloader/3000-2071_
4-10647340.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30407)
--> (http://bugs.winehq.org/attachment.cgi?id=30407)
Log
When attempting to download a video with Youtube Downloader, the download fails
and a window displays HTTP errors (303).
Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23199
Summary: Dominion Wars main menu cannot be displayed
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yochenhsieh(a)gmail.com
Created an attachment (id=28864)
--> (http://bugs.winehq.org/attachment.cgi?id=28864)
console output of Dominion Wars
While using wine to run the game "Star Trek: Deep Space Nine - Dominion Wars",
the main menu cannot be displayed correctly. Therefore I cannot test other
parts of the game.
The attached console output is copied while playing Dominion Wars in a desktop
window of 800x600 resolution.
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http://bugs.winehq.org/show_bug.cgi?id=35634
Bug ID: 35634
Summary: i do not know
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: superviveur(a)gmail.com
Created attachment 47589
--> http://bugs.winehq.org/attachment.cgi?id=47589
when should start lobby ... crash
from www.multigioco.it i've downloaded client to play poker that is:
mgmultigioco.it.exe
it is ok run installation, after upgrade automaticly than crash... :-/
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http://bugs.winehq.org/show_bug.cgi?id=16958
Summary: Exiting Diablo II running in windowed mode, resets
xrandr display setup
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdekorte(a)yahoo.com
Running Fedora 10 (x86-64) with wine 1.1.12 (32bit). Screen setup is dual head
I run Diablo II in a window
wine .wine/drive_c/Diablo\ II/Diablo\ II.exe -w
And after exiting the game, the DVI-0 output is set to off, the display is fine
and active during the playing of the game.
Apps like notepad or winefile do not do this, so it might be something with the
DirectX layer.
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