http://bugs.winehq.org/show_bug.cgi?id=35558
Bug ID: 35558
Summary: Rift crashes when VT switch > 60 sec
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rift-wine(a)yopmail.com
Classification: Unclassified
Created attachment 47482
--> http://bugs.winehq.org/attachment.cgi?id=47482
Standard Output
Open Rift in a secondary X server.
Switch to primary X server : if time passed on primary X server is greater than
60 seconds, Rift will crash on secondary X server.
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http://bugs.winehq.org/show_bug.cgi?id=26802
Summary: Bully: Scholarship Edition has missing textures
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34151)
--> (http://bugs.winehq.org/attachment.cgi?id=34151)
terminal output
The game (version 1.2 here) has lots of missing textures: people are invisible
as well as certain objects (e.g. doors). Characters are invisible in the
cutscenes, too (I refer to those short conversations during gameplay not the
intro movie).
Maybe related to the problem, sky and floor textures turn into solid grey/black
as I turn the camera.
For confirmation, please have a look at the AppDB page of the game: all of the
submitted test results mention the problem.
http://appdb.winehq.org/objectManager.php?sClass=application&iId=8581
Disabling GLSL didn't solve the problem for me.
Native components in use: d3dx9_36 xact vcrun2005.
No demo available.
Fedora 14
Nvidia GeForce 250 GTS / driver 270.30
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https://bugs.winehq.org/show_bug.cgi?id=36364
Bug ID: 36364
Summary: valgrind shows a few leaks in ieframe/tests/intshcut.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==15610== 8 bytes in 1 blocks are possibly lost in loss record 34 of 732
==15610== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15610== by 0x7B8442B8: HeapAlloc (heap.c:271)
==15610== by 0x7B8444DA: GlobalAlloc (heap.c:376)
==15610== by 0x4E3DEF5: OLEClipbrd_Initialize (clipboard.c:1732)
==15610== by 0x4E72447: OleInitialize (ole2.c:215)
==15610== by 0x4A56DFF: func_intshcut (intshcut.c:396)
==15610== by 0x4A673B4: run_test (test.h:584)
==15610== by 0x4A677A3: main (test.h:654)
==15610==
==15610== 15 bytes in 1 blocks are definitely lost in loss record 76 of 732
==15610== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15610== by 0x4E63493: IMalloc_fnAlloc (ifs.c:186)
==15610== by 0x4E639D4: CoTaskMemAlloc (objidl.h:1236)
==15610== by 0x64A93F9: UniformResourceLocatorA_GetUrl (ieframe.h:386)
==15610== by 0x4A55E96: _check_string_transform (intshcut.c:149)
==15610== by 0x4A572E3: func_intshcut (intshcut.c:368)
==15610== by 0x4A673B4: run_test (test.h:584)
==15610== by 0x4A677A3: main (test.h:654)
==15610==
==15597== 36 bytes in 1 blocks are definitely lost in loss record 245 of 714
==15597== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15597== by 0x64AA693: create_shortcut (intshcut.c:809)
==15597== by 0x64AB9AC: InternetShortcut_Create (intshcut.c:855)
==15597== by 0x4E494DD: CoCreateInstance (unknwn.h:226)
==15597== by 0x4A56E3D: func_intshcut (intshcut.c:381)
==15597== by 0x4A673B4: run_test (test.h:584)
==15597== by 0x4A677A3: main (test.h:654)
==15597==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36271
Bug ID: 36271
Summary: valgrind shows several leaks in dmime/tests/dmime.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48390
--> https://bugs.winehq.org/attachment.cgi?id=48390
valgrind log
Lots of
==26861== 20 bytes in 1 blocks are definitely lost in loss record 160 of 830
==26861== at 0x7BC4C735: notify_alloc (heap.c:255)
==26861== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==26861== by 0x5D39C11: create_dmlyricstrack (lyricstrack.c:272)
==26861== by 0x5D33088: ClassFactory_CreateInstance (dmime_main.c:100)
==26861== by 0x4AAEE26: CoCreateInstance (unknwn.h:226)
==26861== by 0x4946639: test_COM_track (dmime.c:338)
==26861== by 0x49469C8: func_dmime (dmime.c:385)
==26861== by 0x4948B90: run_test (test.h:584)
==26861== by 0x4948F7F: main (test.h:654)
==26861==
and:
==6372== 44 bytes in 1 blocks are definitely lost in loss record 366 of 864
==6372== at 0x7BC4C735: notify_alloc (heap.c:255)
==6372== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6372== by 0x5F9CB1E: create_dmaudiopath (audiopath.c:642)
==6372== by 0x5FA99FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==6372== by 0x5FA95BF: IDirectMusicPerformance8Impl_InitAudio
(performance.c:952)
==6372== by 0x4954F43: test_COM_audiopath (dmime.c:58)
==6372== by 0x49569AF: func_dmime (dmime.c:380)
==6372== by 0x4958B90: run_test (test.h:584)
==6372== by 0x4958F7F: main (test.h:654)
==6372==
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http://bugs.winehq.org/show_bug.cgi?id=33907
Bug #: 33907
Summary: Civilization 4: missing some sound (could not read
file)
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
No some sound (footstep, diplomaci) -- could not read file. in wine-1.4 is OK.
settings: msxml3 -> native, dxd9_36 -> native
in attach -- audio.log from game.
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http://bugs.winehq.org/show_bug.cgi?id=22782
Summary: Battlefield 1942: missing some textures inside
vehicles
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=28110)
--> (http://bugs.winehq.org/attachment.cgi?id=28110)
screenshot of missing textures at top of screen and at bottom
Somewhere maybe around 1.1.38 this was working but now the textures of the
inside of vehicles, eg tanks was correct now they are partly missing so that
the ground and sky can be seen. (see screenshot)
I should be able to complete a regression test in the next few days.
wine-1.1.44-322-g5cc00e8 geforce 8, 195.36.15.
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http://bugs.winehq.org/show_bug.cgi?id=22579
Summary: Outlook Express does not show menu bar
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Outlook Express, installed with winetricks does not show menu bar. See the
screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=17597
Summary: CharmTale2 crashes when releasing mshtml if gecko not
installed
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.playfirst.com/game/charmtale2
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Trying out a game a user wanted in
https://answers.edge.launchpad.net/ubuntu/+source/wine/+question/61290
If you decline to install gecko, the game crashes quickly with
Unhandled exception: page fault on read access to 0x00000008 in 32-bit code
(0x7d026c32).
Backtrace:
=>0 SupportErrorInfo_Release+0x12(iface=0x74112c) [dlls/mshtml/htmldoc.c:1597]
1 0x00407900 in charmtale2 (+0x7900) (0x0032cfcc)
2 0x00407a2e in charmtale2 (+0x7a2e) (0x00000000)
SupportErrorInfo_Release+0x12 [dlls/mshtml/htmldoc.c:1597] in mshtml: call
*0x8(%eax)
1597 return IHTMLDocument_Release(HTMLDOC(This));
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http://bugs.winehq.org/show_bug.cgi?id=29636
Bug #: 29636
Summary: QQ International crash after login (riched20)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install qq:
http://dl_dir.qq.com/qqfile/qq/QQ2010/QQIntl1.0.exe
sha1sum:
10f67ede6b52f260257d2217800dd2a700332f9d QQIntl1.0.exe
2. Start QQ and login to QQ
$ cd ".wine/drive_c/Program Files/Tencent/QQIntl/Bin"
$ wine QQ.exe
3. if the password is correct, then there will be a crash without backtrace,
however, a minidump file will be generated by QQ
open the minidump file with winedbg:
Backtrace:
=>0 0x7bd59369 ME_GetOLEObjectSize+0x196(c=0x32c544, run=0xd263044,
pSize=0x32c3dc) [/home/fracting/wine-git/dlls/riched20/richole.c:1569] in
riched20 (0x0032c3a8)
1 0x7bd5bb77 ME_GetRunSizeCommon+0x24e(c=0x32c544, para=0xd262a3c,
run=0xd263044, nLen=0x1, startx=0, pAscent=0xd263058, pDescent=0xd26305c)
[/home/fracting/wine-git/dlls/riched20/run.c:661] in riched20 (0x0032c408)
2 0x7bd5bc7d ME_CalcRunExtent+0x7c(c=0x32c544, para=0xd262a3c, startx=0,
run=0xd263044) [/home/fracting/wine-git/dlls/riched20/run.c:697] in riched20
(0x0032c458)
winetricks riche20 will workaround for this crash, but there will be another
crash in iexplore
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https://bugs.winehq.org/show_bug.cgi?id=36194
Bug ID: 36194
Summary: valgrind shows some possible leaks in
mmdevapi/tests/dependency.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12067== 28 bytes in 1 blocks are possibly lost in loss record 170 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FB483E: COMPOBJ_DllList_Add (compobj.c:526)
==12067== by 0x4FB6B7A: apartment_getclassobject (compobj.c:1335)
==12067== by 0x4FBA2C4: get_inproc_class_object (compobj.c:2894)
==12067== by 0x4FBA783: CoGetClassObject (compobj.c:3032)
==12067== by 0x4FBAD45: CoCreateInstance (compobj.c:3197)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 28 bytes in 1 blocks are possibly lost in loss record 177 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FB483E: COMPOBJ_DllList_Add (compobj.c:526)
==12067== by 0x4FB6B7A: apartment_getclassobject (compobj.c:1335)
==12067== by 0x4FBA2C4: get_inproc_class_object (compobj.c:2894)
==12067== by 0x4FBA783: CoGetClassObject (compobj.c:3032)
==12067== by 0x4FBAD45: CoCreateInstance (compobj.c:3197)
==12067== by 0x60B8344: MMDevice_Activate (devenum.c:594)
==12067== by 0x4E56737: func_dependency (mmdeviceapi.h:395)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 120 bytes in 3 blocks are definitely lost in loss record 446 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==12067== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==12067== by 0x655D652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==12067== by 0x60B7860: set_format (audioclient.h:330)
==12067== by 0x60B79DF: load_driver_devices (devenum.c:464)
==12067== by 0x60B9231: MMDevEnum_Create (devenum.c:852)
==12067== by 0x60BC445: MMCF_CreateInstance (main.c:252)
==12067== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 240 bytes in 6 blocks are definitely lost in loss record 505 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==12067== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==12067== by 0x655D652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==12067== by 0x60B7860: set_format (audioclient.h:330)
==12067== by 0x60B79DF: load_driver_devices (devenum.c:464)
==12067== by 0x60B9225: MMDevEnum_Create (devenum.c:851)
==12067== by 0x60BC445: MMCF_CreateInstance (main.c:252)
==12067== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
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